This guide was  gratefully given to me by Hongsheng.  Please visit his FF7 site at http://www.dreamwater.com/psxzone/Welcome.htm.
Written by Hongsheng. Copyright 1999. May not be copied or rewritten without the authors permission. FF7 Strategy Guide

Disc 1

I. REACTOR REACTION ACTION
        To begin Final Fantasy 7 we start off by opening the CD case and
inserting CD 1 into the Playstation...don't worry, I'm just joking, I'm
not going THAT much into detail! Ok, watch the beginning video and when the train pulls up you, Barret, Wedge, Biggs, and Jessie jump off. The two guards that were thrown into the train both have potions so just "talk" to them (talk to the treasure chest or talk to the innkeeper or talk to the safe, so that pretty much means press circle) (or whatever may be your "selecting" button) and you will get them. Now, run to the end and take a left (while walking around, press select so a red arrow indicates where a door or entryway is, you will now have a pointer above your head as well). After going through the doorway, meet up with the rest of the gang and you will get to name yourself. Then, after Barret scolds all of you, head right (you could just follow everybody), then go around to the top of the "screen" well, nonetheless, you will eventually get what I mean if you STILL don't understand) and go left. At this intersection, you can only go up, so go up. Then talk to Barret and he joins your party. Then, talk to Jessie and she'll open the gate, then have her open the other gate at the top of the room for you. When she does that, go to the right into another room and pick up the Phoenix Down in the chest. Go back out and have Jessie open the elevator door at the top. Take the elevator up and go out. Follow everybody down the stairs to the more complicated part. Run across the catwalk and Jessie will stay in her spot. Grab the potion in front of her. Go down and take all the ladders and stuff to the bottom. Then, save at the save point and pick up the Restore Materia before you and Barret set off the bomb. Set it off and run. You will fight Guard Scorpion (boss). Use Bolt on him and DO NOT ATTACK HIM WHEN HE RAISES HIS TAIL. You will receive about 75 damage to both Cloud and Barret.

Guard Scorpion
HP: 800
Weakness: Lightning
MP: 0
Attacks: Search Scope (does 0 damage), Scorpion Tail, Rifle Tail
Prize: Assult Gun (Barret)
Gained EXP: 100
Gained AP: 10
Gil: 100

When you beat him (kkkeeeeeeeeeoooooooooooooeeeeeeeeeee, recognize that sound?), equip the prize, Assault Gun, on Barret. You now have 10 minutes to retrace your steps back out. When you get to the part where you left Jessie, get her loose because she got stuck. If you don't you can't open the gates in which you came from. Just talk to her to get her loose. Be sure to save where you first saved. Go back up have Jessie open the gates. I would suggest getting a few levels by fighting around if you have the time for it. When you are ready, exit and watch Reactor No. 1 burn to the ground! Now, when Jessie blows out a hole in the place you were hiding, leave and follow Barret up the stairs.
        When you come out, you are in Midgar and you meet Aeris for the first time. It really doesn't matter what you say when you see her, but if you want to be better to her than to Tifa, don't hint that anything happened to her and buy a flower from her. Go down and get the Potion near the middle of the screen. Go down again and keep running from the guards (unless you really want to fight them). You will jump onto the train, escaping the guards. Go to the front of the train and await arrival at the Train Graveyard. On the way, you will get a descriptive overview of what Midgar is like, so PAY ATTENTION! Not that it really matters, it's just that the first time I played FF7, I had no clue what Midgar was supposed to be like. It all comes together, though. Head to Tifa's Bar (7th Heaven) from the Train Graveyard. When you first go in, you can give the flower you might have bought from Aeris to Marlene or Tifa (It doesn't really matter who you give it to, it just depends on who you want to be good to, Aeris or Tifa). (At Tifa's bar, look on the top floor in the bottom-right corner of the screen, it says Texas, are we in America!?, something to think about. Something else, after everybody goes down, talk to Tifa at the bar and she'll give you a hard drink if you want one.  Now, talk to Barret and everybody and when you go back up, Barret will give you 1500 gil. You can explain what materia is to Barret and you will get that Restore materia you picked up at the reactor. After all the dialogue is completed, run outside and go to the beginner's hall (big building South of Seventh Heaven). You can buy Iron Bangle, Assault Gun, and Grenade from the shop on the first floor. On the second floor, you can talk to people about Final Fantasy 7 (they'll give you help on certain topics) Be sure to pick up the All materia when you first come in, and get the Ether that is in the box that drops down from the roof. You can sleep in the bed on the third floor for 10 gil. There's really not much you can do in this place, except talk to people (you can get some REALLY weird conversations like the guards outside the town on the bottom right corner of the screen, or the people left after Biggs, Wedge, and Jessie scurry off, what did Tifa and Cloud do last night?), so just go out at the top exit of town (remember, you can buy some useful materia from the shop next to the bottom exit). When you come out, go to the right at the intersection and keep going to the train station.  Get in the train and head off. You will encounter an ID Checkpoint in which you fail to pass and you get to run to the front of the train. When the timer begins, talk to the guy at the back of the train and he will give you a Phoenix Down. Then, get to the next car and run (talk to the guy at the front and he will give you a Hi-Potion (talk quickly). Keep running down the train (there's nothing else to get from people, so don't bother talking to people). At the end of the train, jump off and you will end up in the tunnel (Bolt is excellent down here). You have the option of going down or up. If you go down 4 screens, you will see Shinra soldiers. You can either stay and fight them (excellent place to gain levels) or run off. You have the option of running off between battles. Ice and Fire are both good against the soldiers. From what I've played, there are probably an infinite supply of Shinra soldiers to fight. You can win Antidotes, and Grenades from them. I spent about an hour trying to find something about this (and using an All-Ice combo; I got to level 11 -almost 12 for Cloud; 16 Antidotes and 1 Grenade), but there are infinity soldiers, so when you're done training just head north. You will end up at vent (to the left of those laser things) where you must go through to get out. When you go in the vent, grab the Ether and go down the ladder. You will be in a big clearing area where it looks confusing. Go up the first ladder to the left (or the second one by Wedge, it doesn't matter) of the one you came down, through the vent and out where Jessie is standing. Grab the Potion by  the corner and go down the ladder on the left side of the screen. Go around to the Save Point, grabbing the Tent, use the Tent (if you need to) then save. Talk to Biggs and go up the ladder, through the vent. You will end up at the reactor. Go to the bottom door and blow Reactor 5 after another one of Cloud's memories. Then run out and go up the stairs to the top door of the reactor. Push the button to open the gate and leave. I would suggest saving because you just might die against Airbuster (a boss). You get the advantage with a double sided battle, try to have two people equipped with  at least one Lightning materia on each side. Watch out for it's Counter Attacks, they're vicious.

