MD3_UpdateAnim(name)

Used to tell blitz that you want to update the anim of a specified md3.

Example:

MD3_UpdateAnim(Doom)

MD3_QUpdateAnim(name)

Used to tell blitz that you want to update the anim of a specified md3.
but only 2 frames per key frame interpolation. faster but jolts around.

Example:

MD3_QUpdateAnim(Doom)

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