| 
 The Crow Eater's is
        a tribe of roughly 75 adults and half that number children. The adults are evenly spilt
        between the sexes as are the children. They own about 400 dogs most of which are brown and
        white. The "ruling council" of the tribe has seven members right now who make
        all the decisions that have to be made "quickly".
 The Elders
 
 The council of elders meets to discuss matters that affect the entire tribe. They act
        purely as an advisory group as any tribe member can decide to ignore their suggestions.
        Their authority arises from: 1) their age to a certain extent; 2) proven ability and
        wisdom; 3) their track record as advisors. Usually they will just oversee tribal
        discussions and offer up suggestions as to possible actions.
 
 Crane Woman is the resident priestess/shaman of Grandmother Earth and leads the
        woman's circle.
 
 Gentle-with-children is the most proficient healer. She is not a Chalana Arroy and
        of course has never heard of her but may as well be. She takes a key role in instructing
        the young girls in their duties.
 
 Speaks-with-Earth is a fey young woman who has much more respect accorded her than
        her age would normally get her. She is very other worldly and distracted. She is prone to
        prophetic fits in which she speaks for the Earth. Crane Woman has become adept at
        interpreting her divine inspirations.
 
 Sure-strike is the resident Foundchild/Votank/Brother Dog priest. He's an old man
        who's prime is long past him yet his usefulness to the tribe isn't over yet. He speaks
        with a great deal of authority.
 
 He-who-catches-eagles-barehanded is the tribe's best candidate for Master Hunter.
        He's a young man in his early thirties who has a fierce temper and does not speak to
        children except to instruct them. He's almost a Runelord of Foundchild. He leads in time
        of war when the group cannot avoid trouble. He hates all non-humans and the "soft
        rock-wallers" who live in the Citadels. Only the prestige and honour that goes with
        being Master Hunter would force him to travel to the contest site. Despite his
        shortcomings he has a fierce love for his tribe and would readily die for them. (His
        nickname is not entirely flattering as it suggests his impetuous nature).
 
 Tadpole Tadpole sticks out like a sore thumb. He is a true outsider who often
        behaves in ways that the rest of the tribe consider strange. He was born within the tribe
        but spent some time living in one of the Citadels. He will not talk of that time nor will
        he reveal the fact to anyone. He obviously admires his people's traditional lifestyle. He
        is the individual who is most familiar with the "letter" of what few laws and
        traditions the people follow. He despises He-who-catches-eagles-barehanded and will
        go out of his way to annoy him.
 
 Stalks-bison-alone a.k.a. Steen Steen is what Catches-eagles wants to be, a
        Master Hunter candidate. In fact he, along with his prized pack of black dogs, is
        currently on his way back from Trilus having taken part in the annual Master Hunter
        contest there. (In the three weeks preceding Sacred Time). He is aloof as suits a Hunter
        but gets along with most people. Catches-eagles gets on his nerves though and they
        are not friends. He hates the nickname Steen and judges it ill-befitting one of his
        stature.
 
 Social Structure
 
 Balazaring tribes in general and the more conservative Votanki tribes in specific practice
        neither patrilineal nor matrilineal descent. An individual considers him or herself to be
        descended from both parents. They try and keep track of as many relatives as possible to
        keep the number of individuals they can turn to for help in hard times as high as
        possible. Neither matrilocal, nor patrilocal residence is practiced. When a couple decides
        to marry they go live wherever they want. Hearths are voluntary arrangements, not kin
        arrangements. This results in a very flexible social structure with couples moving around
        trying to get into the best situation possible. Tribes are basically groupings of lineages
        each of which congregate into hearths for mutual benefit. Balazarings and Votanki are
        allowed to have sex with anyone who isn't a parent, grandparent, aunt or uncle. First
        cousins are permitted however.
 
 Marriage is not a requirement for having children as each individual in a hearth is given
        equal access to food and resources as long as they contribute. Two individuals who wish to
        have a short term liaison in order to have children or for any other reason are free to do
        so with no possibility of stigma attached.
 
 Families are small as Balazarings and Votanki believe in quality, not quantity. Children
        are breast-fed for two or more years and women do not tend to have more than one child
        every three years or so. Children are never aborted or abandoned (unless they are deformed
        in some fashion) as children are never unwanted. There is no stigma associated with being
        a "bastard" as personal achievements are more important than parental or
        ancestral achievements. Initiates of Grandmother Earth know many ways to avoid having
        children when they don't want to including an innate sense of when they are most fertile.
 