Air Buster
HP: 1200
Weakness: Lightning
MP: 0
Attacks: Counter Attack, Rear Gun, Big Bomber
Prize: Titan Bangle
Gained EXP: 180
Gained AP: 16
Gil: 150
 

II. MIDGAR MADNESS

        When you beat Airbuster, Cloud falls into Aeris' church. Immediately equip Airbusters prize, Titan Bangle. It doesn't really matter what you say when you talk to her (same story, who's good side do you want to be on) You can talk to a man before he comes out if you go to the front of the church before the entrance while Aeris is checking her flowers. Talk to Aeris and you can name her. Then Reno will come and you get to run away. When Aeris yells for help, tell her to hold on and push the barrels on the rafters off in this order: left side-bottom, left side-top, then right side-top (don't push the right side-bottom one). But only push them when she yells for help. Ice is good in this place when you fight. Then, Aeris will come and you will run off together on top of the church. Keep running off to the left and you will end up at the path from Aeris' Church to the Sector 5 Slums to the Wall Market.
   Go to the Sector 5 Slums and poke around there a little (buy 3 more
Titan Bangles while your at it). Be sure to steal the little boy's 5 gil in
his room in the house by Aeris' House (check the wall for the first Turtle's
Paradise newsletter). Now, exit the Sector 5 Slums at the top exit
leading to Aeris' House. Before you save or go in, go in Aeris' garden
and grab the Ether and Cover materia in the lower section. Now you
can save and go in. Stay the night and before you exit
your room, grab the Potion/Phoenix Down by the door. In order to exit
without being caught, just WALK, don't run, walk the whole way to the
bottom of the stairs.
        Leave and head left on the road from the Sector 5 Slums. Sector 6
is challenging so this is how you get through it: go up the woodpile,
across the bar, around and down the pink board, under then around road,
up the pole, and down the second woodpile. After the dialogue with
Aeris in the park, you'll see…… Tifa? Leave and you will end up in the Wall
Market. Here are the following things you'll need to do before getting to Tifa:

1. Go to the right of town. Ask the Guy where Tifa is.
2. Go to the very top of the town.
3. Talk to the guy in front of Don Corneo’s Mansion. After a while Aeris starts giggling. HEY, WHAT’S SO FUNNY? You’ll find out that Cloud has to dress as a woman! No, it's not a typo; C-L-O-U-D.
4. Cloud and Aeris’ first visit to the dress shop doesn’t go too well. You’ll learn that the “clothes maker” is not making any clothes, and spends all day at the bar. So talk to him at the bar.
5. If you want Don Corneo to pick Cloud as his bride you’ll have to do this.
I. When you choose the dress, choose something “soft” and “shimmers”. This will get you the Silk Dress.
II. Now, it’s time to find a wig. Go to the gym and verse the guy in “squats”. NOT TO WORRY HERE. Even if you loose, you’ll get the Wig. But in order for you to get a Blonde Wig, you need to win (which you’ll need if you want Cloud to Don’s “lucky guest”).
III. Go to the restaurant, and purchase a meal. Say that it tastes good and he’ll hand you a coupon. Trade it in at the pharmacy. Choose the Digestive medicine. Go to the bar and give it to the lady in the bathroom; she’ll give you a “Sexy Cologne”.
IV. Head back to the materia shop (the shop that is closed at first), and talk to the person in there. He needs a favor while you spend a night at the Inn. He wants you to make a small purchase at the vending machine in the Inn, so head to the inn, pay the 10 gil for a room. During the night, you’ll get to use the vending machine. Buy the most expensive one (200 gil) and head back to the materia shop.
V. The owner appreciates your help and gives you a “Diamond Tiara”.
VI. Now, it’s time to visit the Honey Bee Inn. Talk to the guy at the bottom of the town. If you don’t know which person he is, just talk to every person in town.
VII. Choose one of the empty rooms (doesn’t matter which one because the kind of undergarment you have won’t make Don Corneo change his “lucky guest”, just make sure you get one). When you have the undergarment, visit the Inn’s dressing room (it’s the very north room, I think) and they’ll be happy to put some make-up on Cloud’s face.
VIII. Return to the dress shop and try everything on.
IX. Mission Accomplished. Go visit Don Corneo’s mansion. If you got the Silk Dress, Blonde Wig, Sexy Cologne, Diamond Tiara, an undergarment, and make-up, Corneo will pick Cloud as his lucky guest.
6. Whether Corneo picks Tifa or Aeris matters on which items you got.

Now, head up to The Don's (heh heh) Mansion and go get Tifa who's in the
basement (farthest door to the left up the stairs). When you can move freely, grab the Ether by the fireplace. Then go to Don's room and he will choose which person to take (if you followed the steps above he'll pick Cloud). After a while, Tifa/Aeris/Cloud comes to rescue Tifa/Aeris/Cloud.There, you will interrogate Don Corneo and after he tells you everything, grab the Hyper behind his bed and walk over to Aeris and Tifa then he will ask you about how he feels about telling you about all that, you will choose from 3 answers (none of which are correct by his book) and you will be dropped to the sewers through a secret door.
        You will watch how the Shinra is going to go about dropping the
plate above Sector 7 and then you will be in the sewers. (I think
Heidegger is saying something about mayors when he talks about Mayor
Domino, mayor of Midgar); you will learn to like Reeve. You will then fight
An APS Boss in the sewers (he hurts himself more than he hurts you!!!
HAHAHA!!! What a dumb idiot), so be prepared. He has about 1300 HP.
Bolt and Ice are good against him.
APS
HP: ### (Unknown)
Weakness: Fire
MP: 0
Attacks: Sewer, Tsunami Tail
Prize: None
Gained EXP: Not sure
Gained AP: Not sure
Gil: 0 (I think)

