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 Years ago when I was involved in running games in a now defunct
        gaming convention in my hometown called Wingames I was asked to run a session of Call of
        Cthulhu.  Leaving everything to the last minute as usual I found myself on the
        morning of the day I was supposed to run completely unprepared.  I decided to wing it
        and quickly wrote up a character sheet which I photocopied for the other five players the
        session had room for.  I cannot for the life of me remember what it was that I ran
        but for some reason it was a success.  In succeeding years I ran more sessions
        expanding the event into a two group session (which involved some group interactions).
          As the years went by the rules became more and more rudimentary so as to not get in
        the way.  Eventually a pattern was reached for the sessions.  There were two
        parties of six people each with two gamemasters (it's very important that the players have
        a good sense of fun).  Character sheets, skills and scenarios were kept to a minimum
        and the old Chaosium Basic Role-Playing System, modified by Call of Cthulhu was the system
        used.  One party was usually composed of cthulhoid monsters (usually disguised as
        humans) and the other was a party of human adventurers (or weirder!)  In the past
        scenarios have included : 
          1) The Drelbs vs. The Investigators  A group of six identical, hairless, genderless clones have arrived
          back in the 1920's United States on a fact finding mission where they investigate an
          abandoned house.  The other party were standard CofC investigators who had to
          interact with the Drelbs.  Highlights The famous Drelb salute (make a fist and place it upside down on
          your head). 2) The Mi-Go vs. the Cannibal, Inbred Hillbillies The hillbillies were cthuloid worshippers looking for a snack on the
          Miskatonic U campus while the Mi-Go were up to the usual Mi-Go nonsense.   Highlight The Mi-Go entering a seafood restaurant where they discover some of
          their larval form being held prisoner in a tank of water.  They managed to
          successfully liberate the larva! 
          3) Return of the Drelbs, or Send in the
          Clones (June 3, 2000) (the best prepared I have ever been!)  The rules were
          now even more simplified by using D20 rolls under skill numbers.  You can see the
          full "scenario" for what it's worth by following these links : 
          "Scenario"The Lusitania
 The Kranzons
 The Drelbs
 4) Drelbs on the
          Hindenburg or "Seven Brides for Seven Herr Schmidts." (June 8, 2002) The
          system is even more pared down with every stat and ability being a 10 which you have to
          equal or roll under on a D20 to succeed with the occassional plus or minus more or less
          arbitrary modifier.  This was supposed to be a two party scenario with the able help
          of my friend Doug but the turnout was small enough that I was able to run just the drelbs.
            Fortunate that as I never really ever finalized the opposition.  Doug did some
          great research though even drawing up floorplans of the passenger areas of the Hindenburg,
          what a guy! 5) Drelbs in Aspic (June 7, 2003)A new low in infantile, lowest common denominator humour.  I'd feel ashamed
          but it was too damn funny for words.  (The system became even more atrophied.  I
          allowed any 50/50 randomiser.  I used a D30 (when am I going to every use a D30
          again?).
 *Originally I called the "system" Call of
        Cthulhu, then Cthulhu?!?!?! and now finally Mega, stealing the name from a different
        system that also used to be ran at Wingames.  Mega itself started as Mega D&D and
        then just plain Mega.  Defining quote occurred when a player said to the guy running
        it "You're making this all up as you go along!"  "Well, yes." was
        the reply.  Long live rules-lite/rules free roleplaying!   (The other great rule-lite free form sort of game run at Wingames
        was Rosie's Cantina).  
 This page last modified June 11, 2003 
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