The idea is to get into the role of somebody else, to get the chance to act outside all limitations that are given to us, to behave like one never will or never can, to change the place and time where one is and to enter a new, an easy understandable world where dreams can come through. For some it's an escape from their lonely and boring being on earth, for some it's simply fun, others consider the roleplaying-world being a challenge, because earth isn't any more providing enough complexity. |
It's hard to answer the question when the idea of roleplaying had been found. Has not every little girl the dream of being a princess and every boy wants to get a locomotive conductor, policeman or pilot? Being something else, that at the moment is out of reach had at all times a strong fascination. Of course our time with all it's property has given us more time to think about things like that. The idea of creatures that aren't real, was always present in human history, not as free imaginations tough, but as thoughts on higher beings like god or the evil. The greek gods are the best example for this creatures. In the apocalypse part of the bible the description of manticores and other creatures can be found, or the dragon as part of chinese culture. The basis for the "modern" monsters was laid by J.R.R Tolkien and his book "The Hobbit and There and Back again". Here at the first time occured Orcs and Elfs. Tolkiens next great book "The Lord of the Rings" brought the forces of good and the forces of bad, which were battling for ownership over the world. After Tolkien, the number of authors in fantasy and science fiction began to increase faster and faster and with them the number of different lifeforms. From Borks, Klingons and Vulcanier to Sandworms, Spidermen, Batman to Gremlins and Aliens and much more ranges the palette of ideas. With this new ideas there were large realms created, where soon the readers wanted to act. The first roleplaying games like "Dungeons and Dragons" were invented. When computer became accessable for a larger number of people, the idea of roleplaying was convertet to the new medium. Games like "Rouge" and the Ultima serie were programmed and over years made a major part of the total number of games. The internet has brought a new dimension to computer roleplaying, with multi user dungeons it became possible to stay away from things like dices and long calucations for damage etc... and play with other people, which are no doubt more intelligent than computers. |
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Page's last update was on 11.02.98. |