Guy Gardner

 

DC Heroes RPG 3rd Edition - Yellow Ring (1993)

Dex: 7    Str: 4    Body: 10 (5)

Int: 3    Will: 18    Mind: 6

Infl: 8    Aura: 3    Spirit: 8

Initiative: 18    Hero Points: 70

Connections: General Glory (High), Justice League America (High); Iron Nerves

Public Identity; Serious Rage

  1. Power Ring - [BODY: 18, Int: 10, Comprehend Languages: 20, Flight: 40, Force Manipulation: 18, Invulnerability: 18, Life Sense: 40, Omni-Power: 9, Recall: 20, Regenaration: 4, Sealed System: 16, Skin Armor: 4] - Bonus: Guy Gardner's  BODY is 10 while he is wearing the ring. Limitations: the Power Ring's Skin Armor does not have to be activated at its full AP value: Guy Gardner loses one AP of Force Manipulation and Omni-Power for each AP of Skin Armor in use; Life Sense is only usable to detect other members of the Green Lantern Corps. Miscellaneous Drawback: The Power Ring is subjected to periodic power outages, which occur seemingly at random: treat the Ring as having a Reliability Number of 3 (R#: 3); The Ring can only communicate in the alien language Korugarian, so its Comprehend Languages Power and INT are useless to Guy.