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IMPROVING SERIALIZATION
PERFORMANCE WITH
EXTERNALIZABLE

With serialization, you can customize how an object's fields are 
mapped to a stream, and even recover when you encounter a stream 
that has different fields from the ones you expect. This 
flexibility is a benefit of the serialization format; the format
includes more then just your object's field values, but also 
metadata about the version of your class and its field names and 
types.
However, flexibility comes at the price of lower performance. This is certainly true for serialization. This tip shows you how to improve the performance of serialization by turning off the standard serialization format. You do this by making your objects externalizable. Let's start the tip with a programming example that uses serializable objects: import java.io.*; class Employee implements Serializable { String lastName; String firstName; String ssn; int salary; int level; public Employee(String lastName, String firstName, String ssn, int salary, int level) { this.lastName = lastName; this.firstName = firstName; this.ssn = ssn; this.salary = salary; this.level = level; } } public class TestSerialization { public static final int tests=5; public static final int count=5000; public static void appMain(String[] args) throws Exception { Employee[] emps = new Employee[count]; for (int n=0; n<count; n++) { emps[n] = new Employee("LastName" + n, "FirstName" + n, "222-33-" + n, 34000 + n, n % 10); } for (int outer=0; outer<tests; outer++) { ObjectOutputStream oos = null; FileOutputStream fos = null; BufferedOutputStream bos = null; long start = System.currentTimeMillis(); try { fos = new FileOutputStream("TestSerialization"); bos = new BufferedOutputStream(fos); oos = new ObjectOutputStream(bos); for (int n=0; n<count; n++) { oos.writeObject(emps[n]); } long end = System.currentTimeMillis(); System.out.println("Serialization of " + count + " objects took " + (end-start) + " ms."); } finally { if (oos != null) oos.close(); if (bos != null) bos.close(); if (fos != null) fos.close(); } new File("TestSerialization").delete(); } } public static void main(String[] args) { try { appMain(args); } catch (Exception e) { e.printStackTrace(); } } } The TestSerialization class is a simple benchmark that measures how long it takes to write Employees into an OutputStream. It creates 5000 fictitious employees, then writes them all into a file. The test runs five times. If you run TestSerialization, you should see output that looks something like this (your times might differ substantially depending on environmental factors such as your processor speed and other applications running in your system): Serialization of 5000 objects took 438 ms. Serialization of 5000 objects took 203 ms. Serialization of 5000 objects took 234 ms. Serialization of 5000 objects took 188 ms. Serialization of 5000 objects took 219 ms. These results indicate that it was a good idea to run the test more than once because the first run was so different from the others. Ignoring the first run, which probably incurred some one-time startup overhead, the results range from approximately 190-235 ms to write 5000 objects to a file. The Employee class takes advantage of the simplest flavor of serialization by implementing the signal interface Serializable; this indicates to the Java(tm) virtual machine* that you want to use the default serialization mechanism. Implementing the Serializable interface allows you to serialize the Employee objects by passing them to the writeObject() method of ObjectOutputStream. ObjectOutputStream automates the process of writing the Employee class metadata and instance fields to the stream. In other words, it does all the serialization work for you. Though the work is automated, you might want faster results. How do you improve the results? The answer is you need to write some custom code. Begin by declaring that the Employee class implements Externalizable instead of Serializable. You also need to declare a public no-argument constructor for the Employee class. When you declare that an object is Externalizable you assume full responsibility for writing the object's state to the stream. ObjectOutputStream no longer automates the process of writing your class's metadata and instance fields to the stream. Instead, you manipulate the stream directly using the methods readExternal and writeExternal. Here is the code you need to add to the Employee class: public void readExternal(java.io.ObjectInput s) throws ClassNotFoundException, IOException { lastName = s.readUTF(); firstName = s.readUTF(); ssn = s.readUTF(); salary = s.readInt(); level = s.readInt(); } public void writeExternal(java.io.ObjectOutput s) throws IOException { s.writeUTF(lastName); s.writeUTF(firstName); s.writeUTF(ssn); s.writeInt(salary); s.writeInt(level); } The ObjectInput and ObjectOutput interfaces extend the DataInput and DataOutput interfaces, respectively. This gives you the methods you need to use the stream. Through methods inherited from DataInput and DataOutput, you can read and write native types using methods such as readInt() and writeInt(), and read and write string types using methods such as readUTF() and writeUTF(). (Java uses a UTF-8 variant to encode Unicode strings, see RFC 2279 and the Java Virtual Machine Specification for details.) Try running the example again with the Externalizable version of Employee. You should see better performance, for example: Serialization of 5000 objects took 266 ms. Serialization of 5000 objects took 125 ms. Serialization of 5000 objects took 110 ms. Serialization of 5000 objects took 156 ms. Serialization of 5000 objects took 109 ms. Again ignoring the first run, this gives a range of 110-156ms, which is about 35-40% faster than the serializable version. Does this kind of performance advantage imply that you should make all of your classes externalizable? Absolutely not. As you can see, making a class externalizable requires writing more code. And more code means more possible bugs. If you forget to write a field, or read fields in a different order than you wrote them, externalization will break. With the Serializable interface, these problems are handled by the ObjectOutputStream. Probably the worst disadvantage of externalizable objects is that you must have the class in order to interpret the stream. This is because the stream format is opaque binary data. With normal serializable classes the stream format includes field names and types. So it is possible to reconstruct the state of an object even without the object's class file. Unfortunately, the Java serialization mechanism doesn't include any code to do the reconstruction, so you will have write your own code to do that. (See the ObjectStreamWalker class at http://staff.develop.com/halloway/JavaTools.html for sample code to get you started.) However, if performance is your primary concern, it's a good idea to use externalizable objects. If your code manages a large number of events in a Local Area Network and you need near real-time performance, you will probably want to model the events as externalizable objects.

Any comments? email to:
richard@dreamscity.net