The Conjurer is begun in the Village of Ix where Jack learns the ways of nature and the creatures in which inhabit it. The Conjurers of the world of Nox specialize in communication and control of animals, monsters and spirits. It is these creatures that the Conjurer relies upon to assist him in his quest against Hecubah, and for seasoned Conjurers players, on-line against their friends and other people.
The Conjurer in our playtesting revealed to be very sadistic. His book of spells being quite benefficial to him as he can use it to both summon creatures as well as cast small-time but effective offensive spells and use other spells in it to protect himself and weaken his enemies advantages over him. Quite a powerful being to be reckoned with if we might add. His prefferred weapon in Multiplayer combat among most of the Westwood Developers is the Bow as it provides sufficient bruising power with a great range, making this specialist mage a very crafted and well-rounded character combining the most powerful aspects of the Mage, smaller but more efficient spells, and decent combat and dexterous stats. You don't want to be chaced by this person, especially when he can have a Skeleton Lord, or a Ghost or even a Mechanical Golem chasing after you, ready to destroy you in seconds when they catch you.
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