Using the Alpha Component
 
In This Chapter

In This Chapter Several different rendering techniques using the alpha component of the color are discussed.

You will learn about: 

  • specifying alpha values 
  • configuring the alpha combine unit that produces alpha values for pixels being rendered 
  • using the auxiliary buffer to store alpha values 
  • alpha blending, a technique for creating translucent objects in a scene 
  • alpha testing, a technique for accepting or rejecting pixels based on their alpha value 
Next : Specifying Alpha