TECHER STRATEGY
you start with the 100 turn start up a techer is a ok fighter and a greta nw gaining strategy.  with this strat it is vitel to play 2 times a day if you cannot you should pick a different strategy. this strategy takes a while to become succesful. at the start you should concentrae on building  construction sites it pays off down the road. the idea of this strategy is to cover 2/3 of your land with research labs producing lots of tech and selling it at the end of the day to buy food and military. the strategy of this is to sell half your military and use half your turns building construction sites and the other half building industrial complexes and exploring. you should switch to production to mostly jets since you should start landgrabbing now. you should swith to tyranny once people have 1000 acres. (all techers should use tyranny). you should also still sell your military every day. once you hit 3000 acres you should strat concentrating on having 400 construction sites. once you reach 100 buildings per turn. you should start stockpilling your cash. now it is time to switch from industrialist to techer. to switch you should  tear down 100 industrial complex and put reaserch labs in its place.(tear them down gradually not all at 1 time). soon it would look like this
2500 reaserch labs
100 industrial complexes
400 construction sites
from here on out build reaserch labs with a few industrial complexes.  you should now lose money but the money you get from selling tech will pay for it. from here you shoudl try to become fat and build reaserch labs but 50%-80% of your turns should be for reaserching. you should reaserch residential and business first then weapons and conditioning. dont reaserch to much and become land thin or you will get cought in a trap. techer is one of the moost powerful strategys and should sell there tech 2 times a day.