Almost all of the optional rules from Laws of Ascension are in effect, including all the optional rules in the Spheres chapter. We are not using the compressed scale for Quintessence, Health Levels or Willpower however.
Merits and Flaws should be taken from the MET products of Laws of the Night: Revised, The Camarilla Guide or The Sabbat Guide. Other Merits and Flaws will be approved for use on a case by case basis.
Any two players may agree between themselves on any application of MET systems, including but not limited to suspension of rules, dramatic interpretation of MET systems and/or application of tabletop rules.
The Lingustics ability will work as in table top for the number of languages you will know. For example 1 trait yields 1 language, 2 traits yields 2 languages, 3 traits equals 4 languages, 4 traits means a character will know 8 languages, and 5 traits means a given character will be conversant in 16 languages.
Characters will recieve 1 xp for attendance, possibly 1 for travel and roleplay and hazard awards as decided by the Storyteller.
A character cannot earn more than 8 xp per calendar month and only 5 of these points can be earned from attendance.
No attack can do more than 3 levels of damage unless it is a purely magical effect. For example, a direct Forces attack that does three levels of damage and adds one level of damage for every grade of success is okay. A sword that has been charged with electrical energy will only do 3 lethal wounds. A sword that has been charged with one quintessence may do 2 lethal and 1 aggravated damage.
House rules on Paradox can be found here.
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