Game 16

Dungeon Module FRQ2
Hordes of Dragonspear

(1992)


by William W. Connors

 

 

 

 

Editor:

C. Terry Phillips

 

 

 

 

Cover Art:

Doug Chaffee

 

 

 

Interior Art:

Arnie Swekel

 

 

 

Cartography:

Steve Beck

 

 

 

Typography:

Gaye O’Keefe

 

 

 

Production:

Paul Hanchette

 

 


The Realm Review:

A very exciting game that throws together a bunch of the neatest elements of the AD&D and lets the heroes rip at the helm of their very own army.  A lot of exposition in this module makes the DM earn his keep before the game can be run, but after a lot of effort is put into preparing for play this one is highly memorable.  It is one of the few places where PCs not only get to do battle with a pit fiend, but they get to do it in front of an army of awed soldiers, after wading through a horde of humanoids, and probably with a dragon covering their rears!  One of the most riveting conclusions a war-scenario could have.

Realm Rating: 3.5/5

 


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Collected Reviews on Game 16:


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All of the preceding modules and game worlds are trademarked property of TSR Inc, which is now the property of Wizards of the Coast, Inc. I take no credit for the stories or ideas presented here, I merely converted them to a playable format for SSI's Unlimited Adventures game.