Hanali Celanil Hanali Celanil

(The Heart of Gold, Winsome Rose, Archer of Love, Kiss of Romance, Lady Goldheart)

Intermediate Power of Olympus, CG

PORTFOLIO: Love, romance, beauty, fine art and artists
ALIASES: Angharradh
DOMAIN NAME: Olympus/Arvandor
SUPERIOR: Corellon Larethian
ALLIES: Eachthighem, Eilistraee, Cyrrollalee, Isis, Lliira, Lurue, Milil, Sharess, Sharindlar, Sheela Peryroyl, Sune, Tymora, Verenestra, the Seldarine
FOES: Bane (dead), Cyric, Eshebala, Moander (dead), Shar, Talona, Talos and the gods of fury (Auril, Malar, and Umberlee), the drow pantheon (except Eilistraee)
SYMBOL: Heart of gold
WOR. ALIGN.: LG, NG, CG, LN, N, CN

Hanali Celanil (HAN-uh-lee SELL-uh-nihl) is the elven goddess of love, romance, and beauty. Lady Goldheart is predominantly depicted as female, although on rare occasions it is said that she has taken male form. Hanali is revered especially by gold elves and moon elves. Her followers also include elven artisans (particularly sculptors), lovers, performers (particularly bards and dancers), and nobles. Lady Goldheart is also widely revered by half-elves born of joyous unions, in honor of the love that brought their parents together. Hanali is closely associated with Evergold, a sacred crystal fountain and pool found within her crystal palace in Arvandor. She keeps watch over her followers by using the placid waters of Evergold as an immense crystal ball, and philters of love created by elves are said to contain drafts of this fountain's waters.

Hanali is both an aspect of Angharradh and one of the three elven goddesses-the other two being Aerdrie Faenya and Sehanine Moonbow - who collectively form the Triune Goddess. This duality tightly binds Hanali with the two other senior elven goddesses, and the three collectively serve alongside Corellon in leading the Seldarine. Hanali has been romantically involved with nearly every member of the Seldarine, particularly Erevan Ilesere, yet she remains amicable with nearly all of her current and former suitors alike. The only notable exception is Fenmarel Mestarine, although he and Lady Goldheart are still formally allied. The Lone Wolf resents the fact that Hanali spurned him long ago in favor of Erevan Ilesere, and some believe that Hanali's fickleness was what drove Fenmarel into the embrace of Lolth (Araushnee).

Hanali shares the waters of Evergold with the human goddess Sune, as well as the demipower Sharess and several other goddesses of pantheons not worshiped in the Realms. A friendly but intense rivalry exists between Lady Firehair and Lady Goldheart over the innate superiority of human vs. elven beauty. Hanali is close to the human goddess Sharess, particularly in her aspect as Zandilar, as the Dancer was once an elven demigoddess of the Yuir elves whose energy was directed toward passionate, physical love that burns hot and quickly but eventually dies out. While Verenestra (the patron goddess of dryads, nymphs, and sylphs) is rather jealous and snobbishly avoids contact with other goddesses of beauty, love, or romance, Hanali's kind nature and joyous celebration of life have finally won over the Oak Princess, making the two fast friends. Lady Goldheart actively opposes the efforts of those powers who would destroy beauty and love (such as Lolth and Talos) or who nurture bitterness and heartache (such as Shar). Hanali's deep enmity for Eshebala, the Queen of the Foxwomen, is rooted in the latter's exploitation of both beauty and love for her own selfserving, vain, and hedonistic reasons.

Hanali is a being of timeless beauty and benign nature, who always forgives minor transgressions and delights in rewarding her followers with the bliss of unexpected love and affection. She embodies romance, beauty, love, and joy in elven spirits, her only flaws being her own mild vanity and flighty nature. Although she rarely appears to her faithful, Hanali delights in seeing the growth of love among elves, and her avatar often acts in secret to protect young lovers.

Hanali's Avatar
(Mage 33, Cleric 30)

Hanali appears as a beautiful elven maiden, clad in a short dress or gown of white and gold. She is always barefoot and wears gold anklets and toe rings.

She favors spells from the spheres of all, animal, chaos, charm, creation, plant, and sun and from the schools of abjuration, enchantment/charm, and illusion/phantasm, although she can cast spells from any sphere or school.

