PROMOTION PROGRESSIVE CHESS
Promotion Progressive is the youngest of the game play in AISE.
The game was proposed by Fabio Forzoni in 1995. Tree informal tournament was played, and the first official tournament of this variant was played in the Grand Prix 1997.
RULES
1. All Italian Progressive Chess rules apply, with the exception of the following rules:
2. Each piece (except a King or a Queen) that captures another piece promotes in the following order:
Pawn > Bishop/Knight > Rook > Queen.
A Queen that capture stays a Queen. A Pawn that captures promotes to a Bishop or a Knight to the choice of the player that makes the capture (i.e., that owns the pawn.). I.e., a Knight or Bishop that captures instantly promotes to Rook, and a Rook that captures transforms directly into a Queen.
3. Kings do not promote when they capture. One may not Castle with a promoted Rook.
4. After a piece have been promoted to Queen, that Queen may not move further for the rest of the series of that turn.
5. A pawn that reaches the eigth row, either by capture or a move without capturing, promotes only to Bishop or Knight, to the choice of the player owning the pawn; i.e., the pawn may not promote by that move to Queen or Rook, even while it reached the promotion row.
6. A piece can make more than one promotion during a turn.
SAMPLE GAMES
Here are the first two experimental games ever played in this variant.
Forzoni-Vecchi ('95) 0-1
1.e4
2.e6 Nc6
3.d4 Bg5 B:d8=R+
4.K:d8 N:d4=R Be7 R:d1=Q+
5.K:d1 Nc3 Nd4 N:e7=R R:f7=Q
6.Nh6 N:f7=R R:f2=Q b6 Ba6 B:f1=R#
Vecchi-Forzoni ('95) 0-1
1.Nf3
2.e6 Nf6
3.Ne5 N:d7=R R:d8=Q+
4.K:d8 Ne4 N:d2=R R:d1=Q+
5.K:d1 Nc3 Nb5 N:c7=R R:c8=Q+
6.K:c8 Bb4 e5 e4 e3 e.f2=N#
Do you want to play in GRAND PRIX AISE? Entry!
ETEROCHESS page
since 2 Apr. 1998; Last Updated: 2 Apr..1998
© Fabio Forzoni 1998