Healing Potion - heal 50% of max hp on one person

Healing Breeze - heal 50% of max hp on all

Healing Fog - max heal on one person

Healing Rain - max heal on all

Sun Rhapsody - full mp on one

Moon Serenade - full mp for all

Spirit Potion - 100 SP for one

Angel's Prayer - brings back alive with 50% hp to one

Body Purifier - recovers from various body effects: Poison, Paralyze, Mute

Mind Purifier - recovers from various mind effects: Charmed, Confused, Fear, Despirited

Depetrifier - heal from stone

Burn Out - multihit single fire

Twister Glaive - multihit single wind

Dark Mist - multihit single dark

Trans Light - multihit single light

Spark Net - multihit single thunder

Spear Frost - multihit single water

Explosive Stone - hits all eart

Gushing Magma - multihit all fire

Rave Twister - multihit all wind

Black Rain - multihit all dark

Dancing Ray - multihit all light

Thunder Bolt - multihit all thunder

Fatal Blizzard - multihit all water

Meteor Fall - multihit all earth

Psychedelic Bomb X - multihit all void

Burning Wave - hits all fire (stronger)

Down Bust - hits all wind (stronger)

Night Raid - hits all dark (stronger)

Spectral Flash - hits all light (stronger)

Flash Hall - hits all thunder (stronger)

Frozen Shot - hits all water (stronger)

Gravity Grabber - hits all earth (stronger)

Psychedelic Bomb X - hits all(all types)(stronger)(regenerates)

Panic Bell - confuse

Poison Needle - poison

Faint Hammer - stun

Midnight Terror - fear

Magic Stone of Signet - paralyze

Power Up - power-up for 3 turns

Power Down - power-down for 3 turns

Speed Up - speed-up for 3 turns

Speed Down - speed-down for 3 turns

Physical Shield - invincible vs. physical for 3 turns

Magical Shield - invincible vs. magic for 3 turns

Charm Potion - less random battles

Total Vanishing - removes a weaker enemy

Attack Ball - generates an attack item

Recovery Ball - generates a recovery item

Satchel - sweet smell makes enemy not want to hit you

Pandemonium - causes extreme fear and damage to enemy