Earth
Trainers |
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Trainer Name | Teaches | Time Takes To Learn |
Master Roshii |
Kame Hame Ha: It is when the attacker charges up it's ki behind it's back, both wrist's of his hands connected, and the hand cupped to contain the ki. It's then brought forward pointed towards the desired opponent. This attack was created by Muten Roshi.
Chou Kame Hame Ha (Ultimate): After-Image: Bukujutsu: |
4 days 2 days (For Bukujutsu) |
Tien |
Taiyoken: Also known as Solar Flare. A technique when the attacker put his fingers on it's cheek's, palm facing out and shouting "Taiyoken". When this is done, everything around him light's up VERY brightly, causing the attacker's opponent to become blind for a short amount of time. Multi-Form: Allows you to split into three different forms of yourself, each person has the same power level as you. |
3 days |
Yamucha |
Suppress: Allows you to hide your power level. Zanzoken: |
2 days |
Kuririn |
Sense: This allows you to Sense someone's Chi (Ki), from anywhere on the planet you are on. Kienzan: |
2 days |
Vegeta |
Final Flash: This is done when a person fans out their fingers and extends their arms out to the side, their arms aligned with their shoulders. They then charge Ki into their palms, and afterwards, when they are ready to fire, they lock their wrists together and fire a huge blue white centered beam at the opponent.
Big Bang Attack:
Ultimate Attack: |
4 days |
Videl |
Ki Blast: A basic Ki Blast, shot from the palms. |
2 days |
Dr. Gero |
Absorb: If you are an Android (Model A), you can absorb Ki through the orbs of your hands with this. If you are a Bio-Androd, you can absorb Ki through your tail. If you are a Majin, you can absorb someone with your very own skin, like dough. |
2 days |
Gotenks |
Galick-Ho: Basically just a Kame hame ha; when fired both of the attacker's palms are faced forward. Super Ghost Kamikaze Attack: Renzoku Shine Shine Missle: Renzoku Shine Shine Missle: |
Item Shop |
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Item name | What it does | Cost |
Senzu Bean | When eaten, it heals you 100%. | 1,000 Zenni |
Level 1 Rejuvenation Tank | This will heal you in three days. | 2,500 Zenni |
Flying Nimbus | With this cloud you can fly even faster than normally, by sitting on it. (Only people with a Pure Of Heart, or a Lawful Good alignment can sit up on it.) | 10,000 Zenni |
Capsule Corp Ship, Level 1 | Includes three rooms, the gravitron room, the kitchen, (downstairs), and the bedroom next to the kitchen. This gravitron goes up to 100x Earths gravity | 50,000 Zenni |
Capsule Corp Ship, Level 2 | Includes three rooms, the gravitron room, the kitchen, (downstairs), and the bedroom next to the kitchen. This gravitron goes up to 200x Earths gravity | 100,000 Zenni |
Capsule Corp Ship, Level 3 | Includes three rooms, the gravitron room, the kitchen, (downstairs), and the bedroom next to the kitchen. This gravitron goes up to 400x Earths gravity | 200,000 Zenni |
Capsule Corp Ship, Level 4 | Includes three rooms, the gravitron room, the kitchen, (downstairs), and the bedroom next to the kitchen. This gravitron goes up to 800x Earths gravity | 400,000 Zenni |
Capsule Cycle | It's a beefed up motor cycle, and it carries two people. | 15,000 Zenni |
Capsule Car | It's a beefed up car, and carries four people. | 20,000 Zenni |
Capsule 06 | It's a plane, and it carries one person. | 40,000 Zenni |
Weighted Gi |
Weight: 130 lbs Training Up: 10 It's a weighted Gi. |
1,200 Zenni |
Capsule House | This dome house is great for traveling, one bathroom, two bedrooms, a kitchen and a living room. | 12,000 Zenni |
Real House | This house has four bedrooms, a kitchen, a living room, a huge basement, two bathrooms and a dining room. | 24,000 Zenni |
Apartment Room | This apartment room has one bathroom, a kitchen, a bedroom, and a living room. | 1,500 Zenni |
Time Chamber Key | This is the key to the Hyperbolic Time Chamber, with it you can train in the Time Chamber. | 200,000 Zenni |
Dragon Radar | Find the Dragonballs on your planet. | 20,000 Zenni |
North Galaxy Map | Shows you where every planet in the North Galaxy is. | 5,000 Zenni |
Wrist Weights |
Weight: 50 lbs Training Up: 1 |
1,000 Zenni |
Ankle Weights |
Weight: 50 lbs Training Up: 1 |
1,000 Zenni |
Weighted Pants |
