Kurii and Agent Guidelines

Kurii are not unknown in Laura. An agent posing as a mountebank, or clown, brought a Kur supposedly trained and docile to a compound to entertain slaves, as he was actually scouting for a particular slave. Follwing the precedent set in that book and to increase the options available to roleplayers, Kur/Agent Pairs will be allowed in Laura.

Kurii and/or agents cannot be NPCs. RPing Kurii must be accompanied by RPing Agents. The same is not true for agents as they pose no threat alone.

For the purposes of safety a Kur cannot come into the room if there are no Free Men present. No more than 2 Kurii/Agent pairs will be allowed in Laura at any given time. A reasonable ratio will be 1 Kur per 3 FM not including the agent counterpart. ((IE One pair if 1-3 FM present, 2 will be allowed if 4 or more FM present)).

Characters playing Kur should remember that while in this role they should be playing for all intents and purposes trained animals and only hints at their true intelligence should be shown. It should also be remembered that most Kur go insane with bloodlust at the scent of blood or at least agitated. Realism should be maintained regardless. Agents cannot use the Kurii as "attack dogs" against other characters unless situtations are extreme.