When he dies, go up the stairs near the fence to get to the Potion that awaits you. Then climb the ladder, go around and go down the other ladder to the other set of stairs on the other side of the fence which leads you to Steal materia. Behind Steal is a vent that you take down to some more sewers. Run down the stairs and climb up the big green thing and go up the ladder.
        Now you are in the mega-pain-in-the-butt Train Graveyard. Be sure to save because this part is no fun. First, go inside the train closest to you and talk to the barrel outside the other entrance for a Hi-Potion, then climb the ladder to the top of the first train closest to you for another  Hi-Potion. Follow it down to a big piece of metal and go right on it and go down and grab the Potion. Go back to the metal piece and go left and get the Echo Screen in the barrel on the tracks. Go down, under the metal piece and enter the train. Go out and climb the ladder to the top of another train. Go up and go down another ladder, then get in the train, follow it to the back and grab the Potion outside it. Go up and out of the first section. Go under the trains and left and back around the trains to get a Potion. Go back up and left, around more trains to a barrel to get an Ether. Then go all the way right and get in the cockpit of the different colored train and move it, then move it back after it smashes the other train out of the way. Then go through the newly created path and go in the train cockpit of the different colored train and smash it into the piece of metal, then go up the ladder on the first train to the right of the just-moved train for a Hi-Potion. Then jump across to on top of the newly-moved train and run across the piece of metal and you're out of the Train Graveyard. Go to the left of the station
and you will find out that a battle is occurring on the support structure
holding the Sector 7 plate. You can buy stuff from the gray-haired man.
Now, save and head to the top of the structure! When you get up there,
Barret joins your party and you will fight Reno (unfortunately, you
can't steal anything from him THIS time). Once you beat him, Tseng will
fly up in a helicopter with the recently-kidnapped Aeris and the
structure will blow. You will end up in the park again and after you
leave to the Sector 6 path, keep going , and Barret and Tifa will come
to you, then go back and grab Sense materia by the fence near the
entrance. Now, go through Sector 6 and go to the Sector 5 Slums, then to
Aeris' House to talk about Aeris' kidnapping and how Elmyra (Aeris' current mom, not her real one) came to take care of her. When you can finally move around freely, go upstairs and go in the room where Barret and Marlene are, leave and, if you need it, go to the room next door to sleep. Then, leave Aeris' House and you will begin to head to the Shinra Building. You will need to go back to the Wall Market, so, get on over there. When you get there, go to the Gun Shop and talk to the guy who isn't selling weapons and buy the Batteries from him. Then, go up past the Gun Shop and follow the kids that you encounter. Go up the wire and you are now in a hard part. Climb as far as the wire goes then go around, under the wire to the yellow box. Go up to it and put a Battery in to activate the propeller which soon dies back down. Then go up on the pole where the yellow box is and climb to the rails. Go up it and put the Battery in the yellow box, moving a bar
up, so you can now access the swinging bar part. Climb the rod to where
Cloud talks and when he finishes, jump on to the pole. When the pole
squeaks is when you are supposed to jump on to it. Jump off at the other
end and climb up. Keep climbing up and go right to where you can climb
down on a pole. Go down and put a Battery in the yellow box for an
Ether. Climb down the left-hand pole and do the swinging bar section
again. Go back to where you climbed down the first time, but go up and
get on to the bar and go up to the Shinra Building.
        The Shinra Building can be a real annoying for some people,
but if you pay attention here, you should be outta here in no time.
Unless you want to climb about 90,000,000,000,000,000,000 stairs (not
literally, but there are A LOT!), you would probably want to "bust on in!".
At the entrance, I would suggest saving. You will have to fight some
Shinra soldiers, but its no problem. Go to the back of the first floor
and check the board on the left side for a Turtles Paradise Newsletter.
Keep in mind that there is a Save Point outside, don't hesitate to run
down and use it when needed. Now, go up the stairs (not elevator) and in
the room at the top-right corner and you can buy items from the lady at
the desk. Unfortunately, you can't open the treasure boxes until you
stop by here again. Talk to the man watching the TV and him and the girl
will run, now you can watch the TV (pretty interesting TV commercial). Now leave
and hit the elevators (don't bother going up the next set of stairs).
An alarm will sound while going and you will have to stop the
elevator, fighting people until you reach the 59th story. When there,
get in the elevator that the guards were guarding using the Keycard 60
that you just found. Go to Floor 60. Now, go to the top-left room and
you are at the fun part. ONLY MOVE WHEN THE SOLDIERS ARE
MOVING. Just hide behind the yellow statues once the soldiers move,
do the same for the others, using the O button. Then repeat the process again to the other side (this side is harder because the soldiers run). If you can't do this, just fight if you are not yet through with getting scolded by Barret. Don't worry, there's a fixed amount of soldiers. Go up the stairs on the other side and you are on the 61st Floor. Don't worry about enemies up here, you don't fight any. Everybody tries to hint to you that you have to have a Keycard to access floor above 60, so unless you got the Keycard 61 from the man in Wall Market like I told you MANY MANY MANY times to do earlier in the walkthrough, your screwed...just joking, talk to the guy closest to the elevator and he will ask you who you are and what you want, answer him with a "...." (if you ask him about Aeris, you will learn about a coincidence with her) and he will give you Keycard 62 under the impression that you are a repairman fixing the doors. Now that you have it, go up to the 62nd Floor and go in the room where Mayor Domino is walking around. He will let you try to guess a password for the Keycard 65. Go down and save first, and keep on guessing until you get it on the first try. If you do, you'll get a "Elemental" materia. (I can't help you on this one, it's random for every new Final Fantasy 7 game made) or go to each of the 4 libraries in this floor and collect clues (you can ask the public servant in front of Mayor Dominos door for clues (500 gil for the first one) (check around in the library for clues), 1000 gil for the second one (materials from each library might be mixed around), and 2000 gil for the third and final one (match numbers before files with letters on files). Now you have Keycard 65! Now, go up to Floor 63 for another fun thing. Talk to the computer to get permission to open 3 doors. Go to the top right side of the room. You will open one door, walk through and open the door nearest the center room, you will then get into the left-most room already. Take the bag, and climb the Airduct to the right-most room to collect another bag. Exit the room and open the door to the center room to get the last bag. Use the airduct in the right-most room to get back to the computer and get everything. Now aren't you one smart shopper!? Then leave and go up to the 64th Floor and poke around there for awhile. You can use a couple of the machines in the fitness room, beat the soda machine up, and rest and save here as well. In the locker roomat the top of the screen, check the lockers for items (Phoenix Down, Ether). Once you are completed with this floor (be sure to sleep and save in the "nap room") run on up to the 65th floor. You can get in fights in this floor so watch out (Bolt is pretty useful in this area). This is a tricky section, go to the top room to the left and open the bottom treasure chest. Go to the middle room and place the Midgar parts in places where it looks broken (if you imagine the Midgar model being a clock, where 8 o'clock would be, you can't put anything). Now, go to the bottom left room and open the top treasure chest, place it in Midgar and go back to the same room, taking the bottom chest item and placing it in Midgar. Now, go around the model room and pick up the Midgar Pieces in the plant room and put them in Midgar. Finally, go to the top-left room and grab the top chest's item and put it on Midgar. Now, go to the stairs and get the treasure chest there for the Keycard 66. Go upstairs and go to the top-right room (yes, the bathroom!) Go in the stall (yes, the stall!) and flush the toilet a bunch of times (yes, flu-...no, you don't need to, just do it for fun, waste those Shinra !@#$%*^'s money) (I'm sure if you flushed the toilet enough times, you might run their water bill up to 1,000,000,000,000,000,000 gil!!!)) Now, climb up the toilet (yes, cli-OK, all right, enough of that) climb the toilet and go to the other vent opening. After they are finished, go back down and follow Hojo out. Then go up and do the whole thing with Hojo and look at Jenova (doesn't look an awful lot like the Jenova I know; be sure to steal a Hardedge sword from guys with big round swords. It will take more than one single try). Then go up and grab the Bio Materia in the box and save. Then head up in the elevator and talk to Hojo. He will get eaten (but not die) by Red XIII and he will join your team. You will then fight a boss, don't worry about the little orange guys. Be sure to equip the Talisman. Then after you pick your group and equip all your stuff, grab the Enemy Skill Materia in the glass case where Red XIII and Aeris were. Then, go up to where the guy went to activate the cage thing and get the Keycard 68 from him. Then get the 2 Potions from above the door and the 2 Potions from past the door and go down the stairs to the 66th Floor elevator, where everybody's waiting for you. Now, the Turks will catch you and bring you to President Shinra. You will be thrown in jail and then talk to everybody. When you sleep, you wake up and everybody's dead. Talk to Tifa and bust everybody out. Then, run to where you acquired Red XIII and go in the elevator you came down here in after babbling at him. Then go out to the stairs to the right and go up to the 69th Floor (wooohoo!). Just pretty much follow the blood (one of the few instances in this game where there's blood). Then get to the 70th Floor and you will see that President Shinra is dead, killed by Sephiroth. Run out to Rufus after he lands his snazzy helicopter and talk to him, you will split up. Tifa and Cloud don't really need materia, so take their materia away. Then prepare for a boss battle in the elevator at the 69th Floor. It would be a good idea to let Red XIII and Aeris have Lightning Materia, because only long-range attack weapons can reach him. He has 1600 HP and is weak against Lightning. Use Grenades on him if you happened to stock up on them (this battle is good to waste items that you wouldn't use otherwise). The second part of the boss has 1000 HP and
is weak against Lightning and Wind. Keep pumping him with Grenades and
you'll do jes' fine (ooooohhhhhhh how I love you Healing Wind!). Ohh,
Mythril Armlet....oh oh oh, give it to Cloud!!! GIVE IT TO CLOUD!!!!!!
He he he! Anyways, give the Mythril Armlet to Cloud and use the materia
exchange feature in the materia menu to trade off materia. Make SURE you have the Restore materia. Then, get ready to do battle with Rufus (ha ha ha, his attacks look funny, hehehhahah). He has 500 HP, not much, and his dog (where in the hell did that thing come from?) has about 250, I never checked. Kill the crappy dog first so he won't cast a Barrier on Rufus. Boom, boom, bang!!! Knock their assess off.
Rufus
HP: 500
Weakness: None
MP: 0
Attacks: No special ones, just "Attack"
Prize: Protect Vest, Guard Sorce
Gained EXP: 240
Gained AP: 35
Gil: 400

