Champion of the travelling mage

This is a series of battles for the one who is the Champion of a Mordheim league. Enjoy!


Our first day in the city of Mordheim was a dazzling success.  We first faced of against a warband of Witch Hunters.  I left all the Marksmen behind to pepper the dirty schmucks with bolts while the rest of the men tired to make it across the board down the right flank. The marksmen proved to be very effective as they killed two warhounds and took a witch hunter out of action. On the left flank a massive battle was insuring as a warrior priest leaped out to cast a spell at the entire band.  This spell would have had devastating effect but it backfired on him and he soon met with the business end of Percevil's sword.  At seeing this show of might, the witch hunters ran like cowards.  After the battle proved to be just as successful as several shards of Wyrdstone were found.

Opponent- some guy whose name I forgot, Witch hunters (Later I learned his name was Jim)

Scenario- breakthrough

Injuries- none

Advances- none

Winner- me

Wyrdstone and/or money found- four shards, three sold

Record- 1-0

The second trip into Morheim proved to be just as successful as the first.  A warband of the sisters of Sigmar shows up to play and I adopted the same strategy as the last battle with the marksmen.  The marksmen countined deadly fire into the sisters, taking out two, but in the end it came down to brutal hand to hand combat.  My two champions dueled to a standstill with their opponents while I personally slew my opponent.  Seeing that their losses where just two much, they ran like a real girl would do.  After the battle I managed to secure the services of an ogre by the name of Stupid

Opponent- Graham, Sisters of Sigmar

Scenario- Street fight

Injuries- Damian lost an arm and traded weapons with Percevil as he couldn't use his two handed weapon

Advances- Crossbow men, Longbow men, JoKer, Billy, Joefat, Percevil

Winner- me

Wyrdstone and/or money found- three shards, overturned cart, all sold

Record- 2-0

The Lynch Mob's third trip into the city of the damned proved to be the most successful yet.  We happened upon a band of daemons who would do nothing but hide in the ruins.  Needless to say we shot them to pieces as they tried to sally out from the find.  In the end it came down to the combat between Stupid the ogre and a demonic daemon loser.  Though the daemon brought Stupid down to one wound, he was felled in combat by a mighty swipe from Stupid's massive axe.

Opponent- Jeff, Possessed

Scenario- defend the find

Injuries- Joefat is recuperating from an arm wound and must miss the next battle.

Advances- Damian + 1 initiative, Percevil strongman skill, Stupid, =1 A

Winner- me

Wyrdstone and/or money found- six Wyrdstone, all sold

Record- 3-0

ARRRRGGGGG, now my warband knows the feeling of defeat.  As we were searching for the ruins for Wyrdstone, a number of my warband came up against the same vicious hoard of Witch Hunters they had vanquished just days before. Everyone was isolated and, though my marksmen and ogre faired well in their duties no one else could do anything but stand as a target for the Witch Hunter's crossbows.  My self and Damian never even made it to combat before my loyal subjects fled the area but not after they took several of the accursed heathens down with them (actually warhounds).

Opponent- the same guy I beat my first time out whose name I don't know, Witch Hunters

Scenario- surprise attack

Injuries- Billy, -1 toughness

Advances- none actually

Winner- the same guy whose name I don't know

Wyrdstone- 2 shards, all sold

Record- 3-1

Ah ha, my men needed to boost there moral after the excruciating defeat at the hands of those dirty witch hunters and what better way to do it then to ambush a weakling.  We managed to catch up with a Sisters of Sigmar warband wire they were defending a recently found stash of Wyrdstone.  My crossbow men served their normal duty of peppering the enemy but my longbow men failed to hit the broad side of their own arse.  Stupid and Damian proved to be the heroes of the battle as they each took out two of the accursed warband, Damian actually taking out their leader.  The day was ours and so two was four shards of Wyrdstone.