AC -4; MV 15; HP 169; THAC0 2; #AT 1 Dmg 1d10+1 (touch, +1 STR)
MR 85%; SZ M (5 1/2 feet tall)
STR 16, DEX 22, CON 19, INT 21, Wis 20, CHA 25
Spells P: 12/12/11/11/9/9/8, W: 7/7/7/7/7/7/7/7/7
Saves PPDM 2, RSW 3, PP 5, BW 7, Sp 4

* Includes dwarf +6 CON save bonus to a minimum of 1. The CON save bonus also applies to saves vs. poison to a minimum of 1.

Special Att/Def: While she wields no physical weapons, Hanali's beauty serves as both her primary weapon and her defense. Like a nymph, Lady Goldheart's beauty can blind or even kill. In any round she so chooses, Hanali can manifest a nymph's beauty (see the spell section below). Likewise, whether she chooses to manifest a nymph's beauty or not, any being within 60 feet of Hanali must make a successful saving throw vs. spell with a -4 penalty each round (a -8 penalty for beings of the opposite gender) or be permanently charmed, unable to attack her. If Lady Goldheart has bathed in the waters of Evergold within the past day, these saving throw penalties increase to -6 and -12, respectively. Hanali's charm abilities are so powerful that even other avatars and creatures normally immune to charm are subject to their effects (but they do receive a saving throw).

Hanali can be struck only by +2 or better magical weapons, and she can cast dimension door or plant door at will. In a round that she makes no melee attacks, she can cast any two spells she has memorized. She wears a ring of invisibility and a ring of free action. At will, once per round, Lady Goldheart can create a bejeweled golden chalice (5000 gp value) filled with two drafts of a philter of love.

Other Manifestations

Hanali can also manifest as a soft rose-hued nimbus of light that envelops a creature or object. When Hanali's aura envelops an elf, half-elf, or faerie or creature of the Seelie Court, his or her Charisma increases by 2 points with respect to members of the opposite gender. The radiant glow also acts as a friends spell, affecting any who behold the favored being's beauteous visage. While Hanali's glow usually fades with the coming of dusk or dawn, an elven worshiper may, no more than once during his or her lifetime, receive a permanent increase in Charisma, often as a reward for creating or preserving a beautiful object, making a great sacrifice, or completing a great quest for the benefit of a loved one. Hanali's manifestation also allows the recipient to detect romantic interest for the duration of the effect.

Hanali manifests in common items by transforming them into works of art discreetly marked by her symbol. An item so blessed by Lady Goldheart is notable for its grace, beauty, and artistry. Such transformations are permanent unless the item is question is stolen, defaced, or sold for less than honorable reasons, in which case the transformed object reverts to its normal form. Acceptable reasons for selling such an object include raising money to teed and clothe one's family, trading the work of art in exchange for a person's life or freedom, or similar noble pursuits. Also, if the buyer does not meet Lady Goldheart's approval, the prize may transform back into the original, worthless object at some point after the seller has departed. If the transformed object is a chalice or container for liquids of any sort, the first vial of holy water poured into it transforms into a single draft of a philter of love.

The Seldarine call on agathinon, asuras, and ancient treants as their preferred servants, but Hanali is also served by aasimar, aasimon, asrai, atomies, cath shee, cooshee, dryads, einheriar, eladrins, electrum dragons, elven cats, faerie dragons, firestars, frosts, gorse, hamadryads, hollyphants, liholiathra, lillendi, mercury dragons, nereids, nixies, nymphs, oreads, pixies, reverend ones, satyrs, sea sprites, seelie faeries, sirines, sylphs, sprites, stwingers, sunflies, titans, and tressym. She demonstrates her favor through the tinkling chimes of bellflowers, the heat of a lover's flush, sun showers, the sudden appearance of a rainbow, sudden spectacular blooming of flowers, an abunddance of natural fertility, or by guiding followers to areas of unspoiled natural beauty. The Heart of Gold indicates her displeasure by briefly casting a shadow over an item of beauty or by creating a fleeting vision of the face of a lost love or an item of great beauty that has been lost.