After they die, run back inside and meet Tifa on Floor 69 (heheh). Be sure to save it though. You will control Aeris and Company now. Run to the exit and talk until ol' Cloud shows up on his hog (what the hell kind of truck is that!!! What's up with the door!) Now, we're gonna have some fun. This is an insanely fun part of the game, but you will fight a boss soon, so equip All->Lightnings and make sure, you have all the stuff you want equipped. I don't think I need to walk you through this part. Now fight this boss, the damages to the truck paid off here, plus he runs you over. Grenades once again are useful.
Motor Ball
HP: 2600
Weakness: Lightning
MP: 120
Attacks: Rolling Fire, Twin Burner
Prize: Star Pendant
Gained EXP: 440
Gained AP: 45
Gil: 350

After you beat it, you will be ready to venture out of Midgar.

III. THE "KALM" TOWN: KALM

        Do as Barret told you and head NE to Kalm. It shouldn't be that hard to find, just look at the map ([select]). While you're at Kalm, be sure to snoop around in houses, steal items whenver possible. On the bottom floor of the house right of the Inn is an Ether in the little door, a mysterious treasure chest in the second house (I have never been able to open that, it may be something to look into) and an Ether in the wardrobe, a Guard Source upstairs (first staircase) in the third house, Peacemaker (you'll find a use for this one later) in the treasure chest up the second staircase, and an Ether in the bottom floor of the house on the other side of town. Now head over to the Item/Materia/Weapons shops and buy! Buy! Buy! If you run out of money, sell the Ethers (not all of them though), they run expensive these days! When you go to the Inn, go to the wardrobe behind the staircase and grab the Mega Elixir (yes, already!). He will say he can't reach it, but press try it five times and Cloud will say, "DAMN IT!!!" and kick the wardrobe making the Mega Elixir fall down. Talk to everybody and you will learn about Cloud and Sephiroth's past together. I won't explain it because it's boring enough, but I love those videos. Man, Sephiroth's weapon's stats are awesome 255 Attack %, whew. Ultima Weapon has better Attack, though... Ooooohhhhboy, I absolutely love the Sephiroth-fire video. Oh man, all these videos...I would rate them 4 star movies. Remember that scene where the screen keeps going back and forth between Cloud and Sephiroth, you'll see another one sometime. Ok, now that that's finished, equip everybody's armor weapons and materia (use PHS). I would recommend having 5 Tents right about now. It's not necessary, but its good, also to have all your guys on Fury. It makes them mad (not crazy, like berserk), so their limit gauge fills faster, but you will miss on physical attacks more often (but its not a noticeable amount). Now, go off to the East until you reach a farm (Chocobo Farm). It probably
wouldn't be all that bad of an idea to save before you go in (you can
save w/out a Save Point on the world map). Steal Ethers from the
Ostrich-looking birds. When you get to the Chocobo Farm, talk to the
Chocobo who's standing by the fence: tell it "wark" not "warrrk", they
will do a little dance and you will get your first Summon Materia, Choco/Mog. Now, go in the Chocobo Farm and head over to the house and
talk to Choco Bill (tell him you are crossing the marshes), he will tell
you to go to the stables (behind the Chocobo area), go there (if you
want to sleep, go to the bedroom in the house and you can rest there;
did you know that while you are sleeping there, Choco Bill is watching
you sleep! Kinda freeeaky!). Talk to Choco Billy and tell him you want a
Chocobo. You can learn on how to catch Chocobos if you ask him (do it if
you don't know how). When finished, buy the Chocobo Lure Materia from
him (2000 gil). Then buy some greens (the more expensive the better).
Now go outside and catch a chocobo (if you didn't pay any attention to
what he said, your screwed, 'cause I ain't tellin' ya...just joking,
equip the Chocobo Lure you bought, go outside and run around in the
chocobo tracks, feed it greens (the more expensive, the longer they
last) and kill all the enemies (except, obviously the chocobo; unfortunately if you do attack it, it can't die even though it has 150 or so HP). Take the chocobo across the marshes, and into the Mythril Mines. If you're brave enough, fight the Midgar Zolom. He gives you 250 EXP points, but he has 4000 HP and can kill a character with half HP left per attack!!!
Midgar Zolom
HP: 4000
Weakness: None
MP: 348
Attacks: Bite, Push, Beta
Prize: None
Gained EXP: 250
Gained AP: 25
Gil: 400

Go right when you come into the cave and go up. Grab the Ether and Tent up there. Then climb the vine up near the exit of this same screen and get the Long Range Materia (put it on somebody to be able to attack from the back row w/out penalties). Go back out and go left (be sure to get the Flame Thrower Enemy Skill from the Ark Dragon (flying guys, usually with 3 snakes) by having him cast it on the person with Enemy Skill Materia). Go left and down, then right at the three openings for a Mind Source. Then go right, past the three openings to exit this screen. You will have a meet-up with Rude (from the Turks) and you will learn a little bit about the Turks. After all that, don't follow them, go up into a room that has an Elixir and a Hi-Potion. Go back out and follow the Turks out. You are now on your way to Fort Condor.

IV. Fort Condor
   You'll recognize Fort Condor when you see a gold bird on top of a city. The first time you enter, you'll see a guy outside the entrance. Talk to him. He will ask you for help, say yes and go in. Talk to guy at the VERY top of Fort Condor. Once you understand the current situation, tell him you're ready. Now, you'll play a Command & Conquer like game, you buy your troops and set them up. If you manage to kill the Shinra monsters with your troops, you'll get gil back equal to the amount of troops that are left and how much they cost. If you fail however, you'll use Cloud and company to fight them.
   Once you beat them, rest, then buy some things at the item and materia shop. LATER ON, THIS IS THE ONLY PLACE YOU CAN PURCHASE THE "All" MATERIA! Now head northwest to Junon Harbor.

Side Quest: Yuffie the Materia Hunter
   Spend some time fighting in the woods of FF7, and you'll eventually fight Yuffie. Once you defeat her, you'll see a save point, DO NOOOOOOT GO THERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Just go up to her and she'll start talking to Cloud. Follow these steps below to make her join your party:

Yuffie: "You spikey headed jerk! One more time, let's go one more time!"
Answer: "Not interested."

