| Path | Description |
| Warrior | Protector of the clan, the fearless face in battle, strong and gifted in powers of destruction, deception, etc. |
| Healer | One who is gifted to heal the wounded or sick |
| Seer | One gifted in Allya's visions of past, present, and future. |
| Storyteller | One knowledgable in the lore of the clan's ancestory to pass on this knowledge to others within the clan. |
| Alchemist | One gifted in understanding modern knowledge and adapting it to earlier magics. |
| Levels | Description |
| Student/Initiate | One who is just learning the ways, laws, and casting of spells within the clan. (usually children) |
| Apprentice | One who has completed the rudimentary spells and is working on more advanced spells to achieve expertise in their chosen path. |
| Witch/Nightsister | This is the final level of achievement a Dathomirian woman can reach. It is when their spell casting for their path has been accomplished and they remember all of the spells by memory with no need of reminders on how to cast them. |