 All food collected by the hearth is shared more or less equally. (The sick, children and
        pregnant women get extra shares). Game killed by hunters is divided slightly differently.
        The individual responsible for the kill (if identifiable) is given the heart and the
        haunch. (In practice the primary hunter often eats the heart raw in the field). All
        hunters involved are also given a portion of the meat. The elders then receive portions of
        the organs and all the remaining meat is roasted or otherwise prepared and shared amongst
        the other men, the women and the children. Excess meat is either dried or smoked. (The
        shares given to the hunters are of course shared around as well).
 Eating meat by yourself is a serious violation of Votank's laws. Hunters discovered to
        have done this (other than the traditional heart) are ostracized and if this crime
        reoccurs they are banished.
 
 The food gathered by the women and children (which can include small game) and which in
        some seasons is much more plentiful than that hunted by the men is divided amongst the
        hearth mothers who share it amongst those associated with her hearth. The hearth mothers
        are responsible for keeping communal fires burning and keeping the communal larders
        stocked.
 Each hearth will have a number of these larders stored as well-hidden caches. It is a
        grave transgression to take supplies from one of these caches without replacing it. When
        men want to go out hunting they have to approach their hearth mother and ask for supplies.
        These requests are rarely refused (only an irresponsible or reckless hunter might be
        refused).
 
 Law and Order
 
 The group is fairly conservative but flexible as the harsh environment does not reward
        rigid behavior. Very few proscriptions and laws as to behavior exist. Being banished from
        the tribe is the ultimate punishment. Only rape, consorting with Chaos, murder or crimes
        against the gods would result in banishment. (Crimes against the gods includes acts like
        desecrating holy sites or one of the communal winter hearths, looting or destroying a
        cache, eating meat alone or cannibalism). When someone is banished the tribe will ignore
        that individual as if he/she no longer exists. (In the case of murder the murderer will
        sometimes be killed in turn by a relative of the victim. This is not considered murder as
        you cannot murder someone who doesn't exist anymore. However this is very rare as killing
        someone (even a murderer) places a permanent taint on your soul). This treatment will
        normally drive that person away. Often they migrate to one of the Citadels or travel far
        into "civilized" lands.
 
 Relations with Neighboring Groups
 
 Relations are strained with most other Balazaring tribes. The Votanki consider the Citadel
        dwellers and the other Balazaring tribes to be apostates from the true way of Votank. They
        are the Votanki who left the sacred ways of their ancestor Votank to follow the outlander
        Balazar. Unfortunately, the true Votank are few in number and in order to avoid their
        incest restrictions many Votanki women leave their hearths and go to live with a
        Balazaring tribe in order to have children. These children are brought up to follow the
        ways of Votank instead of Balazar.
 
 The Votanki do not believe in warfare except in self-defense. They have been pushed out to
        the Elder Wilds by competing Balazaring tribes. Fortunately their land is marginal even by
        Balazar's standards so no one is pushing them any more. Their location though does put
        them in close proximity with trolls and elves, though.
 
 Relations with Non-humans
 
 In general Votanki distrust and fear non-humans.
 
 Trolls
 To be avoided whenever possible. For the most part the trolls leave them alone since other
        than as food the Votanki aren't worth raiding. The trolls do steal caches whenever they
        find them which meets with retaliation whenever possible.. Votanki kill wild trollkin
        whenever they encounter them and leave the corpses for scavengers. Some trade does occur
        with trolls since they are the best source of the prized obsidian. The Votanki trade food,
        skins and hides to the trolls.
 
 Dragonewts
 
 Since they are feared by most Balazarings who remember the Dragonkill War this fear has
        been communicated to the Votanki who avoid them.
 
 Elves
 
 Elves are treated with respect and also avoided. No Votanki would ever chop down a tree
        without calling out for permission first from the elves. Since they only have obsidian and
        other types of stone axes for the most part they try and avoid cutting down trees anyway
        as being too much work.
 Dwarves
 
 Dwarves are avoided as they are considered to be far too alien to comprehend.
 
 Others
 
 Citadel Folk
 
 Only to approached very cautiously as a last resort when they are not in large war
        parties. Otherwise to be avoided.
 
 Outlanders
 
 Avoided whenever possible. The rare outlander might be friendly but it's better to avoid
        them as being too dangerous. Remember Balazar was an outlander and look what trouble he
        caused.
 
 Other Non-humans
 
 Chaotic beings of course are shunned or killed if not too numerous. Giants are avoided and
        any unfamiliar non-humans are avoided like the plague.
 
 Votank's Laws
 
 It is wrong to eat in secret.
 It is wrong to sleep with your mother, father, aunt, uncle, grandfather, or grandmother.
 It is wrong to take from a cache without putting something else in.
 It is wrong to eat people.
 It is wrong to kill people.
 It is wrong to plunder a winter hearth.
 Change is bad.
 Chaos is bad.
 
 |