Yuffie: "You're pretty scared of me, huh!?"
Answer: "….petrified"

Yuffie: "I'm really gonna leave! REALLY!"
Answer: "Wait a second!"

Yuffie: "You want me to go with you?"
Answer: "That's right."

Yuffie: "All right, I'll go with you!"
Answer: "Let's hurry on."

V. Junon

   When in Junon, just search the place until your heart is contend. When you've completed wandering, go down the steps to the beach. You'll meet a girl named Priscilla. She asks you to leave but before you can leave, you'll fight another boss. When he does the barrier thing on one of your guys, use a "All"-ed spell to hit the boss and break it. Flame Thrower is useful on it as well.
Bottomswell
HP: 2500
Weakness: Wind
MP: 100
Attacks: Tail Attack, Moonstrike, Big Wave
Prize: Power Wrist
Gained EXP: 550
Gained AP: 52
Gil: 1000

After you kill it, you will have to do CPR on Pricilla. Just keep
filling your lungs full and breathe for a couple of times. Go down to the house nearest to the entrance to Junon and go in the house where the lady is standing. You can rest if you want, after that go up to the house where the bunch of stairs is leading up to. She will give you Shiva summoning materia (she calls it an amulet). Follow the girl out to the water and you get
to jump on Mr. Dolphin so he can take you up to Upper Junon. Jump at the shadow in the sea and you'll get up there. When you get to Upper Junon, you get to see the airship for the first time. Go out and get dressed in the Shinra Uniform. Now, you get to do the funny part. Just follow the Commanders instructions and if you get the TV ratings to 35 of greater, you get a, uh, I don't know, good luck if you try to get it, I can't, if you do so-so (31-34 points), you get 6 Potions, if you do bad (30-0 points), you get a Grenade. After doing the parade, you will meet Rufus, Heidegger and the rest of the Soldiers at the train thing. You will go to the locker room and the Commander will tell you how to do the performance thing. After that, go to the docks (just keep follow the buildings, buy stuff if you feel the need to). When you get to the docks, you get to do the presentation for Rufus and Heidegger. If you do great (100+), you get a Force Stealer (sword), if you do so-so (50-90), you get an HP Plus materia, and you get Silver Glasses if you do terrible. You will then get on the boat after everybody leaves, and you will then meet up with your party (all, even Red, are wearing Shinra uniforms). When you are on the ship, be sire to grab the Ether and All Materia near the entrance. Talk to everybody on the ship and you will find out who's who. Talk to everybody once, then go back down and talk to Aeris again. Aeris (on the second turn) will ask about Barret. Go up on the deck and go past where Red XIII is and talk to Barret. You will hear of a suspicious character onboard (hmmm...suspicious...), go to the main part of the deck and talk to everybody. Select your party (wisely), and equip for a boss battle. You can talk to the other people who aren't in your party to select a new party if you want to. Now, go downstairs to find dead people, and go in the engine room (the door that that one soldier was guarding; you can fight down there, so be careful). You can steal Shinra Betas from the Shinra guards down here. When you first go in, go up the ladder and get the Wind Slash (a weapon for a character you don't quite have) next to
the dead body. Then go back down and talk to the Shinra Commander who
dies. Sephiroth will appear and you will soon fight Jenova Birth after a
brief conversation.
Jenova-Birth
HP: 4000
Weakness: Fire
MP: 110
Attacks: Tail Laser, W-laser, Gas
Prize: White Cape
Gained EXP: 550
Gained AP: 64
Gil: 800

   After all the dialogue, grab the Ifrit Summoning Materia laying where Jenova was. Leave and you will be in Costa Del Sol.

VI. COSTA DEL SOL -COAST OF THE SUN

        After you leave the docks, Heidegger and Rufus will come out and
Rufus will get in a helicopter and leave. When you can move around in
Costa Del Sol, go to the Villa across the bridge, and go downstairs to
the basement. Take the Fire Ring, Motor Drive (Tifa's Weapon), and Power
Source and equip/use them. If you hapen to have 300,000 Gil on you,
can buy this villa from the man sleeping on the first floor, not really
worth it though. Also, just for fun kick, the ball to Red XIII (you kick the ball by pressing circle) and see what happens. If he's already in your party, "exchange" him for another person. Poke around the town for a bit (don't forget to buy armor from the guy in the bar). When you're finished, go to the beach (if you slept at the inn, Hojo won't be there, if you didn't, Hojo will
be there). Either way you will find out where to go: Mt. Corel. Leave
and head over there. Whad'dya mean you don't know where it is...oh, ok,
go west to the mountains near Costa Del Sol and follow the dirt path
between the mountains to a cave. Follow it out to a reactor. Follow the
walkway to the main reactor part and go down. Follow the train tracks
(don't bother going down the stairs), just follow the roller coaster
tracks, grabbing items and stuff 'til the end. When you get to the last
hump in the tracks, go up and follow the tracks until it curves around.
Once you hear chirping, climb the wall, and you will see a bunch of
chocobo chicks. If you take the treasure (10 Phoenix Downs), you'll make your partners very unhappy and you will fight a bird guy (the same bird guy you fight on the tracks). When it's dead, you will get the 10 Phoenix Downs. Then go back and go in the shed. Hit the switch and go all the way back to where you decided up or down on the humps in the tracks, and go down instead of up (Cloud moves awfully fast on the tracks doesn't he?). Then follow the tracks to the end of the screen. Just keep going on the rope bridge to the end where North Corel is. After Barret gets yelled at for ruining this town, talk to him and he'll tell you the story. Then, just mess around in the city for a bit. When you are finished, go to the left side of town and get ready to go to the Gold Saucer!

VII. BLOW YOUR MONEY AT GOLD SAUCER!

   Take the ropeway station to the Gold Saucer and buy a Ticket to
get in (3000 gil, make sure you have it). When you get in, pick your
group mate and go to the Wonder Square (follow Barret). You will meet
Cait Sith for the first time. When you finish doing things in the Gold Saucer, go to Battle Square (if you haven't already!).  You will notice there's a dead Shinra guard there, he was shot by a bullet. Oh no, Barret!?!? Go into the battle square and talk to the guy at the counter. He'll say someone with a gun attached to his arm killed them. Oh no, it is Barret. Then Dio (Gold Saucer Manager) and some guards come. Talk about being in the wrong place at the wrong time! You will be sent to the Corel Prison where you will
meet Barret. After talking to him, he will run off, follow him to the
house in the bottom-right corner of the prison. After hearing Barret's story about North Corel, go up as far as you can go ang go right at the fork. You should be blocked by a fault, go right. Then go up again, and you will be at another fault, and go right once again. You will be at a dump area, follow it up and you will meet Dyne. Equip Barret with all the good stuff because you will fight Dyne. His attacks at a higher rate then normal enemies, so make sure Restore is used (Big Shot has never found a better place in the game than here!).
Dyne
HP: 1200
Weakness: None
MP: 20
Attacks: Needle Gun, S-mine, Molotov Cocktail
Prize: Silver Armlet
Gained EXP: 600
Gained AP: 55
Gil: 750

When you finish fighting, he will give you a pendant. Then you will be in the truck where Mr. Coates is. He will then allow you to enter the Chocobo Races after you show him the pendant. Then, with the
aid of your manager, Ester, you get to race Chocobos. While in the setup room, be sure to grab Ramuh Summoning Materia in one of the jockeys lockers. Then, you will get to race. I would suggest putting it into manual and using a lot of turbo. You can replenish stamina by holding
R1 + R2. You can use it while turboing and it will slow down the
rate of stamina usage by about 50%. After all that, Dio gives you a
buggy and you get to go to Gongaga (over a stream to the South, and down
to a reactor in a forest.

