- Select the object you want to fill.
- In the Object Style section, click the arrow next to Fill, and set any of the following options:
Solid
Creates a fill of uniform color. Set the following options for this fill type:
- Color specifies the fill color. Click the eyedropper tool to pick a color from the screen, or click the color swatch to use the color picker.
- Opacity specifies the level of transparency of the fill.
Linear Gradient and Radial Gradient
Creates a linear, two-color gradient fill. Choose Radial Gradient to create a circular, two-color gradient fill. Set the following options for both of these fill types:
- Color specifies the beginning and ending gradient colors, which are displayed, respectively, in the left and right boxes, or color stops. Double-click (Windows) or click (Mac OS) a color stop to choose a color. Drag the color stops to adjust the transition smoothness between the colors.
- Color Stop Color specifies the color of the selected color stop. Click the triangle above the color stop you want to define and click the eyedropper tool to select any color within the application. You can also click the color swatch to choose a color.
- Color Stop Opacity specifies the opacity of the selected color stop. Click the triangle above the color stop you want to adjust and drag the hot text value.
- Angle (available for Linear Gradient only) specifies the angle of the gradient.
- Repeat specifies the number of times to repeat the gradient pattern.
4-Color Gradient
Creates a gradient fill composed of four colors, with a color emanating from each of the object's corners. Set the following options for this fill type:
- Color specifies the color that emanates from each corner of the object. Double-click (Windows) or click (Mac OS) a color stop to choose a color.
- Color Stop Color specifies the color of the selected color stop. Click the triangle directly above or below the color stop you want to define, and then use the eyedropper tool to select a color in the application. You can also click the color swatch to choose a color.
- Color Stop Opacity specifies the opacity of the selected color stop. Click the triangle directly above or below the color stop you want to adjust, and then drag the underlined value.
Bevel
Adds a beveled edge to the background. Set the following options for this fill type:
- Highlight Color specifies the color of the bevel's inner edge.
- Highlight Opacity specifies the highlight color's level of transparency.
- Shadow Color specifies the bevel and outer edge color.
- Shadow Opacity specifies the shadow's level of transparency.
- Balance specifies the percentage of the bevel that the shadow color occupies.
- Size specifies the size, in pixels, of the beveled edge.
- Lit lights the bevel.
- Light Angle specifies the light's direction of origin.
- Light Magnitude specifies the intensity of the light.
- Tube creates a tube-shaped bevel edge.
Eliminate
Specifies that no fill or shadow is rendered.
Ghost
Specifies that the shadow is rendered, but not the fill.
Eliminate and Ghost work best with objects that have shadows and strokes.