The Church

CLERGY: Clerics, mystics, specialty priests
CLERGY'S ALIGN.: NG, CG, CN
TURN UNDEAD: C: Yes, Mys: No, SP: Yes, at priest level -2
CMND. UNDEAD: C: No, Mys: No, SP: No

All clerics (including multiclassed half-elven clerics), mystics, and specialty priests of Hanali receive religion (elf) and reading/ writing (Espruar) as bonus nonweapon proficiencies. Although it is not an absolute requirement, very few clerics of Hanali have a Charisma score below 15. Hanali's church is widely regarded among all elven races, with the notable exception of the drow. Her church is very popular among gold elves, particularly young nobles, and Lady Goldheart is believed to oversee their endless galas, revels, and romances. Among moon elves, Hanali is seen as the most beautiful face of Angharradh in her guise as guardian of romantic love and cherished beauty. While Hanali's cult is small among green and winged elves, they see her as the embodiment of natural beauty found in the forest and atop the mountains. Likewise, while Lady Goldheart's church in aquatic elven communities is small, Hanali is given praise for the beauty of the undersea, with shrines dedicated to her in undersea grottoes and in shallow, crystal-clear seas among coral reefs. Although Hanali is not widely known outside of elven society, there is an intense rivalry between the followers of Lady Goldheart and those of Sune.

Temples of Hanali are bright and beautiful, with fountains and springs throughout and great gardens encircling the central chapel. Most of Lady Goldheart's houses of worship are designed with young lovers in mind, providing endless mazes of shady paths, babbling brooks, quiet pools, leafy bowers, and flowering hedgerows, so as to facilitate amorous trysts and romantic rendezvous. Interior chambers are designed so as to permit the entrance of the sun, moon, and gentle breezes. Many chambers display beautiful works of art, serving the local community as museums, while others are designed as great concert halls from which strains of music spill out into the surrounding gardens.

Novices of Hanali are known as the Beauteous. Full priests of the Heart of Gold are known as Paramours. In ascending order of rank, the titles used by Hanalian priests are Dove, Suitor, Lover, Libertine, Soft Caress, Heart's Desire, and Fiery Ardor. High-ranking priests have unique individual titles. Specialty priests are known as goldhearts. The clergy of Hanali includes gold elves (30%), moon elves (28%), half-gold elves (17%), half-moon elves (15%), wild elves (7%), half-wild elves (2%), and a handful (1%) of dark elves, sea elves, winged elves, and half-elves of those ancestries. Hanali's clergy includes specialty priests (38%), mystics (32%), and clerics (including multiclassed half-elven clerics) (30%) and is nearly evenly split between females (54%) and males (46%).

Dogma: Life is worth living because of the beauty found in the world and the love that draws twin hearts together. Nurture what is beautiful in life, and let beauty's glow enliven and brighten the lives of those around yu. The greatest joy is the rapture of newfound love and the tide of romance that sweeps over those wrapped in its embrace. Seek out and care fore love wherever it takes root and bring it to its fullest bloom so that all may share in the joy and beauty it creates. Always give shelter and succor to young lovers, for their hearts are the truest guides to life's proper course.

Day-to-Day Activities: Hanali's priests are flighty and somewhat vain, given to dancing and wild celebrations. The hierarchy is loosely organized, and priests are free to join or leave the church as they wish. Paramours preside over marriage and rites of passage ceremonies for young elves, although they are not required to marry, for Hanali's concern is love, not necessarily marriage. Members of Hanali's clergy spend their days cultivating beauty and love in all their myriad forms. Many of Lady Goldheart's priests tend fine gardens, white others amass personal or temple-based collections of gems, crystal sculptures, and other fine works of art. While things of gold and crystal, particularly jewelry and statues, are favored, beautiful art in any form is admired, collected, and displayed. Hanali's priests must always be finely dressed, and displaying one's personal beauty to its best advantage is a requirement of every priest of the Heart of Gold.