Opponent- Graham, Sisters of Sigmar

Scenario- defend the find

Injuries- both Billy and Pericval, both were re-incarnated at the morgue (I bought more but lost the advances)

Advances- one longbow man,(Edwardo) the lad's got talent

Winner- me

Wyrdstone- three pieces, all sold

Record- 4-1

Ack, what's this, my own little brother has shown up to challenge my completely obvious authority over him, and his middinheimian self.  He made an attempt to break through the lines of my territory, unfortunately for him my marksmen where had their guard up and shot down a number of his troops before he could commence the slaughter of hand to hand combat.  Ha Ha Ha, lets see if he ever challenges my authority again.

Opponent- my little brother Chris, and his Middinhiemers

Scenario- breakthrough Injuries- none

Advances- none

Winner- me

Wyrdstone- four pieces, three sold

Record- 5-1

Count up another easy victory for the Knights of the Eternal Lynch mob.  We laid ambush for a warband at the entrance the city of the damned.  Low and behold a band of the chattering skaven showed up before we could ambush our intended targets.  Seeing this as a chance to get in good with some of the higher ups, We ambushed them without a moment's notice.  Three were slain in the first turn of shooting and all the rest were scattered throughout the ruins.  I never saw any of their leaders and the rest ran before we could make it to combat.  This has been something that has happened very much as of recent.  Perhaps my band of warriors is becoming stronger than I thought.

Opponent- some newby who played skaven, I felt rather bad after wiping the board with him.

Scenario- ambush (sucks ass to be the defender in this)

Injuries- none

Advances- a whole lot mostly skills for everyone, though my youngblood Joefat now has three wounds

Winner- me

Wyrdstone- three pieces, all sold

Record- 6-1

The day ended on a good note for the Lynch mob.  It was the third time us Rieklanders had met up with those dirty Sigmarite Sisters.  This time the Sisters seemed to wise up to our typical tactic of shoot first shoot later shoot some more beat them down with a stick, then ask questions to a bunch of bloody corpses.  They hit like Elven handmaidens and refused to come out of hiding from their pansy ruins.  We marched up the left flank to try and surprise them from behind.  From out of no where three of the whack whores came running at us from behind.  Were it not for the expert marksmen my archers are, they may have actually been a threat.  Seeing there forces fall before the deadly fire of my marksmen's well aimed shots, they ran from the battle for the third time in three weeks.  Though I admit I do enjoy this string of easy victories, I am beginning to think that my men are becoming a bit too lax in their jobs.  Should we ever meet a serious threat in the ruins, we will have to be more careful.

Opponent- Graham, Sisters of Sigmar

Scenario- skirmish Injuries- none

Advances- more skills such as pistolier.

Winner- me

Wyrdstone- four pieces all sold, also some prisoners allowed me to pick up two more crossbowmen to the Knights of the Lynch Mob

Record- 7-1

Perhaps my men are a bit more adept to fighting then I thought.  We were walking down a street when suddenly a demonic warband appeared on the other side of us.  We walked they walked, they rounded a corner and we shot at them.  One of their demons kept teliporting around the street until a hail of crossbow bolts showed him who was in charge of Morheim.  My crossbowmen then felled three more of their warriors and they ran back down the street the way they came.  I must admit, I'm rather proud of the way my men held up in the face of such hard opposition

Opponent- Jeff, Possessed

Scenario- Street fight

Injuries- none

Advances- more skills, though I know have a T4 W3 young blood

Winner- me

Wyrdstone- four pieces all sold, overturned cart

Record- 8-1

AH HA, nothing like a good battle with the stunties to get the blood pumping. Actually, these were the first dwarfs I have seen in the city of the damned. Surprising as they are such good miners and treasure hunters.  Anyway they just showed up right in front of us asking for a fight.  Obviously, they were new in town as they had never heard of the might Lynch Mob in all its glory. In all reality though, I must tip my hats to them as they managed to make good use of the cover provided and did not run and flee after a couple bolts headed their way.  It came down to hand to hand combat for the first time in a while.  But in the end I felled their noble and they ran away with their heads between their legs.

