2003 Fantasy Football League

 


Rule 1.             FRANCHISES AND FEES

The FFL consists of 14 teams.  The franchise fee is $50 for the season, plus $10 for each lost during the season. The $50 fee + $50 deposit toward the weekly loss fee is due and payable on draft night. The remaining $10 per loss fee is due no later than one week after the last regular season game. A scoring fee of $25 is also due on draft night.

 

 

Rule 2.            DRAFT

Team owners will draw random numbers to determine draft order.  The draft will continue in serpentine order (ie 1-2-3-4-5-6-7-8-9-10-11-12-13-14-14-13-12-11-10-9-8-7-6-5-4-3-2-1) until the roster is complete (18 rounds). The teams will consist of:

2 Quarterbacks

4 Running Backs

6 Receivers

2 Kickers

2 each - Offensive, Defensive/Special Teams

 

Rule 3.            LINEUPS

Each team must submit its lineup by 12 p.m. Friday for that weekend's games. If there is a Thursday game, all lineups must be received by 12 p.m. Thursday (except for Thanksgiving games which must be in by 5 p.m. Wednesday night). Lineups shall be communicated to the official scorer. An answering machine will be available if scorer is not there. For those people with Internet access - emailing of lineups is preferred. If lineups are not submitted by the deadline, the preceding week's lineup will be used. The lineup shall consist of:

1 Quarterbacks

2 Running Backs

3 Receivers

1 Kickers

1 each - Offensive, Defensive/Special Team

 

An owner must play its players at the positions for which they were drafted.

 

 

Rule 4.            SCORING

 

KICKERS:

Field Goals

1  - 47 yards                           3 pts

48- 54 yards                           6 pts

55+ yards                               9 pts

 

Extra Points                           1 pt

 

 

RUNNING BACKS AND RECEIVERS

Receive the greater of either - 1) TDs, 2) yardage or 3) receptions. These three categories are scored as follows:

 

 

1) TOUCHDOWNS

Rushing

1  - 19 yards      5 pts

20- 39 yards      10 pts

40 + yards      15 pts

plus

Receiving

1  - 49 yards      5 pts

50 + yards      10 pts

plus       

                Passing                  5 pts

 

OR

 

2) YARDAGE

Combined rushing and receiving and passing

80 - 89 yards      8 pts

90 + yards                1 additional pt per 10 yards (ie. 143 combined yds = 14 pts)

 

OR

 

3) PASS RECEPTIONS

Each catch      1 pt

 

QUARTERBACKS

Receive the greater of - 1) TDs or 2) yardage.

1) TOUCHDOWN PASSES

Each                       5 pts

plus

                Rushing & Receiving TDs as outlined above.

 

OR

 

2) YARDAGE

Combined passing, rushing and receiving

280 - 289                8 pts

290 + yards                1 additional pt per every 10 yards (ie. 324 yds = 12 pts)

 

OFFENSIVE TEAMS

Win                        5 pts

Tie                          3 pts

Loss                       0 pts

 

DEFENSIVE TEAMS/SPECIAL TEAMS

TD                          10 pts

Safety                     5 pts

Shutout                  10 pts

Hold opponent to six pts or less                5 pts

 

2-POINT CONVERSIONS

Run                         2 pts for runner

Pass                        1 pt each for passer & receiver

 

Rule 5.                DROPS, ADDS, TRADES

Each team will have a $60 salary cap to begin the season. If you want to add a player, write your team name and date, the player you want to add, the amount you will bid, and the player you will drop and seal it in an envelope (deadline is 5:30 at Duffy’s, or email it in a concealed message to the scorer (email deadline is 4:30). All bids will for the week will be opened at 5:30 on Monday night. If you are the successful bidder, the amount you bid will go toward your salary cap. If you are unsuccessful, you don't lose anything. Sealed bids can be submitted anytime during the week up to the deadline. The minimum amount that can be bid on a player is $2

 

(If you successfully bid for a player that is involved in the Monday Night game, and that player is injured during the game you have the option to 1) do nothing, 2) rescind your bid, or 3) pick another free agent that was not involved in the MNF game at the same bid price. This third option must be completed by noon Tuesday)

 

If an owner trades players with another owner, they each pay $3.00 for every player added to their roster. All monies collected from adds and trades goes into the Championship fund. While teams can add and drop players throughout the entire season, no trades will be permitted after the eleventh (11th) week of play.

 

Collusive trades are not permitted, and all transactions of questionable nature are subject to review and reversal by the Commissioner.  A summary of all transactions for the week will be distributed with the weekly game scores and standing, which is available by Tuesday evening. A team may reacquire a player it has previously released or traded, only after a full week has passed from the time the original transaction was posted in the results.

 

 

Rule 6.            SCHEDULE

Teams will play each other on a head-to-head basis, with the high scoring team receiving the victory. The top four teams in each division qualify for the Super Bowl playoffs.  Those teams not qualifying for the Super Bowl playoff will be entered into the consolation playoffs (or the Toilet Bowl). The regular season will conclude on the 14th week of the season, with the final 3 weeks serving as the playoffs. In case of ties, total season points will determine the positions. In the playoffs, the tiebreaker will be the points scored by those players and teams not in the starting lineup.

 

The traditional schedule consists of head-to-head competition for the first 14 weeks season, with playoffs over the final three weeks, culminating with the Super Bowl in week 17.

 

Rule 7.            CHAMPIONSHIP FUND

The championship fund shall consist of the total of franchise fees ($50), lost penalty ($10 - ties are $5), adds/trades ($3). No monies will be paid into the fund for loses during playoff games. The fund shall be divided as follows:

 

A.     Regular Season High Points        $100

B.      Each division winner                    $50

C.      $150 is allotted to the consolation tournament - $100 to the winner and $50 to the runner-up

 

The remaining championship fund will be divided as follows:

 

1st place =              50%

2nd place =              25%

3rd place =              15%

4th place =              10%

 

Rule 8.            DISPUTES

Any dispute over rules, scoring, trades, etc. shall be directed to the office of the commissioner. In cases where the commissioner is involved in the dispute, or if the party wants to appeal the commissioner's decision, a three-member committee of disinterested owners will make a ruling by majority vote. Grievances must be submitted within one week of the occurrence of the event.

 

MISCELLANEOUS

The league has a home on the internet. The site features standings, rosters, schedules, scoring system, weekly summaries, and links to other fantasy football sites. 

The address is: http://www.oocities.org/jpeplow2000/chicoffl.html

 

New for 2003 – side bet for the HIGH POINT scorers. $20 buy-in MUST be paid on draft night. The top four total point scorers in each league (Cutthroat and Skullcrusher) who entered the side bet will playoff during the final three weeks of the season (coinciding with the regular league playoffs). The winner wins 75% of the pot, the runner up gets the other 25%.

 

There is also a separate post-season tournament which is open to any and all fantasy football players regardless of which league they played in during the regular season. Let your friends know - The more the merrier. This is a low maintenance affair (turn in your playoff roster before the first playoff game, and then just sit back and relax) with a big payoff.      

 

Commissioner, Ken Roye

Work phone:                342-9441

 

Scorer, Jim Peplow  

Phone:                    891-8099 (use box #3 for football messages)

Email:                      jpeplow@bcag.org