MD3_Setanim($name,anim)

Used to set what anim you want blitz to use with the md3.

Example:

MD3_Setanim(Doom,TORSO_GESTURE)

Name:

Animation Number:

Description:

BOTH_DEATH1

0

The First twirling death animation

BOTH_DEAD1

1

Dead 1

BOTH_DEATH2

2

 The second twirling death animation

BOTH_DEAD2

3

Dead 2

BOTH_DEATH3

4

 The back Flip death animation

BOTH_DEAD3

5

Dead 3

TORSO_GESTURE

6

The torso's gesturing animation

TORSO_ATTACK

7

The torso's attack1 animation

TORSO_ATTACK2

8

The torso's attack2 animation

TORSO_DROP

9

The torso's weapon drop animation

TORSO_RAISE

10

The torso's weapon pickup animation

TORSO_STAND

11

The torso's idle stand animation

TORSO_STAND2

12

The torso's idle stand2 animation

LEGS_WALKCR

13

The legs's crouching walk animation

LEGS_WALK

14

The legs's walk animation

LEGS_RUN

15

The legs's run animation

LEGS_BACK

16

The legs's running backwards animation

LEGS_SWIM

17

The legs's swimming animation

LEGS_JUMP

18

The legs's jumping animation

LEGS_LAND

19

The legs's landing animation

LEGS_JUMPB

20

The legs's jumping back animation

LEGS_LANDB

21

The legs's landing back animation

LEGS_IDLE

22

The legs's idle stand animation

LEGS_IDLECR

23

The legs's idle crouching animation

LEGS_TURN

24

The legs's turn animation


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