VIII. GOING GA-GA OVER GONGAGA

   Once you go in, you have to complete the section before you can leave. When you get in to Gongaga, you will see Reno and Rude talking about Aeris and Tifa. Then you will fight them.
Reno
HP: 2000
Weakness: None
MP: 80
Attacks: Slap, Turk Light, Electropod
Prize: X-Potion, Fairy Tale
Gained EXP: 660
Gained AP: 60
Gil: 1500

Rude
HP: 2000
Weakness: None
MP: 135
Attacks: Punch, Fire, Cure
Prize: None
Gained EXP: 720
Gained AP: 70
Gil: 2000

After you win, go up to the dead reactor. You can steal Phoenix Downs from the Big guys in the reactor screen if you need any. When you get to the reactor, Scarlet and Tseng will show up and you will learn about Huge Materia (ha! weapon!). After they leave, check where Scarlet checked and you will get Titan Summoning Matiera. After all that, go back to where you fought Reno and Rude and go left to the next screen and get the Deathblow Materia then go into town. Shop and stuff (be sure to buy Time Materia from the accessories lady and get the treasure chests scattered across town) then bring Aeris to Zack's house. (you probably don't know him yet). You will learn a little bit about Zack and Aeris will leave the house. Follow her out and you will learn about her and Zack's relationship. Now, there's really no point in hanging out here, so head off to Cosmo Canyon. Be sure that you don't drive past Cosmo Canyon or your buggy will break (it'll get fixed though).

IX. COSMO CANYON COSMOS

        Once you get in Cosmo Canyon, you will be greeted by a man who knows Red XIII (Nanaki). Then, when you can finally go in, go up to Bugenhagen's place up high on the left side of town. He will ask you to
pick 2 more party members, go talk to one (you will be able to select
from all your party members when you talk to one person) and come back.
Bugenhagen will take you up in his machine and show you about Earth and
all that astronomy stuff. After all that, you are ready to roam the
place. Go up to the Cosmo Candle (flame in the center of town) and talk
to everybody. After talking to everybody then Red XIII, go up to the
locked door by the ladder leading to Bugenhagens house. Then you will go
through it and down to the Cave of the GI. You will have to go in the
little cave things and break open the rocks to open a door at the end.
Break open the one closest to it to do it. Once you open the door, go
through it. You will be in a maze-like area, I will leave finding the
items up to you  because it's not that hard. Just watch out on the part
where the ground looks greased, if you run on it, you will go sliding
into some spikes, doing mega-damage to your characters. After collecting
all that you want or can, go to the top and exit. The next section is a
real pain because you have no option but to fight the spiders (2200
HP) that guard the road with their webs. My trick is to fight both spiders and go back to Cosmo Canyon (yes, outside the cave) and rest up with a Tent or at the Inn. Now, go back to where you ended. At the spot where there are 5 holes to go into, take the one to the right of the middle one and get the X-Potion at the end. Whatever you do, do not use it! You will find a
use for it later, believe me! Then go back around and go in the one left
of the middle one and follow that to the back (Man, for being that hard,
the spiders sure don't give a lot!). After you pass first web on the
left, go left and down, but press right as you walk along the wall, you
will get that treasure chest which contains a Fairy Ring (useful in
here). Then go past the other web and before the eixt, run left along
the wall to get the Turbo Ether that awaits in the treasure chest. Then
leave this screen. Now, don't bother with this boss, he's easy as cake
as long as you didn't use the X-Potion. Just use it on him if you didn't
already and BOOM! he's dead! Funny huh! It just does 5500 damage and
it's over! After it dies, equip the Wizer Staff on Aeris (if she's in
your group) and grab the Gravity Materia lying on the floor and follow
everybody past the screen. After you learn about Seto, you will be back at the Cosmo Candle. After you leave, contrary to what Cloud thinks, Red will join the group. Put him in your party or the next time he's your party, equip
the Saraph Comb on him (an extremely good weapon). Your buggy's fixed if it broke down also. Now you get to head off to Nibelheim, Cloud's home
town.

X. NIBELHEIMLICH MANEUVER

        Once you get into Nibelheim, go around and you will see black
cloaked guys. Some of them will give you very useful items when you talk
to them. Make sure you talk to all of them. Also, be sure to go to
Tifa's room in her house and read the letter that's there, it will explain a lot. After you have roamed the city, go to the Shinra Mansion at the top of town. Beware in here, you can fight people. Be ESPECIALLY aware of the floating pumpkin guys, they are ruthless! I would suggest running away if you can't handle it! Use Demi on the guy hanging from the blade. Also remeber to get the ???? Enemy Skill from the guys with weights. In here is the safe where Odin, the Basement Key, and Cosmo Memory is located. It's in the top room on the second story at the left. Use the combination Right 36, Left 10, Right 59, and Right 97 to open it. But beware, there is a hard boss guarding it. So make sure your ready if you do it. He has 7000 HP and there are 2 stages of him, hard and harder. Watch out for Lost Punch, it can do 1000-2500 damage! Choco/Mog and Cross-Slash is good on him. Haste yourself and try to stop him with Seal Evil also. Man, talk about a hard battle! Oh, well, when he dies, grab Odin (all hail Odin!) and get the Basement Key still inside the safe. Cosmo Memory is Red XIII's L4 Limit Item (if you don't understand limit items, here's a brief explanation: when you get a L4 limit item (say Cosmo Memory for example), you can use that to get the characters Level 4 Limit Break. Of course, it's not that easy, you have to have all the limits up to level 4 before you can use it (all level 1,
2, and 3 limits are needed). Then, you can use it on the character and
WHAM! That character has that limit (don't forget to set it). Well, back to the game, go right before the stairs into a room that contains Silver M-Phone (a weapon for Cait Sith). Go in the door under the stairs, you will end up at a 3 way intersection, go right and up to the other room for Twin Viper (a weapon for Yuffie). Go upstairs then left and in the plant room for Enemy Launcher, Barrets weapon. Go upstairs and right, then up for a Magic Source. Go down where you went up for the magic source and
in the basement stairwell. Follow it down into the basement hallway.
Follow it down. If you got the Basement Key, go to the second screen and go directly up to a room that's right out of the line of vision. (Watch out for Ying and Yang, they are more than pain in the butt!) Talk to the coffin in the middle and Vincent will come out. When you have the option of talking, talk about Sephiroth, and he will go back in his coffin. Talk to him again and ask him who he is. You will get to name him. He will again close the coffin. This time leave and run off, he will come to you and join your group. Then after all that (if you did it), go to the right end and in the basement door. Go to the back and you will meet Sephiroth. He will tell you about the Reunion and to go to Mt. Nibel to find out more. He will then throw Destruct materia at you (that gotta hurt). Now leave and go outside of the Shinra Mansion. Once you are outside it, follow the right side of it all the way back to the area between Nibelheim and a cave. Go in the cave and you will be at Mt. Nibel. You must cross this whole area (recognize it?). Keep going and climb the first mountain to the right to get Rune Blade. Then climb the other mountain for a Plus Barrette. Then leave to the next screen to the bridge (recognize it?). After you pass the bridge, you will end up at some tubes. The one left to the middle takes you down to the treasure box, which has All Materia in it. The one right to the middle, leads you to Powersoul (a great weapon for Tifa). While you are down here, watch out for Dragons, they have 3500 HP. If you fight it, steal Gold Armlets from it. Don't use
Fire on them, it heals 'em. Next to the big spider (Materia Keeper), is
a cave opening. Go in it (it's not insanely necessary, only if you want
to go down all the pipes) and jump down to the other hole. Go in and go
all the way to the back of the cave (don't leave) and get into the hole
near the top. Follow it around to the Elixir in the chest then you can
leave. You will be at that materia area and Elemental Materia will be
laying on the ground. Leave and you will be at another cave. Go right
and take the next left to get a Sniper CR gun for Vincent (almost never misses; 255 Hit %!!!!!!!!!!!!!). Then go back right and down to start over from an area just like the beginning of this area, it will take you to a reactor. There's really no point in going in the reactor. Go behind the reactor and into a little door which will take you back to the tubes. Just climb the stairs to get up there (I would recommend folding the stairs near the bottom down so you can climb up if you need to). Now would probably be a good idea to save because you are going to fight that big spider guy. Be prepared, he has 8400 HP and absorbs Fire. Be sure to utilize Haste and Big Guard. Odin and Titan are both good against him as well. Make sure you have Enemy Skill because you can learn Trine from it.
Materia Keeper
HP: 8400
Weakness: None
MP: 300
Attacks: Big Horn, Hell Combo, Trine
Prize: Counter Attack materia
Gained EXP: 3000
Gained AP: 200
Gil: 2400