Holy Days/Important Ceremonies: While Hanali's priests are given to frequent impromptu revels, their greatest celebrations are held every month beneath the bright light of the full moon. Such holy days are known as Secrets of the Heart, for romantically involved participants are said to experience the full bloom of their affections on such nights, allowing them to evaluate the strength of their feelings. Likewise, the inner beauty of celebrants visibly manifests as a rosy glow in their cheeks and eyes for days thereafter. Offerings of objects of great beauty are made to Lady Goldheart during such holy festivals, some of which are swept into Arvandor while others are returned to be shared among all of Hanali's followers. It is not uncommon for artists to unveil their latest work at such holy days, nor is it rare for young lovers to either pledge their troth secretly or proclaim it to all assembled, for doing so is said to invite Hanali's favor.

Major Centers of Worship: The Vale of Evereska is located amidst the Shaeradim, a small mountain range on the western edge of Anauroch, due north of the Battle of Bones. (Humans sometimes employ the nomenclature Graycloak Hills for the mountains surrounding Evereska, but that is more properly applied to the next set of hills to the north, also known as the Tomb Hills.) The Vale is a wide alpine valley with an inner ring of knolls surrounding the center of the valley. The three highest hills, known as the Sisters, form a fairly even triangle around the walled city of Evereska. The highest hill of the three, Bellcrest, is the site of Hanali's temple, an enormous structure of white marble and moonstone, surrounded by gardens that bloom year-round with rare flowers and exotic fruit. The Fountainheart of Shimmering Gold is led by the stunningly beautiful moon elf, Hamalitia Everlove, whose beauty has continued to increase over the centuries. The temple has housed countless Evereskan weddings, revels, and dances, and in addition to displaying works of Evereska's greatest artisans, holds many greatest artistic treasures from Ascalhom, Eaerlann, Illefarn, Myth Drannor, and Sharrven.

On a low pedestal at the center of the gardens, accessed through a maze of rose-entwined boxwood, stands a statue of the goddess carved from rare white stone. The sculpture depicts Lady Goldheart with angular, delicate features, exquisite lips curved in a knowing smile, and almond-shaped lips. One longfingered hand rests over her heart, and the other touches a pointed ear, a traditional portrayal of the goddess showing that she is ever receptive to the prayers of lovers. The love of Amnestria (moon elven daughter of Queen Amlaruil Moonflower of Evermeet) and Bron Skorlsun (a human ranger and Harper), combined with the magic of Amnestria's moonblade, created a gate from the base of the garden statue to the island of Evermeet. In the Year of Maidens (1361 DR), however, the gate's mainland terminus was moved to Blackstaff Tower in Waterdeep by Danilo Thann after the Waterdhavian dandy and Arilyn Moonblade, half-elf daughter of Amnestria and Bron, solved a series of murders by the Harper Assassin.

Affiliated Orders: The Chaperones of the Moonlight Tryst are a fellowship of romantically inclined rogues and rangers who discretely safeguard young elven lovers from those who would take advantage of their distraction and/or innocence. Members of this merry band are also called on occasionally to facilitate secret meetings between lovers of rival houses or to aid them in eloping against their family's wishes. Chaperones of the Moonlight Tryst usually work closely with the priests of the local temple of Hanali, as those who serve Lady Goldheart often receive the confidences of those struck by the arrows of the Archer of Love.

Priestly Vestments: Hanali's priesthood pride themselves on the stunning beauty of their clerical vestments. Paramours wear golden robes sprinkled with gold dust, and they wear their hair long and unbound without any covering. Gold rings, necklaces, bracelets, anklets, and earrings are common adornments. The holy symbol of the faith is either a miniature gold rose or a miniature gold stylized heart. Both forms of Hanali's holy symbol are often worn as a brooch or necklace.

Adventuring Garb: Hanali's priests are drawn to romantic quests like moths to a flame, and thus they take to adventuring more than one might otherwise expect. In dangerous situations, Hanali's followers must strike a balance between beauty and pragmatism. Paramours favor weapons and armor that are a beauty to behold, emphasizing the natural elven grace of their bearer, yet that also guard against any weapon strike or spell that might mar their natural beauty. As such, Hanali's priesthood prefer chainmail (of elven make if available), shields, and weapons unlikely to bring them into melee combat or to disfigure the appearance of an opponent.

