TakeDown Version 0.3ish

TakeDown is a 2D game of action and strategy, taking elements from traditional arcade style games and modern, story driven strategy games. You take on the role of a 'Peacekeeper', the most elite soldier the world has ever seen. You are the first and final fighting force to protect the fabric of society from those that seek to destroy it.

Please read all of this document before attempting to run TakeDown.

 

Manual Installation

The .zip file that Takedown is distrubted should put the resource files in the correct subdirectories. However, these files must be manually put in their destinations:

If you already have a newer version of either of these files, do not overwrite the newer version.

The other files should be in the following directories:

 

 

Interface

Double-click the file TakeDown.exe. This will bring you to the main menu with the following options:

New Game - Begin a new game of Takedown at the start of any episode.

Continue - Continue the game that you are currently playing or have just loaded.

Load/Save - Save your current game so that you can continue it later OR load a game you have previously saved.

Help - Gameplay and control instructions .

Options - Not currently implimented

Exit Game - Exits the game.

 

Playing

For gameplay and control instructions, click the Help button in the main menu.

When you are killed or you choose to exit during a mission, you will return to the main menu. Clicking Continue will return you to the last level that you were playing.

You can only continue a game from the start of a level. When you load a saved game, you will return to the start of the level that the game was saved on.

 

Troubleshooting

If you experience problems running Takedown, try the following steps:

Version History

key:

Major feature.
New feature.
Internal change. You probably won't notice.
Bug fix. I just wanted to use the crossed-out text.

Version 0.3

 

Version 0.2

 

Credits

I would like to that all writers of tutorials; it's people like them that make programming easier for those of us who can't program. However, this project was made entirely by me: I have only myself to blame.

 

I hope you've enjoyed reading this document as much as I enjoyed writing it. Now the fun's over, it's time to try out the actual game... and it just wouldn't be right without a hidden sentence at the end, would it?