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City: Calimport
Symbol: Jeweled Dagger
Alignment: Lawful Evil
Race: Human
Class:
Rogue 4/Fighter 12/Assassin 1/Ranger 1
Hit Dice:4d6+8(Rog) /12d10+48(Ftr)
/1d6+2(Ass) / 1d8+10(Rgr)
Hit Points: 124
Initiative: +9
AC: 23
Attacks:
Charon's Claw +4
(+21/+16/+11/+6) and Vampiric Dagger +4
(+21/+16/+11), or Composite Longbow: +1
Str (+21/+16/+11/+6)
Damage:
Charon's
Claw:
(1d8+8/17-20) and Vampiric Dagger: (1d4+7/17-20),
or Composite Longbow (1d8+1/x3)
Face/Reach: 5' / 5'
Special Attacks:
Sneak Attack +3d6,
Death Attack DC14, Poison Use, Favored
Enemy: Human (+2)
Special Qualities:
Darkvision 120', Trapfinding,
Evasion, Trap sense, Uncanny dodge
Saves:
Reflex:
+13 Fortitude: +17 Will:
+10
Abilities:
Str:
14 Dex: 20 Con: 15 Int:
16 Wis: 16 Chr: 13
Skills:
Appraise +3, Balance
+10, Bluff +8, Climb +15, Concentration
+2, Decipher Script +5, Diplomacy +5,
Disable Device +5, Disguise +5, Escape
Artist +5, Forgery +3, Gather Information
+8, Handle Animal +8, Heal +3, Hide +15,
Intimidate +18, Jump +10, Listen +12,
Move Silently +15, Open Lock +10, Ride
+12, Search +10, Sense Motive +14, Sleight
of Hand +8, Speak Language +4, Spellcraft
+0, Spot +17, Survival +14, Swim +8, Tumble
+12, Use Magic Device +3, Use Rope +5
Feats:
Two-Weapon Fighting,
Improved Two-Weapon Fighting, Two-Weapon
Defense, Greater Two-Weapon Fighting,
Combat Expertise, Power Attack, Dodge,
Blindfight, Track, Improved Initiative,
Weapon Focus: Longsword, Weapon Specialization:
Longsword, Iron Will, Improved Critical:
Dagger, Improved Critical: Longsword,
Weapon Focus: Dagger, Weapon Specialization:
Dagger
Character
Sheet PDF
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