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Governor, Lady Averrine

Physical Description

Species/Race: Human
Sex: Feale
Apparent Age: Ancient Adult
Actual Age: 130ish
Maximum Age: Not much longer
Height: 5' 2"
Weight: 95 lbs
Hair: Sparse white
Eyes: Blue
Skin: Pale Caucasian
Scars/Tattoos/Identifying Marks:
Appearance: Bent and wizened, cronelike, with a gnarled cane. Seated in a wheeled hoverchair
Clothing: Loose robes
Mannerisms: -
Recognition Handle: -
Allergies: -
Health/Injuries/Illness: Old age... arthritis, encroaching altzheimers in early stages, fragile bones and health

Personal Information

Aliases Used: -

IQ: High

Homeworld/Homeland: Purgatory

Social Class/Status: UUC

Profession/Duties: Governor, head of House Averrine

Mythos/Religion: The Force

Homeland Terrain: Watery, swampy

Liege/Patron/Mentor: None

Clan: House Averrine

Reputation: Tyrant

Heritage: Aristocracy

Honor: Not overly

Coat of Arms/Colors:

Military History:

Rank: -
Status: -
Army: -
Branch: -

Family:

Marital Status: Widowed
Spouse’s Name: Danvin and Horme
Children: Many
Grandparents: Deceased
Mother: Deceased
Father: Deceased
Siblings: Deceased
Half-Siblings: Deceased
Birth Rank: 2 of 4
Uncles and Aunts: Deceased
Cousins: Deceased
Nieces/Nephews: Yes
Friends: No
Enemies (and why): Lord Colin Harfax, the Sith

Psychological Description

Concept/Template Type: Iron Lady, Tyrant (Queen Victoria?)

Alignment/Light/Dark: Corrupted Light

Superstitions: -

Traits: Controlling, domineering, the mother-in-law from hell

Nature: Architect

Demeanour: Tyrant

Fears: Death

Personality/Temperament:

Likes: Not much anymore.

Dislikes: Colin Harfax, the Emperor

Pet Peeves: Colin's existence

Motivation/Objectives/Goals in Life: To stay alive and withhold Purgatory from Colin as long as possible.

Quote: -

Favorite Color: Light blue

Hobbies: -

Pasttimes: Meditation

Favorite Drink: Hot chocolate

Favorite Food: Sweet cakes


Special Abilities

Weapon Proficiencies: The Force

Non-Weapon Proficiencies/Skills: Government, bureaucracy

Innate Abilities: Knack for languages

Languages: Several

Secondary Skills: -

Spells: -

Possessions

Residences: Apartments in Fortress

Vessels/Ships: -

Wealth/Money/Coins: Wealthy, but much of it is tied up in the House

Armor: Yes

Basic Equipment: Hoverchair equipped with life support technology and monitors.

Special Gear/Magical Items: -

Valuables/Treasure: -

Books: -

Henchmen:

Animal Companions: -


Background/Personal History

Prelude

Birth: -

Death: -

Notable Achievements:

Education: -

Forces of the Empire Game History

Averrine was born the second daughter of four and strong in the Force, the great grand-daughter of the original settlers. She learned to use the Force for good from one of the colonists who had been a Jedi Companion, one of those without the Force who acted as bodyguard and aide to those who were. His Jedi had been slain in a battle and after recovering from his wounds the Companion decided to settle down and retire.

Under his tutelage Averrine was a strong asset to the House being able to see events before they happened. Unfortunately her eldest sister fell ill and without sophisticated medical technology she died. Averrine took over studying to become the future Averrine Lady calmly. In time her parents stepped aside and she ascended to the title in her twenties.

Never one to travel she stayed in the Averrine fortress and environs and was a constant sight there. Her edge gave them a larger number of victories in raids and skirmishes and the House prospered. She took a husband and produced offspring but was not greatly attached to any of them and allowed them no roles in the governing process.

Her children grew up thoroughly under her thumb and when her first husband died in a skirmish she married again and he too died, eaten by a swamp monster. Apparently two was enough, she didn't marry again but instead arranged her children's marriages and lives as well as her sisters and their children... Those who showed some Force talent she trained.

Averrine began outliving everyone around her and by the time the Old Republic scouts refound Purgatory was she quite elderly. The Jedi sent representatives who visited her and departed without taking any of her line. The Clone Wars were just beginning soon after and the small planet was of no great importance.