Specialty Priests (Goldhearts)

REQUIREMENTS: Charisma 16, Wisdom 12
PRIME REQ.: Charisma, Wisdom
ALIGNMENT: CG
WEAPONS: Club, dart, flail, lasso, mace, mancatcher, net, quarterstaff, sling, short bow
ARMOR: Leather, chain mail, elven chain mail, and shield
MAJOR SPHERES: All, Animal, Chaos, Charm, Creation, Guardian, Healing, Necromantic, Plant, Protection, Sun
MINOR SPHERES: Divination, Wards, Weather
MAGICAL ITEMS: Same as clerics
REQ. PROFS: Etiquette, Herbalism
BONUS PROFS: Artistic Ability, Dancing, Singing

Hanalian Spells

1st Level

Divine Romantic Interest (Divination)

Sphere: Divination
Range: Touch
Components: S
Duration: Special
Casting Time: 1 round
Area of Effect: Creature touched
Saving Throw: Neg.

This spell enables the priest to divine the existence and subject (or subjects) of the unspoken love, crush, or romantic interest of the first creature touched by the caster. A successful saving throw vs. spell by an unwilling target prevents the caster from learning the identity of the romantic interest, but conveys to the caster whether or not the target harbors any such secret affections at the time of the spell is cast.

Curiously, this spell does not reveal whether or not any other creature harbors romantic interest toward the caster. Theologians postulate that Lady Goldheart wishes to surprise even her most faithful followers with unexpected love.

5th Level

Hamatree (Alteration)

Sphere: Plant
Range: Touch
Components: V, S
Duration: Permanent
Casting Time: 24 hours
Area of Effect: The caster
Saving Throw: None

This spell creates a permanent link between the caster and a very old oak tree (at least 100 years of age), much like the bond between a dryad (or hamadryad) and her tree. The casting of the spell invests a portion of the caster's spirit within the tree and permanently bonds his or her life force with that of the tree. The link created by a hamatree spell can be severed only by means of a limited wish or wish.

Once cast, the caster can literally step through any living, healthy tree and dimension door to the oak tree with which she or he is bound. Likewise, she or he can use speak with plants to communicate with her tree whenever in physical contact with it.

The caster can choose to transfer any damage she or he suffers to the great oak with which the priest is linked if desired, up to the number of hit points the caster had when casting the spell. However, any fire damage inflicts double the damage to the tree that would have affected the caster. It takes the tree two days to regenerate 1 point of damage, and this process can be hastened only by means of a plant growth or heal spell, either of which speeds the recovery process up to 1 point of damage per day. Depending upon the age and size of the oak, the tree may have between 7 and 12 Hit Dice, as determined by the DM.

The great drawback of this spell is that any damage inflicted on the oak with which the caster is bound is suffered equally by the caster (except for damage transferred by the caster), no matter where she or he may be. Upon the death of the caster, the tree dies immediately. Upon the death of the oak, the caster must immediately make a successful system shock roll or die.

The verbal and somatic components of this spell require the caster to spend the entire casting time in contact with the chosen tree while singing to awaken its slumbering spirit. This spell can be cast only once in the lifetime of the caster.

7th Level

Nymph's Beauty (Enchantment/Charm)

Sphere: Charm
Range: Special
Components: V, S, M
Duration: 2 turns
Casting Time: 1 round
Area of Effect: Special
Saving Throw: Neg.

This spell grants the caster the beauty of a nymph and its attendant dangers. Both male and female casters can employ this spelt, each able to affect both genders equally.

Observers gazing upon the caster during the spell's duration are permanently blinded unless they make successful saving throws vs. spell. (This blindness can be cured by a heal spell, limited wish, or wish, but not by cure blindness or deafness.) If the caster is already nude or disrobes during the casting, she or he can choose between the following two alternative effects: unconsciousness (4d6 rounds) or death. Observers must make successful saving throws vs. spell or succumb to the effect chosen by the priest upon casting the spell.

This spell functions effectively in any lighting conditions except near or total darkness.

The material components are the priest's holy symbol and the tear of a nymph that is placed on the tongue during casting and vanishes upon completion.

Spells by Level

Entries in italics are reversible.
Entries in bold are unique spells usable only by Hanalians.
Entries in gray have already appeared in the list.
Entries followed by an asterix (*) are cooperative spells.
Sphere names in gray are minor spheres of influence.

