TECHER/RESELLER
your goverm,ent should be theocracy. about 5-10% of your land should be covered with industrial complexes, 3-6% with construction sites. and cover the rest of land with research labs.. you should spend most of the day researching. but there are a few thing you must do like landgrabbbing,building on the land you have gotten,purchase military,sell military,sell tech. landgrabbing each day is optional but recomended. as a techer turns are bery important. each turn you spend on reserching tech gets you LOTS of money. an average 500 acre country can produce 2000 tech points per turn which produces alot of money. you should sell tech at least 1 time a day and sell all the mi;litary you can a day. Teechers are usualy land thin and since tehcers are land thin you do not need a big defense. so concentrate on having a big offensive military. this makes your need to attack less since you can find bigger land grabs usualy people bigger then you. and since you attack bigger countrys you get a 6% bonus and combined with a planned strike you can come up with lots of acres.