All seven Houses signed trade treaties with the Republic and Purgatory became in essence a vassal world. In a few more years the Empire took over Purgatory's education system, built a spaceport in a neutral area which came to be known as Freeport, and placed a garrison there as well.

Averrine's visions of the Purge, danger and conflict led to her lying low and avoiding the conflict. She and her people withdrew from the galaxy. But it wasn't quite that easy...

House Harfax, the largest, turned on number 2 House Iracan. Iracan was destroyed and House Averrine became the second strongest House and next target. House Averrine and House Harfax together destroyed House Danthos, incorporating the former Danthos and Iracan territories and survivors into their own Houses.

The rebel enclave in the offworlder ouptpost and a group unhappy with the offworlder presence used the turmoil to launch assaults on Imperial targets. The spaceport was destroyed by the rebels and those offworlders not evacuated were killed or fled.

House Averrine began building a new spaceport at Fortress, the new Averrine capital, and came under heavy attack by the isolationists for doing so. Both sides, isolationists and the coalition of Houses, began buying advanced weaponry [something the Empire strictly controlled on Purgatory] from black marketers and went to war with each other. To buy the weapons they needed the isolationists turned to theft and extortion on a massive scale. Never safe at the best of times, Purgatory was declared off limits to travelers as an unsafe planet for years.

A diplomatic mission to Purgatory (led by Anrit ar Lincaet and Duchess Kather Organa) was sent to quell the civil war going on. The diplomats were kidnapped en route to Fortress and within a few days contacted Averrine with a peace proposal backed up by star destroyers in orbit. Averrine signed it and became the planetary Governor. Lord Harfax was named Lt. Governor.

Later on Averrine revised her interpretation of the great danger visions. Not the galactic war or the Purge, no, it was the birth of Lord Colin Harfax. A bright and charming boy Averrine could not bully or coerce. The danger was from within not without. He was in fact the first true opposition in three generations to her rule and she didn't appreciate that. As he grew she began to see his hand in her affairs, meddling and interfering and corrupting her rule.

Forced to work with him to ensure the survival of House Averrine she saw up close the man others admired and followed, and she decided he had to go. The assassins failed and Colin disappeared from her grasp.

The diplomats were released as the negotiations ended. Averrine swallowed her bile for awhile but was positively livid when chief diplomat Duchess Kather Organa-State accepted Colin's marriage proposal.

As Averrine was far too elderly to leave Purgatory and also a Jedi in hiding Colin became Purgatory's roving ambassador to the Imperial court and Moffs. As Averrine well knew, when she died Colin would become Governor and time was on his side. Stewing for years locked away in her Fortress Averrine corrupted herself with hatred of her shining adversary.

Purgatory has been at peace for several years now and technology is becoming more available, particularly in defenses against the ocean going monsters Purgatory sports. The meat from these beasts has become a delicacy on some worlds. While it is still dangerous to hunt them the risk is now worthwhile.

Lady Averrine is still alive but has not been seen in almost a year. Her mind has begun to wander and her energy is focussed on maintaining her mentality as much as she can.


World Notes:


-- Character played in the Star Wars roleplay group, Cantina Roleplayers Guild .

FoE (Forces of the Empire) is a Star Wars role-playing group set in the ROTJ era more or less. The Emperor survived the Death Star II as did Vader who lapsed back to the Dark Side. The Alliance now controls a swathe of territory and the galactic civil war continues.

The club was begun way way back before the pre-quels and the two Sith rule but otherwise has incorporated much of these additional movies.

Purgatory was created by Perry Dyer for a Star Wars tabletop game. Shortly thereafter when Cathy Mosley and I imported it into FoE I used it for some roleplays, most notably the diplomats excursion, and have been developing it's evolution in FoE since.

Purgatory, Imperial (Original planetary bio)

System Description:


Sun: Hachuris
Sun type: Yellow, G3
Position: fourth of five
Moons: three
Astronomical anomalies: none

Places of Interest:


1 Freeport
2 Fortress
3 Outlands
4 Faraway
5 Landsend
6 Eastern
7 Hydro City) Freedom
8 (Arctic City) Independence
9
10 [ruined cities]

Planetary Description

Location: Outer Rim Territories

Sector: Axon

Climate: Tropical with no major temperature extremes between seasons

Tech Level: Nearing Galactic standard

Major Exports: Food, chemicals and pharmaceuticals [many of which are used by Imperial interrogation units] processed from chemical rich ocean kelp beds and creatures.