Now leave to the path where the Materia Keeper was guarding and you will be back on the world map. Now, you get to go to Rocket Town! Just go around the mountains and head NW.

XI. ROCKET TOWN!!!

        When you first get in here, you will notice the thing that gave
this town its name...a rocket. First, run up to the man who is standing
in front of a building and talk to him twice and when he asks if you
will look at the rocket with him, do it and he'll give you Yoshiyuki, a great weapon for Cloud, its limitations are obvious though. Now just run
around here and buy things. There are treasure chests in here, so look
around for them. After you have messed around, go to Cid's house and in
the backyard. You will see the Tiny Bronco in the backyard and Shera
will pop out of the house. She will tell you to visit Cid in the rocket,
so go up there. Talk to him and he will tell you about his past. When he finishes, go back down and talk to Shera. Cid will come in and swear at Shera a lot and she will tell you how Shinra No.26 failed. Cid will come back in and swear at her some more. Palmer and the rest of the gang will come and Cid will go outside to talk to Rufus. (I just love the way he talks to Palmer! hahah!). Go outside and you will find out why Rufus and Palmer are here. Shera will tell you to go in the backyard and you will fight Palmer. He's not much of a challenge, so I won't write detailed information about him. He has 6000 HP, and watch out for his "Mako Gun" attack, it can do several types of magic including Fire, Ice, and Bolt. (Palmer getting ran over is the funniest thing!). You will get Edincoat and will get on the Tiny Bronco. It will get shot and you will land in the ocean after grabbing Cid.

XII. Wutai

   There's really no point of coming here if you don't have Yuffie. If you don't, skip this part of the guide and continue on. If you do have Yuffie, once you enter Wutai, you'll fight a couple of Shinra guards. HEY WHAT THE….WHERE'S MY MATERIA!? You'll find out that Yuffie took it. GRRRRRRRR!!! Once you enter Wutai, Yuffie will play a game of hide-and-seek. Go to the north part of Wutai, and go to Lord Godo's house, talk to him until Yuffie appears. Go to the item shop and open the treasure chest. It contains a MP Absorb materia. You'll put it in your pockets, but Yuffie comes out of no-where and steals it from you. Now hiding place number one is at the house closest to you when you first come in. She's hiding behind the dressing thing. Hiding place number two is in the barrel next to the Turtle's Paradise House. Make Cloud punch it open, and Yuffie will come out. She'll lead her to her house, when you pull the bar (same results on both bars) you'll hear something dropping. HEY, WHAT THE!? Yuffie, you son of a ^@#$%. Pull the bar again to release your teammates from the trap. Before you leave her house, be sure to read the TURTLE'S PARADISE NEWS LETTER on her board downstairs. Now, go to the north part of Wutai and go to the little "house" on the left and ring the gong. Hey what the… a secret door? Go into the secret door and you'll encounter Don Corneo (for all of you that want Don to die, this is your lucky day). Get the two items, and go were Don went and Shinra attack squads will attack you. Once you've defeated them, get out of the building and you'll fight Reno and Rude. They have 2,000,000 each and have Knights of the Round (the best summon). JUST KIDDING!!!!!!!!!!!!!!!!!!!!!!! You won't have to fight them, instead, they'll join you on the hunt for Don. Follow Reno and Rude around. If they haven't spotted the Don in an area, talk to them, and they'll hunt somewhere else.
   Once you've found Don, you'll fight a boss. Rapps.
Rapps
HP: 6000
Weakness: Fire and Bolt
MP: 300
Attacks: Aero3, Scorpion's Tail
Prize: Peace Ring
Gained EXP: 3200
Gained AP: 33
Gil: 20000

When he's dead, you can take Yuffie to the Wutai Tower. Kill every boss there (easy ones), and get the Leviathan materia and Yuffie's Level 4 Limit Break: All Creation. Now get out of Wutai and go to the Gold Saucer area.

XIII. Return to the Gold Saucer

   A little bit SE of the Gold Saucer is a small house. Go there and talk to the blacksmith who lives there. After you getting all the info you want, sleep in his bed (3 people in 1 bed!?) and get over to Gold Saucer (through North Corel, the trashed city NW of G.S.).Once you are in Gold Saucer, go to Battle Square. (Doing the actual game is fun, try it, it's not easy though). When you are ready, go up the stairs near the right registration desk. Go up to the center display and talk to it, you will see the Keystone. You will have to do the battle square for him (you get the Keystone regardless of whether or not you win; I almost beat it, so I can't tell what you get when you beat it for him). When you try to leave, you will find that the tram is out of order and you have to stay here for a while. You will be at the creepy hotel and
you will tell your story to everybody. Then, you will have to go out with
the female you treated best to the Event Square. It really doesn't matter what you say, but I think you might be able to figure out how to really do the play. Then, you two will go on the Round Square tram ride. (The videos
are cool). You will then have to chase that Cait Sith fellow around. He
has the Keystone. He will give it to Tseng who you will later meet at
the Temple of the Ancients. Cait Sith is R-...whoa! I guess I shouldn't
blow it for you! You won't understand the thing he plays for you unless
this is your second time through the game and understand what he's
playing. You will end up in your room where you can take an Elixir from
the wardrobe. Now you can leave to the Temple of the Ancients, which is
a bit South of Midgar in a forest. You'll have to use Tiny Bronco to get
there.

