Microsoft set...
Visual magic by Nvidia
Nvidia is soaring high above its competitors after it has been selected by
Microsoft to design and manufacture the 3D graphics and multimedia subsystem
for the X-Box game console. Microsoft chose to go for Nvidia's track record
in graphics technology rather than the start-up Gigapixel. Nvidia will
design a proprietary Graphics Processing Unit (GPU) and Multimedia and Communications
Processor (MCP) chipset for the X-Box.
Microsoft demonstrated the X-Box prototype box using Nvidia's NV-15 graphics
processor. But the X-Box will ship with a graphics chip that will be [approximately]
two generations beyond the NV-15 and three generations beyond today's PC-based
graphics processors, in terms of technology. Nvidia has a chip, the NV-25
which is capable of a number of rendering and cinematic effects meant to make
3D scenes seem photorealistic as well as motion blur, soft shadows and reflections,
and full-scene anti-aliasing.
Whether Nvidia chooses to use the powerful NV-25 remains to be seen but Microsoft
intends to ship the X-Box with the ability to process 300M polygons per second
with a sustained performance of approximately 100M polygons per second --
nearly five times that of the PlayStation 2. The X-Box will have a quad-pixel
pipeline and will be operating at 300MHz internally, giving it a mind-blowing
fillrate of 4.8GP/S.
The Nvidia screamer will be proprietary to the X-Box so PC guys, dream on
-- you won't get that kind of fillrate on the PC before the first X-Box ships.
Of course, 3dfx can take on that challenge.
Will it take off?
We think so. The PC platform has become a frustrating platform for gaming.
With game developers pushing the technology further out of reach of gamers
with average computing power, PC gaming is fast becoming an expensive hobby
for the ordinary gamer. Processor life cycles have shortened dramatically.
New 3D accelerator boards are shipped every six months. No one wants to cough
out more cash just to come close to the system requirements of the new games.
Sony on the other hand, has pushed the standard for game consoles several
notches higher with the Playstation 2. Suddenly, the game console does not
appear "childish" at all -- with its powerful 128-bit processor dubbed as
the "Emotion engine" and a DVD player capable of playing feature-length movies
and compact discs, as well as most of the games designed for the original
PlayStation. The Playstation 2 has become a serious gaming platform.
The average gamer will also worry less about hardware as game developers begin
to target the console hardware specifically rather than who's got this new
3D graphics card or that sound card. In the game console world, all systems
are equal!
The X-Box is scheduled to ship in the second half of 2001. With a price tag
that hovers at USD300, we're betting that more PC gamers will give the X-Box
or any other console for that matter, a long and hard look as their [once-upon-a-time]
hot-rod 'puters start to sputter and eat the dust left behind by 2-gigahertz
processors.
By M.B.Reyes