Major Imports: Metals and technology

Government: Purgatory is divided into five areas, each controlled by one of the five remaining autonomous Houses [Averrine, Harfax, Regina, Tyrphon, and Chaldis].

Religion: No established religion.

Loyalties: Imperial, but too busy with survival really to be political either way.

Population: C. 7 million

Nickname: Slimy mudhole

Planetary History:

Purgatory was founded two hundred years ago in one of the Old Republics last colonization spurts by people who found out too late that the planet was no ones idea of heaven. The mineral poor planet soon lost contact with the Republic as they struggled to survive against the native wildlife, and regressed to a largely non-mechanized culture.

Seven Houses formed and over the next two hundred years, engaged in constant territorial disputes against each other, and war against the unusually large and hungry fauna of Purgatory that dominates the oceans and so called land masses. Mostly reptiles and insects with a few amphibian species, the native life [which commonly grows in excess of several meters] kills several hundred persons a year. No imported life forms introduced into the ecosystem have yet survived.

Twenty years ago, Imperial scouts rediscovered Purgatory and quickly decided the planet was not worth the effort of bringing under Imperial domination. All seven Houses signed trade treaties with the Empire and Purgatory became in essence a vassal world. The Empire took over Purgatorys education system, built a spaceport in a neutral area which came to be known as Freeport, and placed a garrison there as well.

Technology became available once more and has slowly but surely been spreading among the population, however, wind-powered sailing vessels and swords are still in common usage alongside skimmers, vibroblades and blasters.

The first generation of children to graduate from the Imperial run school system is loyal to the Empire and often impatient with even the most progressive elders. Exposed to the lure of other worlds and Imperial propaganda, many have joined the Imperial Navy and gone on to serve the Empire far from Purgatory.

Some Houses actively encouraged their children to do so, and three years ago House Danthos, one of the larger Houses, had maneuvered its own people into command of a small Imperial fleet which they brought to Purgatory to aid House Danthos in a bid for total control of Purgatory.

Some old-timers, unhappy with the gradual loss of the old ways, founded two cities, Arctic City Independence and Hydro City Freedom, from which these isolationists began bombing outworlder installations and murdering offworlders, particularly the Imperial-sent diplomats attempting to negotiate a peace between Danthos and the other Houses.

House Iracan was destroyed and House Averrine, now the second strongest House, managed to get a message through the Danthos/lmperial blockade to the regional governor. Before the Empire could respond to this unauthorized use of personnel and equipment blockading Purgatory, an Alliance task Force appeared over the planet. The Danthos captain, realizing that if he engaged the Alliance he would then be forced to provide an explanation for his presence, recovered his troops and left. House Averrine and House Harfax together destroyed House Danthos, incorporating the former Danthos and lracan territories and survivors into their own Houses.

Alliance cells on Purgatory destroyed the Imperial garrison before evacuating the planet. The Isolationist terrorists destroyed the spaceport at Freeport, killing the remaining Imperials and offworlders who lived there, preferring to stay in civilization.

The Houses have continued to meet their production schedules, but with the loss of the spaceport, transport offworld to the Empire is almost at a stand still. Small independent freighters have helped, but often at exorbitant prices.

House Averrine has begun building a new spaceport at Fortress, the new Averrine capital, and has come under heavy attack by the isolationists for doing so. Both sides, isolationists and the coalition of Houses, have begun buying advanced weaponry [something the Empire strictly controlled on Purgatory] from black marketers and are at war with each other. To buy the weapons they need, the isolationists have turned to theft and extortion on a massive scale.

Never safe at the best of times, Purgatory is in the process of being declared off limits to travelers as an unsafe planet.

Update: A diplomatic mission to Purgatory (led by Anrit ar Lincaet and Duchess Kather Organa) led to an end to the civil war upon Purgatory. The diplomats were kidnapped by the leader of the outlaws, and held for a time allowing negotiations to take place. Purgatory was assigned a Governor, the elderly Lady Averrine, assisted by a Lt Governor, her long time (and much younger) House rival in a power sharing arrangement. A second landing area was completed and Purgatory reopened to galactic travel and shipping.

