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toyo ito:

We need computers that are able to function beyond a single pre-installed program, which imposes control. Fortunately, the development of such computers that can make situational judgments, and furthermore can reason and make associations, is progressing. Such programs are modified through fluent mathematical functions according to the input conditions. We believe that these fluid programs can be used as a mechanism to draw out the relative phenomena in our environment. It is certain that our future design work will involve us in many fields. How will architectural space be formed at a time when the rapid creation of a media digital network through computer technology is changing both our physical senses and ways of communication? How are we to write the conventional programs for library, gallery, and information center to deal with the super- fluidity of the media? These will be our two themes.

In the latter half of the eighties we utilized a number of metaphors in order to attempt to expand the image of architecture in the information city. However, only by a very literal translation of the metaphors were we able to realize our ideas as architecture. This is because computer technology, which we used, is concerned with "concept", not with "form". In the nineties we based our architecture on homogeneous and relative patterns such as bar codes and layers. This was an attempt to address the "phenomena" that exist in these patterns. But, in order to address the problem of "phenomena", we are required to confront the realities of the organizations and systems of our society. Thus, the focus of our interest sifted to seeing to what extend we could dissolve, or mutate the "conventional" computer technology we used, to accommodate our requirements.


http://www.smt.city.sendai.jp/en/beginning.html