Opponent- a guy who played dwarfs, but he was cool and he owned a goat

Scenario- skirmish

Injuries- none

Advances- several characteristics including Stupid's getting +1 WS

Winner- me

Wyrdstone- 5 shards, all sold

Record- 9-1

Oh my, what a battle it was!  Those same Witch Hunter who had been pestering us for so long have fled the field of combat like lowly goblins.  We were walking along in the ruins minding our own business when suddenly, a band of Witch Hunters attacked us from the left flank.  We all hid while our crossbowmen took up residence in the buildings to cover our arses.  They managed to take a couple of them down while Stupid and I prepared a cunning ambush for them.  But the ambush was yet to be.  Much to my own surprise, Edwardo, Percival, and Joefat showed up right behind them and massacred a flagellant and a witch hunter and finally a zealot.  This crippled their whole left flank and left a huge gap to roll through.  Seeing this, Stupid charged out of the ambush causing fear to those whom saw him.  I followed him, seeing it was our best chance to make it out alive.  Seeing their fellow members cut down by mere Reiklanders, the rest of the Witch Hunters ran like the dirty elves they wanna be.

Opponent- that same guy who plays Witch Hunters, but I kicked his ass, even in the ambush scenario

Scenario- ambush, I was the defender and I won, hell ya

Injuries- one, but a full recovery

Advances- my guys continue to increase their kick ass nature

Winner- me

Wyrdstone- four pieces, all sold, Fletcher

Record- 10-1

Oh my, back stabbed my own littlest of little brothers.  Good thing I kicked his Marianburg ass. He showed up in the street thinking he could take me, Lord of the city of the damned.  Well in all actuality he got his white ass kicked, I wiped the street with him.  He tried to use my own tactic against me, sitting back and shooting his weakling crossbows.  He succeeded in taking Joefat down to a single wound.  But in the end it didn't matter as my forces charged in and beat them all to a bloody pulp.  As a side note his champion came up dead, so sucks to be him.    

Opponent- my other little brother, Robert, Marianburg

Scenario- Street Fight

Injuries- none

Advances- the same old stuff, nothing huge

Winner- Me of course

Wyrdstone- five pieces all sold

Record- 11-1 (I'm kicking ass and then kicking more ass, who gives a fuck about names)

AH HA, ambushed by my own kin.  My own little brother from Middenhiem ambushed me today with a band of his friends witch hunters.  My men were all around a newly discovered vein of wyrdstone when they attacked out of the blue.  My Marksmen where soon at the ready and with their sturdy shots, we finished of my brother's band of misfits.  The witch hunters where a completely different story.  They began by rushing me with a pack of war dogs and a flagellant.  Myself and my three Champions, plus Stupid the ogre and the young bloods.  All rushed out and beat them to a bloody stick with sharp metal objects.  Both warbands ran like cowardly bums.

Opponent- Chris, Middenheimers, Dan Looke, Witch Hunters

Scenario- defend the find verse two people

Injuries- a longbowmen died, but I bought him right back

Advances- skills and increases, biggest one is Stupid's getting a weapon skill of four.

Winner- Um, me, I kicked ass

Wyrdstone- six pieces and a iron smith, all sold

Record- 12-1

So, the rat things finally show their true spirit.  We were walking back from a most unsuccessful day in the city of the damned when the black basterds showed their faces.  They intended to ambush us but we saw them skulking in the ruins before they even saw us.  Slowly but surly we crept into the ruins, shooting them down as we go.  Suddenly two of them rushed my Champion Percival.  With a mighty sweep of his sword, he slew them both in hand to hand combat.  They both turned out to be the leaders and they ran like rats would normally.

Opponent- Frank and his dirty Skaven

Scenario- Chance Encounter

Injuries- none, I gave him a stout ass kicking

Advances- too many to name

Winner- Like there was any other choice, me

Wyrdstone- a whopping seven pieces

Record- 13-1

I HAVE BEEN NAMED THE MORDHEIM LEAGUE CHAMPION OF TRAVELING MAGE


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