Sisters of Sigmar Tactics


 

Sisters of Sigmar:

War band: Starting a war band for sisters of Sigmar can be a very hard task they are good in combat alone and in addition you can give them magic hammers which give them +2 vs. all evil things and +1 strength to all normal things so you are tempted to give all you sisters one of these lovely hammers BUT they also cost 15! gold making them a hefty present and they are good as a elite war band but they make a even more hefty mass war band when made to be elite and in the following article I will talk about weaponry and such

On Weapons:

Hammers: god bless these things they stun you opponents and let you finish them off with a novice or and little man laying around. these should be the most used weapon of you war band.

Holy Hammers: good weapons hefty price... these are good to distribute among you hero's who will not die on a 1, or a 2 but on henchmen it starts pissing you off when you have to pay 42 gold for a man with 1 h hammer and one sling (not counting the free dagger) I personally put 1 one each one of my hero's to give them some punch vs. undead and them cheap ass possessed with there damn trips to the dark lord this also gives you the advantage over regular humans with a +1 to strength to wound regular human this gives you hero’s a good advantage and makes them a good fight for possessed scumbags

Slings: DAMN STRAIGHT I defeated a dwarf player with out loosing one sister because I got in a building and biblicy stoned his dwarves (using the special critic charts) so always get slings and don't under estimate the 9inch fire special rule it helps in street fights.

On Bad dudes:

Reiklanders: OHH GOOD GOD DIVE FOR COVER!!!! I find playing agenst these dirty human bastards really hard if you play the duck for cover or the run at them and bludgeon them to death (but I have tried and failed) but  the Reiklanders play in our league was also the top of the old league so he is good but eather get cover or run at him them combined takes to long and he will get to many shots off  if he has a good war band.

Middenheim: ohh god these are some of the only people you can out range if you kill there archers fast then it can be fun you can charge in for a good fight or snipe and don't let them charge both are fun and can be annoying.

Marienburg: nothing special just a few more to mop up and they are harder to wrought if they got a lot of people.

Possessed: MWAHAHAHAH burn the devil worshipers these guy can be a lot of fun just whip out the slings and bottles of holy water and take out there magister and there possessed and mutants (and any one who has got the gift of the dark lord they can kick ass) and then mop them up if you use a lot of holy water this will piss there ass off.  (and be sure to kill darksouls with flails)

Witch hunters: damn these guys can be hard I have not barly ever beat them so cant give much advice if any one dose e mail me hehehe...

Undead: THIS is where the green blood is spilled first of you need to gang rape the vampire with everyone except the auger then clean them up also kill the necromancer fast... this is also where holy water and hammers come into play hehehehe...

Skaven: ohh these guys are tuff lots of men and lots off attacks and watch out for advanced adepts they are hard to fight off with like up to 100000 attacks the pose a threat and can kill most a good hero just make sure not to try and gang rape someone or you will leave people in the prime to attack and DON'T let them gang rape you it hurts bad and don't let giant rats fool you!

Dwarves: head for the hills is all i have to say you will be a brave girl to get them in close combat with all the troll slayers and shit watch out for thunders they will hurt if they get in a good spot. (have not played them much but have seen them played)

Other random tips to say well always get helms for your matiarch (can not spell right now and no book on  me) and don't neglect holy tomes and healing hands heheheh good spell.

All submitted by Graham Judd


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