A more recent Imperial Intelligence file on Hachuris IV (Purgatory), Axon Sector, Eastern Rim

Description: Water world. Mineral poor. Five small land masses compromise 7% of the planets surface. The land masses are comprised of swamps.

Technology: After 15 years of Imperial aid, has risen to standard Imperial levels although in the backwater areas, more primitive technology is used as well.

Assets: Native flora and fauna produces a number of important chemicals used to make pharmaceuticals, including many used by the Empires interrogation units.

Fauna: Mostly reptiles and insects although there are a number of amphibian species as well. Purgatory is not a tamed world and the native life kills several hundred persons a year. No imported lifeforms introduced into the eco-system have yet survived.

Government: Feudal system under two ruling Clan Houses.

Population: c. 7 million

History and Information:

Settled 200 years ago by seven Clan Houses (Danthos, Iracan, Averrine, Harfax, Regina, Tyrphon, and Chaldis).

Each House controlled an area of the oceans of Purgatory. Extensive kelp farms and fishing vessels provide the food to support the population. Harvesting either of these is dangerous, however, due to the large predators residing in the oceans of Purgatory, and due to interclan rivalries and skirmishes.

Fifteen years ago the Empire remembered Purgatory* and created a neutral area on the largest island. They built a starport and the city of Freemarket using offworld workers, thus reopening Purgatory to the galaxy.

Purgatory had lost spaceflight capabilities and regressed to using projectile weapons and swords. Housing tended to be stone, and transportation was primarily aboard large sail vessels or by heavily armed caravan. Flight technology existed but was limited. Border skirmishes were common and from time to time small conflicts would break out over ownership disputes, but the hostile nature of Purgatory made warfare impossible with the then current technology.

The Empire made trade agreements with all of the houses and gave them advanced technology in return. The SAG Education division of COMPNOR established schools across Purgatory with impressive results. The younger generation considers the older generations too old fashioned, and many now serve the Empire in the military.

Malcontents unable to assimilate the new ways and new technologies founded the cities of Freedom and Independence in 83**. It is suspected that these persons are responsible for the murder of several diplomats that occurred in Freemarket in 92.

The most powerful House, Danthos, gained access to current Imperial military hardware and using connections in the Imperial navy, launched an all out attack on House Averine in the summer of 92. The diplomats sent in to resolve the conflict made it worse until eventually Averine and Iracan (the two next most powerful Houses) destroyed Danthos.

The Alliance stepped in*** to protect the planet from the Imperial fleet Danthos had control of (the Captain of the Imperial fleet was named Danthos. He has since been executed) and in the process Alliance cells on Purgatory destroyed the Imperial garrison in Freemarket, wiping out the Imperial presence on the planet.

Further information on Purgatory is limited, but it is believed the Alliance retreated back after the Imperial presence was destroyed, and that the remaining Houses are at an armed peace.

Note: Samantha Connelly, the Emperors ward, was raised here [See file] as was Princess Raven Palpatine [See file]

Alliance Appendix to Imperial File on Purgatory

* At this time, Alliance sympathizers on Purgatory were recruited by Alliance personnel among the offworld technical crews. An unknown number of cells were created. The Alliance was unable to equip these cells and so they did little in the way of sabotage and tended towards espionage activities.

** Alliance Representatives made overtures to these two groups but the heads of Freedom and Independence wanted NO offworlder interference, Alliance or Imperial, and nothing came of it.

*** House Averrine smuggled a message out with a smuggler named Aretta Fariss. This message eventually reached the Alliance and a task force was assigned to protect Purgatory before it came totally under Imperial domination. Alliance cells had gained material and during the confusion of the civil war, managed to, with the help of the taskforce, destroy the Imperial garrison. The Alliance attempted to evacuate its personnel but the Imperial blockade destroyed several ships before it was lifted. Longtime Alliance Intel officers Jero and Amanda Connelly were killed in one such attempt to run the blockade, but had passed on to the Alliance nearly complete plans for the new Imperial Super Star Destroyers. The Alliance team located their young daughter, Samantha Connelly, and retrieved the two remaining disks from her.

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