Human | Dwarf, Shield | Dwarf, Gold | Dwarf, Duergar | Dwarf, Jungle | Dwarf, Urdunnirin | Dwarf, Arctic | Elf, Moon | Elf, Sun | Elf, Green | Elf, Sea | Elf, Avariel | Elf, Drow | Elf, Lythari | Gnome, Rock | Gnome, Forest | Gnome, Svirfneblin | Gnome, Spriggan | Half-Elf, Moon | Half-Elf, Sun | Half-Elf, Green | Half-Elf, Sea | Half-Elf, Avariel | Half-Elf, Drow | Halfling, Hairfoot | Halfling, Stout | Halfling, Tallfellow | Aarakocra | Centaur | Lizard Man | Wemic | Serôsian Locathah | Malenti, Noble | Serôsian Merfolk | Shalarin | Serôsian Triton | |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | 12 | 12 | 12 | - | - | - | - | - | - | - | U | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | 12 | 12 | 12 | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | 13 | 13 | 13 | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | 16 | - | 13 | 13 | 13 | 13 | - | - | - | - | - | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | 13 | 13 | 13 | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | 16 | 16 | 16 | - | - | - | - | - | - | - | - | 18 | 18 | 18 | - | - | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | 7 | 7 | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | U | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | U | - |
![]() | U | - | - | - | - | - | - | - | - | 16 | - | - | - | - | - | - | - | - | - | - | 18 | - | - | - | - | - | - | - | - | - | 7 | - | - | - | - | - |
![]() | U | 14 | 14 | 14 | 14 | 14 | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 13 | 13 | 13 | 13 | 18 | 18 | 18 | 18 | 18 | 18 | 12 | 12 | 12 | 7 | 14 | 7 | 7 | 14 | 12 | 10 | U | 12 |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | 14 | 14 | 14 | 14 | 14 | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 13 | 13 | 13 | 13 | 18 | 18 | 18 | 18 | 18 | 18 | 12 | 12 | 12 | 7 | 14 | 7 | 7 | 14 | 12 | 10 | U | 12 |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | 12 | 12 | 12 | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | 16 | 16 | 16 | - | - | - | - | - | 13 | - | - | 18 | 18 | 18 | - | - | - | 12 | 12 | 12 | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | 14 | 14 | 14 | 14 | 14 | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | 14 | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | 12 | 12 | 12 | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | U | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 7 | - | - | - | - | - | - | - | - |
![]() | U | 14 | - | 14 | - | - | - | - | - | - | - | - | - | - | 13 | - | 13 | - | - | - | - | - | - | - | - | - | - | 7 | - | - | - | - | - | - | - | - |
![]() | U | - | - | - | - | - | - | - | - | - | - | 16 | - | - | - | - | - | - | - | - | - | - | 18 | - | - | - | - | 7 | - | - | - | 14 | - | 10 | U | 12 |
![]() | U | - | - | - | - | - | - | 16 | 16 | - | - | - | - | - | 13 | - | - | - | 18 | 18 | - | - | - | - | - | - | - | 7 | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | 14 | 14 | 14 | 14 | 14 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | 7 | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | - | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | 16 | - | - | - | - | - | - | - | - | - | - | 18 | - | - | - | - | - | - | - | - | - | - | 12 | - | U | - |
![]() | - | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | - | - | - | - | 18 | 18 | 18 | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | 16 | 16 | 16 | - | - | - | - | - | - | - | - | 18 | 18 | 18 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | U | 14 | 14 | 14 | 14 | 14 | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 13 | 13 | 13 | 13 | 18 | 18 | 18 | 18 | 18 | 18 | 12 | 12 | 12 | 7 | 14 | 7 | 7 | 14 | 12 | 10 | U | 12 |
![]() | U | 14 | 14 | 14 | 14 | 14 | - | 16 | 16 | 16 | 16 | 16 | 16 | 16 | 13 | 13 | 13 | 13 | 18 | 18 | 18 | 18 | 18 | 18 | 12 | 12 | 12 | 7 | 14 | 7 | 7 | 14 | 12 | 10 | U | 12 |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | 16 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | 16 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | 16 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | 16 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | 16 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | 13 | 13 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | 13 | 13 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | - | 13 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | 13 | 13 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | 13 | 13 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | 13 | 13 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | 13 | 13 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 13 | 13 | 13 | 13 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 12 | 12 | 12 | - | - | - | - | - | - | - | - | - |
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![]() | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 12 | 12 | 12 | - | - | - | - | - | - | - | - | - |
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Specialty priests use the adjusted experience table given in Demihuman Deities, but gain many new abilities in compensation. All specialty priests can cast priest spells (spell spheres vary), fight and save as priests, use d8 as hit dice, and can equip various weapons and armors as per the class. Most specialty priests receive bonus proficiencies and must take required proficiencies as well.