Weight: 200 lbs Training Up: 11 |
5,000 Zenni |
Weighted Cape |
Weight: 500 lbs Training Up: 20 |
12,000 Zenni |
Katana | A sharp Ninja, Samurai sword. | 1,000 Zenni |
Kurutowa Herb | Used on a list limb, it's fluids runs through the users blood stream. This causes the lost lomb to regenerate. | 5,000 Zenni |
Capsule Case | Allows you to carry up to 5 capsules purchased from the Capsule Corp shop. | 10,000 Zenni |
Living Herb | Used for the restoration tomb. (It's required, for the ritual.) | 5,000 Zenni |
Restoration Tomb | Taking the dead body or the ashes of a fallen one, you can put it in here, and bury it under ground, after twenty four hours, it will be above ground, and when you say "arise [enter persons name here]" the tomb will crack open, and that person will be alive again. (Thy become soul less if that soul has been reincarnated, and when you revive them, you have total control over them, or you can just give them free will.) [The Living Herb is required for this ritual] | 10,000 Zenni |
Power Pole | This is a pole that has the ability to grow in size. It can be used to attack. | 1,000 Zenni |
1 Ton Turtle Shell |
This adds to your training. Training: 100 |
50,000 Zenni |
2 Ton Turtle Shell |
This adds to your training. Training: 200 |
100,000 Zenni |
Popo's Carpet | This allows you travel the world. It's like Nimbus. | 15,000 Zenni |
Senzu Bean Plant | A senzu plant in a small pot. You can take it anywhere. Every 2 days,1 Senzu bean grow from it. | 20,000 Zenni |
Capsule Corp Time Machine | With this you can take a trip back in your time machine to change things that happened in the past. | 200,000 Zenni |
Human Henchman | PL: 500, DEX: 200, STM: 250. You can use henchmen to protect your character. | 10,000 Zenni |
Dragon | The stats of this creature when you buy it is determined by you, it's stats are 3/4 of yours. | 50,000 Zenni |
Tiger | The stats of this creature when you buy it is determined by you, it's stats are 1/2 of of yours. | 30,000 Zenni |
Wolf | The stats of this creature when you buy it is determined by you, it's stats are 1/2 of of yours. | 30,000 Zenni |
Saber Tooth Tiger | The stats of this creature when you buy it is determined by you, it's stats are 1/2 of of yours. | 30,000 Zenni |
Gorilla | The stats of this creature when you buy it is determined by you, it's stats are 3/4 of of yours. | 50,000 Zenni |
Ninja Scrolls |
RIN doubles strength for 3 battles. Either in order or just now and then. Price: 10,000 Zenni HEI masks your presence using psychic power, giving you two extra dodges. Price: 15,000 Zenni TOH allows you to turn your body into a liquid form. Price: 15,000 Zenni SHA allows you to heal yourself or others, takes ten minutes of IRL time to heal someone completely. You cannot regenerate limbs or anything. Price: 20,000 Zenni KAI gives complete control over one's body, so you can endure extreme heat or cold. Adds 5 to your max gravity. Price: 15,000 Zenni JIN increases telepathic powers, allowing you to read someone's mind, giving you an extra dodge. Price: 10,000 Zenni RETSU increases telekinetic powers, allowing you to freeze someone with just a shout or touch. Price: 10,000 Zenni ZAI doubles speed for 3 battles. Price: 10,000 Zenni ZEN brings enlightenment and understanding, doubling all your stats for 2 battles. Price: 20,000 Zenni. (You must possess a Ninja Scroll for one day each to learn the secret Hand Symbol in order to use the scroll's ability. All scroll powers are infinite unless stated otherwise.) |
50,000 Zenni |
Training Rooms |
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Room Name | What It Does | Time Takes |
Battle Room | Nothing really, this is where you go to train normally, and RP normally. Saga's and Tournaments take place here as well. | --- |
Afterlife Training | This is where you train when you are dead. When you train here your power level goes up 500, your dexterity goes up 100, and your total stamina goes up 250 every ten minutes. | --- |
Hyperbolic Time Chamber | You need a Chamber Key to get into this. The gravity here is 10.0, but the atmosphere also helps your training. When you train your power level goes up 5,000, your dexterity goes up 1,000, and your total stamina goes up 2,500 every minute. | The chamber Key lasts twenty four hours, then you get kicked out of the Chamber, and the Key disappears. |