MD3_UpdateAnim(name)
Used to tell blitz that you want to update the anim of a specified md3.
Example:
MD3_UpdateAnim(Doom)
MD3_QUpdateAnim(name)
Used to tell blitz that you want to update the anim of a specified md3.
but only 2 frames per key frame interpolation. faster but jolts around.
Example:
MD3_QUpdateAnim(Doom)
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