The abilities of specialty priests are extremely varied, but include a variation of the following:
Pantheon | Bonus Proficiencies | Abilities | Group-specific Spells |
Faerûnian Deities | Religion (Faerûnian) | - | - |
Dwarven Deities | Religion (Dwarven) Reading/Writing (Dethek Runes) | 7: "High Old One" - never willingly attacked by dwarves May employ dwarven rune magic (through rune of power and rune chant spells) | Level 5: Circle of Stone Doom Curse (Lift Doom) Passage Rune of Power Level 7: Rune Chant |
Elvish Deities | Religion (Elvish) Reading/Writing (Espruar) | - | Level 2: Camouflage Seeking |
Drow Deities | Religion (Drow) Religion (Elvish) Reading/Writing (Drowic) | - | (Except Eilistraee:) Level 1: Spider Climb Spidereyes Level 2: Darkfire Mindtouch Level 3: Spellweb Giant Spider Venom Immunity Level 4: Attunement Passweb Level 5: Control Vapor Summon Spider Undead Regeneration (Drain Undead) |
Gnomish Deities | Religion (Gnome) | - | - |
Halfling Deities | Religion (Halfling) | Luiren priests may take the Healthy Cooking (2 slots) proficiency (Medicinal Cooking (2 slots) proficiency may be taken later) | - |
Undersea Deities | Religion (Undersea) | - | Level 1: Detect Predator Float Pressure Resistance Level 3: Converse with Sea Creatures Level 4: Enhance Water Creature (Enfeeble Water Creature) Shellskin Level 5: Echolocation Level 6: Rapture of the Deep Level 7: Water Form |
Mulhorandi Deities | Religion (Mulhorandi) Reading/Writing (Mulhorandi)* Modern Languages (Common)* | - | Level 1: Cleanse Level 2: Omen Level 7: Summon Divine Minion |
Specialty priests gain benefits/restrictions including that which is listed on the table below. Note that certain deities are dead or missing (Amaunator, Bane, Bhaal, Ibrandul, Leira, Moander, Myrkul, Waukeen, Gilgeam), and thus cannot currently support priests. Priests of Leira and Ibrandul are still possible, however, as Cyric and Shar grant spells and powers to them secretly.
Deity/Class | Align. | Weapons | Armor | Cleric Abilities | Warrior Abilities | Wizard Spellcasting | Thieving Abilities | Immunities/ Resistances | Special Attack/ Damage Bonuses | Permanent Ability Bonuses | |
Turn/ Cmnd. Undead | Multiple Melee Attacks | Exc. Con./ Str. | |||||||||
![]() Sunlord | LN LE | B | O | T: ½ | Sun, Law, Fire +3 know ethical component | ||||||
![]() Icepriest | NE | B ice axe | Chain Shield | C | natural cold | resist cold | |||||
![]() Magistrati | LN | B | 2: 1 School (½) | CT reduced by 3 Wizard items | |||||||
![]() Dreadmaster | LE | B No Missile javelin | O | fear spell | use rod of terror use rod of rulership use wand of fear | ||||||
![]() Doommaster | CE | B | Plate Shield | C | |||||||
![]() Deathstalker | LE | B Pierce | Chain No Shield | C | kill ½%/lvl (dagger) 10: plane skipping | ||||||
![]() Strifeleader | NE CE | B long sword | O | T/C | fear emotion magic +1 Illusion | ||||||
![]() Glyphscribe | NG | B 1 Hand only | Banded No Shield | T | +4 writing | speak languages identify rune (INT) | |||||
![]() Peaceman | NG N | net/whip staff/club sling/staff sling/stone | T | pain touch | 7: water walk 10: water breathing 15: sanctuary | ||||||
![]() Finder | CG CN | O | Chain No Shield | T | Bard items | ||||||
![]() Bloodreaver | CN CE | O | O | O | CON | magical commands emotion items | 10: Combat x2, -2 20*: prayer x2 (combat) | ||||
![]() Malefactor | LE | O | O | T/C | 7: AC 5 7: deformation | ||||||
![]() Gondsmen | NG LN N CN | B Crossbow Firearm | Plate No Shield | Locks | |||||||