LevelSpells (31)Sphere
1BlessAll
Combine*
Detect Evil
Purify Food & Drink
Animal FriendshipAnimal
Invisibility to Animals
Locate Animals or Plants
Mistaken MissiveChaos
CommandCharm
Remove Fear
Analyze BalanceDivination
Detect Magic
Detect Poison
Detect Snares & Pits
Divine Romantic Interest
Locate Animals or Plants
Secret GuardianGuardian
Cure Light WoundsHealing
Invisibility to UndeadNecromantic
EntanglePlant
Pass Without Trace
Locate Animals or Plants
Log of Everburning
Shillelagh
Endure ColdProtection
Protection from Evil
Ring of Hands*
Sanctuary
LightSun
Anti-Vermin BarrierWards
Weighty Chest
Faerie FireWeather
LevelSpells (31)Sphere
2Sanctify*All
Charm Person or MammalAnimal
Messenger
Snake Charm
Speak With Animals
Dissension's FeastChaos
Miscast Magic
EnthrallCharm
Hold Person
Music of the Spheres
Mystic Transfer*
Create Holy SymbolCreation
AuguryDivination
Detect Charm
Find Traps
Know Alignment
Speak With Animals
Silence, 15' RadiusGuardian
Wyvern Watch
Slow PoisonHealing
AidNecromantic
BarkskinPlant
Goodberry
Trip
Warp Wood
BarkskinProtection
Resist Fire
Withdraw
Frisky ChestWards
Zone of Truth
ObscurementWeather
LevelSpells (34)Sphere
3Hold AnimalsAnimal
Summon Insects
Random CasualtyChaos
Emotion ControlCharm
Create Food & WaterCreation
Extradimensional DetectionDivination
Locate Object
Speak With Dead
Glyph of WardingGuardian
Animate DeadNecromantic
Cure Blindness or Deafness
Cure Disease
Feign Death
Negative Plane Protection
Plant GrowthPlant
Slow Rot
Snare
Spike Growth
Tree
Dispel MagicProtection
Line of Protection*
Magical Vestment
Negative Plane Protection
Protection From Fire
Remove Curse
Remove Paralysis
Continual LightSun
Starshine
Efficacious Monster WardWards
Invisibility Purge
Squeaking Floors
Thief's Lament
Zone of Sweet Air
Call LightningWeather
LevelSpells (25)Sphere
4Focus*All
Uplift*
Animal Summoning IAnimal
Call Woodland Beings
Giant Insect
Repel Insects
Chaotic CombatChaos
Chaotic Sleep
Inverted Ethics
Cloak of BraveryCharm
Free Action
Imbue With Spell Ability
AdditionCreation
Cure Serious WoundsHealing
Fortify*
Neutralize Poison
Hallucinatory ForestPlant
Hold Plant
Plant Door
Speak With Plants
Sticks to Snakes
Protection From Evil, 10' RadiusProtection
Protection From Lightning
Repel Insects
Blessed WarmthSun
LevelSpells (16)Sphere
5AtonementAll
Animal GrowthAnimal
Animal Summoning II
Chaotic CommandsChaos
Meld*Charm
Quest
Blessed AbundanceCreation
Unceasing Vigilance of the Holy SentinelGuardian
Cure Critical WoundsHealing
Raise DeadNecromantic
Anti-Plant ShellPlant
Hamatree
Pass Plant
Anti-Plant ShellProtection
Dispel Evil
MoonbeamSun
Rainbow
LevelSpells (14)Sphere
6Animal Summoning IIIAnimal
Anti-Animal Shell
Animate ObjectCreation
Blade Barrier
Heroes' Feast
Wall of Thorns
Blade BarrierGuardian
HealHealing
LiveoakPlant
Transport Via Plants
Turn Wood
Wall of Thorns
Anti-Animal ShellProtection
Forbiddance
The Great Circle*Sun
Sol's Searing Orb
LevelSpells (15)Sphere
7Creeping DoomAnimal
Uncontrolled WeatherChaos
ConfusionCharm
Exaction
Nymph's Beauty
ChangestaffCreation
Chariot of Sustarre
SymbolGuardian
Breath of LifeNecromantic
Regenerate
Reincarnate
Restoration
Resurrection
ChangestaffPlant
SunraySun