Healing Potion - heal 50% of max hp on one person
Healing Breeze - heal 50% of max hp on all
Healing Fog - max heal on one person
Healing Rain - max heal on all
Sun Rhapsody - full mp on one
Moon Serenade - full mp for all
Spirit Potion - 100 SP for one
Angel's Prayer - brings back alive with 50% hp to one
Body Purifier - recovers from various body effects: Poison, Paralyze, Mute
Mind Purifier - recovers from various mind effects: Charmed, Confused, Fear, Despirited
Depetrifier - heal from stone
Burn Out - multihit single fire
Twister Glaive - multihit single wind
Dark Mist - multihit single dark
Trans Light - multihit single light
Spark Net - multihit single thunder
Spear Frost - multihit single water
Explosive Stone - hits all eart
Gushing Magma - multihit all fire
Rave Twister - multihit all wind
Black Rain - multihit all dark
Dancing Ray - multihit all light
Thunder Bolt - multihit all thunder
Fatal Blizzard - multihit all water
Meteor Fall - multihit all earth
Psychedelic Bomb X - multihit all void
Burning Wave - hits all fire (stronger)
Down Bust - hits all wind (stronger)
Night Raid - hits all dark (stronger)
Spectral Flash - hits all light (stronger)
Flash Hall - hits all thunder (stronger)
Frozen Shot - hits all water (stronger)
Gravity Grabber - hits all earth (stronger)
Psychedelic Bomb X - hits all(all types)(stronger)(regenerates)
Panic Bell - confuse
Poison Needle - poison
Faint Hammer - stun
Midnight Terror - fear
Magic Stone of Signet - paralyze
Power Up - power-up for 3 turns
Power Down - power-down for 3 turns
Speed Up - speed-up for 3 turns
Speed Down - speed-down for 3 turns
Physical Shield - invincible vs. physical for 3 turns
Magical Shield - invincible vs. magic for 3 turns
Charm Potion - less random battles
Total Vanishing - removes a weaker enemy
Attack Ball - generates an attack item
Recovery Ball - generates a recovery item
Satchel - sweet smell makes enemy not want to hit you
Pandemonium - causes extreme fear and damage to enemy