![]() Watcher | LN | B | full plate Shield | T | O | +2 surprise | |||||
![]() Doombringer | LN | O | O | C* | 13: normal missiles | ||||||
![]() Darkwalker | CN | O | Chain No Shield | darkness x 2 infravision 30'/+10' 5: AC 5, CHA -1d3 10: dark vision (light penalties) | |||||||
![]() Painbearer | LG | B scourge | +4 pain starvation (10/lvl) | ||||||||
![]() Authlim | LE | B No Missile javelin | O | T/C | fear spell +1 Cyric/Bane | +1/+1 Cyric/Bane | use rod of rulership | ||||
![]() Doomscribe | LN LE | B | O | T/C: +2* | save vs. energy drain 5: energy drain x 1 10: energy drain x 2 15: energy drain x 3 | Law/Time x 2 | |||||
![]() Doomguide | LN | B Pierce sickle scythe No Slash | Chain No Shield | T/C* | +1 death 7: save vs. energy drain | ressurect +10% | |||||
![]() Morninglord | NG | B | Plate Shield | T (+4 sun) | ressurect +10% | ||||||
![]() Mistcaller | CN CE | B | T | Illusion ½ | +2 Illusion | illusion scrolls | |||||
![]() Joybringer | CG | lasso net | O | T | |||||||
![]() Pain | LE | B whip scourge | Scale Shield | ||||||||
![]() Silvermaid | CG | O | Chain Shield | poison death charm hold | speak with animals | ||||||
![]() Talon | CE | B dagger claws of Malar | O | O | 7: woodland charm | identify as druid 98% | |||||
![]() Demarch | NE | B dagger/knife hand crossbow | leather padded studded elven chain No Shield | O | |||||||
![]() Tuneservant | NG | B | O | T | |||||||
![]() Darkbringer | NE CE | O | O | Plant x2 | |||||||
![]() Gray One | NE | B scimitar scythe | O | T/C | disease effect parasites effect +1 death | ||||||
![]() Dweomerkeeper | NG LN CN | B | O | T | wild magic areas dead magic areas +2 magic 15: 3 spells | read magic Wizard items (no scrolls) 7: CT reduced by 3 | |||||
![]() Firemane | LG | B spear | O | O | STR | 5: fear | HP +5 | ||||
![]() Lorekeeper | N | B | Banded | T (+4 Outer) | |||||||
![]() Wise One | LN | B | Nonmetal | T | Div. +3 lore 3%/lvl 12: free action | ||||||
![]() Holy Strategist | LN | O | O | O | +1/lvl (+5) Illusion | Trav./War x 2 10: Divination scrolls | |||||
![]() Sibylite | LN | B | T | Divination | 10: surprise 13: sneak | scrying items 15: see true form | |||||
![]() Silverstar | CG | B | O | T | +1/+1 w/ moon's hand | infravision 30' control lycanthropy | |||||
![]() Guide | LG | B net lasso Capture | O | T | maze guards and wards* | ||||||
![]() Nightcloak | NE | B | Chain Shield | C | +1 in darkness -1 in full moon | +1/+1 in darkness -1/-1 in full moon | dark vision | ||||
![]() Sensate | CG CN | club dagger/knife khopesh/scimitar net sling whip | O | serpents +4/+2 | ![]() 15: undo sex change | ||||||
![]() Wildwalker | CG CN | O | Chain Medium Shield | O | Hide Silent | 10: never lost (Toril) | |||||
![]() Woodwife | NG | cudgel/club/staff dagger dart net shears sling | padded wooden shield | speak with animals | |||||||
![]() Highborn | LN | B | Chain or Better Shield | ||||||||
![]() Heartwarder | CG | B dart | O | T | ![]() | ||||||
![]() Malagent | CE | B ceremonial dagger | O | normal diseases +4 poison CON +4 magic disease | 3: 4 < CHA < 12 3: identify pure poison 5: identify poison (drinks) 7: identify poison (food) | ||||||
![]() Stormlord | CE | B javelin | O | T/C | normal heat/cold lightning/electricity | 5: water walk | |||||
![]() Battleguard | CG CN CE | B spiked glove one choice | O | T | O | CON | +1/+1 w/ choice weapon | know magic weapon plusses | |||
![]() Holy Champion | LG | B | O | T/C | O | CON | Div./Prot. duration x2 | ||||
![]() Luckbringer | CG | B | O | T | |||||||
