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Setting object styles for graphics


    When you select a graphic object in the Adobe Title Designer, you have several special options for applying styles to graphics.

To change an object style for a graphic:

  1. Select the graphic object you want to modify.
  2. In the Object Styles section of the Adobe Title Designer, click the arrow next to Properties and set any of the following options:
  3. Graphic Type

    Specifies the shape of the graphic. The menu initially shows the selected graphic type as the chosen type. Choose another type from the menu to change the selected object. Depending upon the option you choose, one or more of the following values appears. Adjust the appropriate values according to the descriptions below:

    Distort

    Distorts shape objects. Click the triangle to reveal the options. Adjust the X value to distort the image along the x axis. Adjust the Y value to distort along the y axis.

    Fillet Size

    Specifies the percentage of distance from a corner to a side midpoint.

    Logo Bitmap

    Displays the logo. Click the swatch to open a logo bitmap.

    Line Width

    Specifies the width of the shape's outline, in scan lines.

    Cap Type

    Specifies the type of cap placed at the end of the paths. Choose one of the following options from the menu:

    • Butt: Caps paths with square ends.
    • Round: Caps paths with semicircular ends.
    • Square: Caps paths with square ends that extend half the line width beyond the end of the line. This option makes the weight of the line extend equally in all directions around the line.

    Join Type

    Specifies how the ends of adjoining paths are joined. Choose one of the following options from the menu:

    • Miter: Joins path segments using pointed corners. See the below Miter Limit option description for information on adjusting the miter.
    • Round: Joins path segments using rounded corners.
    • Bevel: Joins path segments using squared corners.

    Miter Limit

    Specifies when the join type switches from mitered (pointed) to bevel (square). The default miter limit is 4, which means that when the length of the point reaches four times the stroke weight, the join type switches from miter to bevel. A miter limit of 1 results in a bevel join.