XIV. GET LOST AT THE TEMPLE OF THE ANCIENTS

        Now, before you go to in the temple, you may want to listen to
what I have to say: if you like Aeris (as a character), take her out and
treasure the moments you have with her. When you feel ready to go inside
the Temple, do so, just use Aeris as much as you can. (People who have
gone through this part of the game before know why you might want to
level her up). Once you get in, talk to the dead black-cloaked guy and
go in. You will meet Tseng and he will give you the Keystone. Place it
on the altar and you will go down into the labyrinth part of this place.
It is so easy to get lost, so you might want to follow these
instructions word for word. Go up the first small set of stairs leading
to a larger set. Don't go up it but go around and down the other stairs.
Go in the little cave and climb down the vines. Go strait under the BIG
stairs and get the Trident in the treasure chest. You can steal Hi-
Potions from the Door Bulls (centaur guys), Antidotes from the centipede
guys, and Remedies from the sphinx guys. Go down the stairs in front of
the treasure chest and climb up the vines. Go left of the cave and go
after the wizard guy into the cave there (be sure to grab the Mind
Source next to the stairs). Go in the cave and talk to the wizard guy.
After everybody gets in your group again, talk to him again and you can
buy/sell things, rest for free, and save (be sure to get the Silver
Rifle in the chest). Then go out and go down the vine. Once you go down
the vine, go down towards the Turbo Ether (you cannot see the entrance)
and get it. Then go down the stairs and get the Rocket Punch in the
treasure chest. Then go over towards the wizard and climb the vines, but
don't follow him into the cave. Go up the stairs and climb the big vine
there and go under the stairs to get "Lucky Plus" materia (it's really
called "Luck Plus"). Then go into the cave where the wizard guy went.
You will be at a challenging section where you must get in the little
space inside the rocks that fall (be sure to get Morph Materia). Once
you get to the end, Aeris will tell you to go to the pool where Morph
was. You will see what Sepiroth is doing through Aeris. He kills Tseng
and it will be over. When you are back at the pool, watch it, Sephiroth
will jump in and out of it. Go away from the pool and you can rest and
save using the wizard guy. I would suggest saving. Then go down the
stairs and you will be at a fun part. You control where time leads and
this is what each part of the clock is:
I. A chest containing a battle.
II. Dead End
III. A chest containing a battle
IV. Princess Guard (Aeris' best weapon)
V. Leads to treasure chest in labyrinth, contains the almighty Ribbon
VI. Game where you have to catch the wizard guy, then leads to the place
where Sephiroth was with the pictures on the walls.
VII. Trumpet Shell
VIII. Megalixer
IX. Dead End
X. Where you start from
XI. Dead End
XII. Big Bad Wall Boss (will only fight boss after defeating the Red Dragon)

(while crossing the numbers, you can get knocked off by the second hand.
If you do, you get to fight 2 Ancient Dragons (don't worry, not full-
fledged dragons) and you get a Nail Bat in the treasure chest. When you
leave, you will be at the labyrinth outside the cave you couldn't go in
before. Now you get to go through all that stuff again). You will probably want to go in I-V, and VII-XI before hitting VI and XII. Then go in VI first. When you go in VI, play the wizards little game and get the key to go in the room with the murals on the walls. If he goes (I forgot which one he goes into) in the cave on the first floor, go down to the second floor and go in the cave 2nd to the last on the right. In other words, the cave directly left of the very right cave. If he goes in the cave on the second floor, take the left cave on the top floor to catch him. Now, go in the double doors. When you go in, you will meet Sephiroth and he will tell you a vague version of his plan. He will leave and Cloud will go crazy. You will then fight a Red Dragon. Don't use Fire on him, instead poison him with Bio.
Red Dragon
HP: 6800
Weakness: Never checked
MP: 300
Attacks: Red Dragon Breath, Tail, Bite
Prize: Dragon Armlet
Gained EXP: 3500
Gained AP: 200
Gil: 1000

Once he dies, grab the (ooooooohhhhh!!!!) BAHUMUT SUMMONING MATERIA!!! Then, go over to the right side of the room and you will see a floating pyramid. You will find out about what the Black Materia is and Cait Sith will volunteer his lifeless body to be the dummy that gets destroys the Temple. After all that, go out to the clock and go to XII (do you really have a choice?). I would suggest getting ready for a more challenging boss fight here. Heal up using the wizard if you need to. Run up to the door and you will trigger the boss fight with a ...wall...ahem. Doesn't really inject a great amount fear into you. Don't use any magic on him, they do no good. Instead, spend some time getting your Limit Breaks up.
Demons Gate
HP: 10,000
Weakness: None (resistant to magic)
MP: 220
Attacks: Rock Drop, Cave In, Demon Crush
Prize: Gigas Armlet
Gained EXP: 3800
Gained AP: 220
Gil: 4000

After you kill him, Cait Sith will go away and the Temple will fall to the ground. Cloud will give the Black Materia to Sephiroth (!) and Aeris will leave your group for a while... You will wake up at Gongaga where Barret and Tifa are there to greet you. Then, get yourself ready, get in the conviently placed Tiny Bronco (on the shore by Gongaga) and head up to the North Continent, to a city on the SE part.

XIII. Good bye Aeris

        Once you get in Bone Village, you will come upon a bunch of guys
digging in the ground. Ask the guy standing in the doorway to either buy
things or hire people to try to find the Lunar Harp for you. Hire guys
to get the Lunar Harp (you really don't need to use them, just use that
option). The Lunar Harp is on the higher level up the ladder and southwest
of the tent. Once, you get it, go to the forest at the back and go through it. On the second screen (where the camera is at a top-down perspective) watch for a red dot floating around under the trees. Grab it and you will be
rewarded with Kjata Summoning Materia then go up. Once you enter this
sea-ish area, go right of the stairs and under the log for a Water Ring.
Then go through the log and follow the path down. Then enter
Forgotten Capitol and go left and in the building for a Magic Source.
Then go back out and go right this time instead of left. Go inside the
first building on the right for a Guard Source at the top. Then to the
next building to the right for an Elixir and a rest. Rest and in the
middle of the night, Cloud will get up. Go back to where you can go
left, up, or right and go left to save or up to continue. Go up all the
way to the lake then in the little shell house. (it's getting closer!).
When you get in, go all the way to the top and get, oh yeah!, Comet
materia. Then go back to the main floor and through the little grassy
circle down to a crystallized cave. Go down the steps and save. Get
ready for a boss fight with another Jenova. She's pretty much water based
so, make sure you have Water Ring on. Go over to where Aeris is knelt in
prayer and talk to her. Swing your sword at her and Sephiroth will come
down and kill Aeris. For good. Aeris is dead forever. Sephiroth will fly
off and you will fight Jenova Life. Equip the Enemy Skill materia so you can learn Aqualung if she uses it on you.
Jenova-Life
HP: 10,000
Weakness: Earth
MP: 350
Attacks: Blue Flame, Aqualung, Blue Light
Prize: Wizard Bracelet
Gained EXP: 4000
Gained AP: 350
Gil: 1500

After the battle, Cloud lovingly lays Aeris in the lake. Sobb, sobb.

End of disc 1.

STATS:
TIME: 36:04
GIL: 54002
LEVELS: Cloud lv47, Tifa lv40, Barret lv39, Red XIII lv42, Yuffie lv38,
Cait Sith lv38, Cid lv41, Vincent lv43, Aeris lv44.
LIMITS: (only good ones): Cloud: Meteorain, Tifa: Meteodive,
Vincent: Death Gigas, Red XIII: Stardust Ray
 


Disc 2




 

 

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