In this Chapter
You will learn about:
the naming
conventions for functions, types, and constants
the notational conventions
that designate functions, types, variables, parameters, and constants in
this manual
the state
machine model that Glide uses to minimize bandwidth to the hardware
and increase graphics performance
the functions that save
and restore Glide state
the GrVertex structure that
holds the co-ordinates and parameters that
define a vertex
the constraints and properties
of numerical data representing geometric, color,
and texture co-ordinates
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