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Project Ghost Client Demo (Old Graphics Preview)

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Eventually, the user-interface when performing actions on items/NPC's should look something like this:

Game User Interface

The blue stick figure is the PC, the stick figure in brown is an NPC which the PC can perform actions on. All actions are displayed in the pop-up menu in the middle of the line between the two figures. Feed is self-explanatory (for Vampires at least) while HIT/SHOOT mean brawl/melee and ranged attacks respectively. Activating a Discipline is a matter of choosing the desired Discipline from the option above CANCEL, e.g. DOMINATE. Currently the TALK option isn't displayed because the two characters are already enemies (well, not really, I just forgot to put the TALK option in there... oops!)