Character name : Caseya Duleno


Race/gender : Kalish (geneboosted), female

Age : 20

Class : Rogue

Strength : 12

Dexterity : 14

Constitution : 11

Intelligence : 10

Wisdom : 13

Charisma : 7

Hit points : 11

Skills :
Concentration (level 2)
Spot (level 1)
Search (level 1)
Ranged (level 1)
Melee (level 1)
Stealth (level 1)
Disable device (level 2)
Pilot (small craft, level 2)
Pilot (large craft, level 1)

Inventory


Easily accessible : Viper (45r), 12 Viper mags, master-crafted palm pistol (+5m range, +3 shots per pack, smartgrip ID, UV/IR laser sight),
prototype compact conepistol (2 rounds remaining, range 20m/30m/40m, damage 16/11/6, shot spread 0m/0.5m/1m, smartgrip ID, UV/IR laser sight), knife, antisurveillance unit, stun baton, 10 ammo mags (conepistol, 4r), lockpicks (extensive, additional +1 skill)
advanced PDA (wrist model)

Less accessible : spider climbing rig, medkit (military model, heals 2 points per treatment), stun grenade (x2), stench bomb, toolkit (basic mechanical, military electrical), restraints (x3)

In her locker (hammond side flight deck) : sword (master-crafted, +1 melee), suppressed slugrifle (38r), 4 rifle mags, hotshot rifle (50r), power pack (x5),
thermal-occulars, long knife (as normal, range 3m), shatter bomb (x4), frag grenade (x4), medical scanner,
palm pistol (high-efficiency model, 10r).

Appearance

Caseya has a tough, wiry frame - like a small insect. Her red hair is short, barely reaching her shoulders. Her altered skin is thick and slightly rubbery, almost like it's healed from burning
She wears custom-made green leathers


Currency : 8,500,044 cps

Ship : KAT-25 Foxbat - value unknown but extremely high

Abilities/Disabilities

Can shift gravity centre
Enhanced senses - one re-roll to sensory dice rolls allowed
Dual-layer nervous system - may reroll any dice in dexterity and coordination-related tests once, using the best roll.
Short-tempered
Thick skin - DR 1
Unattractive appearance - skin appears slight rubbery and burnt. +1 difficulty level to all checks dealing with races other than Scarrans or Charrids

Other

Child - Amara

She had wanted to be a diplomat, but found the stringent rules and regulations of the Organisation too rigid. She is impulsive for a Kalish, and also rebellious in her nature.
Acquiring one bad report for attitude at the Organisation, Caseya absconded on a stolen Scarran transport, and now lives as a rogue.
She is good natured, but highly secretive and driven by self-preservation.
She doesn't let people too close for fear of being returned to the Organisation and executed.

Now, after being put through a Scarran biogenetic program, she has emerged tougher, stronger - and more easily angered. Her temper flares occasionally and unpredictably, often with violent consequences.