![]() Holy Justice | LG | B long sword bastard sword | O | T | O | Law -2 7: detect lie 12: detect invisibility | |||||
![]() Nakurit | LG LN LE | short bow/ekaa/trukaa dagger/knife gaff garnok/dart harpoon iuak net ritiik/spear trident | Leather Hide | cold +3 wizard spells | non-Nakulutiuns +1 | WIS bonus spells x2 10: +2 cold dmg. 12: +4 cold dmg. 14: +6 cold dmg. | |||||
![]() Waveservant | CE | B trident harpoon Umberlant dueling knife | Leather Shield | C (sea) | water breathing 5: water walk 10: free action (water) | ||||||
![]() Wavetamer | CG | B cutlass harpoon net trident | Chain | T (sea) | |||||||
![]() Necrophant | LE NE CE | B | C | Necromancy | |||||||
![]() Goldeye | N NE | B | O | T/C | know true metal avoided by lock lurkers | ||||||
![]() Airwalker | CG N CN CE | Missile one melee | Chain Shield | Air | +2 air/gas | feather fall (10'/lvl) 15: Plane of Air | |||||
![]() Earthwalker | LG LN N LE | B | O | Earth | +2 earth +2 pellet/elec breath metal armor encum. | 15: Plane of Earth | |||||
![]() Waterwalker | CG CN N | B net harpoon trident | Chain Shield | Water | +2 water/cold | free movement (water) 3: water breathing 15: Plane of Water | |||||
![]() Firewalker | LN N LE | B | Chain Shield | Fire | +2 fire 3: normal fire (brief) 7: fire -1 dmg./die | 15: Plane of Fire | |||||
![]() Aetharnar | LE NE CE | Thief | O | C: -4 | O | 7: detect illusion | |||||
![]() Noroghor | CN CE | B | O | C: -4 | O | 3: young dragon fear 5: adult dragon fear 7: mature dragon fear 9: old dragon fear 11: very old dragon fear 13: venerable dragon fear 13: 1 dragon breath 15: wyrm dragon fear 17: great wyrm dragon fear | 7: detect illusion | ||||
![]() Faernar | LG | battle/hand axe club crossbow flail mace morning star | O | T: -2 | O | Prot. +4 | |||||
![]() Alaghar | LG LN | O | O | O | 10: detect magic | ||||||
![]() Norothar | LN LE | O | chain dwarven plate | psionics in metal armor 3: detect psionics | |||||||
![]() Xothar | NG CG | O | Chain No Shield | scrolls (5%/lvl) | |||||||
![]() Delvesonn | LG LN N | O | O | ESP detect lie know alignment | 7: identify | ||||||
![]() Barakar | LG LN | O | O | T: -4 | O | surprise (guard) initiative (guard) 3: sleep | +5 missiles (guard) | guard sense (10%/lvl) 10: ½ sleep 13: know alignment | |||
![]() Luckmaiden | NG CG | O | O | T | O | +2 in combat | 7: detect weapons | ||||
![]() Thuldar | LN LE | O | O | 7: +1 save | AC -1 7: find traps | ||||||
![]() Trailblazer | NG | B | O | lightning/electricity | 10: find the path | ||||||
![]() Sonnlinor | LG LN | O | O | T | 10: true seeing | ||||||
![]() Thalornar | CG | B knife | O | 3: detect dwarves | |||||||
![]() Vuddar | NG CG | O | grease caked mud beast helm | 7: detect snares and pits | |||||||
![]() Hurndar | N CN | Thief | leather chain | O | +2 CHA (dwarves) 7: detect enemies 10: appraise +-5% 10: know customs | ||||||
![]() Halcyon | CG CN | blowgun bow dagger dart javelin horseman's mace quarterstaff spear staff-sling | leather elven chain | Air | |||||||
![]() Circle Singer | CG | As specialty priest of ![]() ![]() ![]() | |||||||||
![]() Feywarden | CG | O | O | T | ghast/ghoul touch +1 paralysis 5: +2 poison 5: auto spider venom | +2 CHA (elves) 10: goblinkin -2 | |||||
![]() Aquarian | CG | net trident spear dagger/knife underwater crossbow | sea elf scale sea elf shell | T (-3 land) | Water | sahuagin +1/+1 | |||||
![]() Mischiefmaker | CN | O | leather padded studded silenced elven chain | O | +1 chart random items | ||||||
![]() Long Wolf | CN | blow gun club dagger/knife dart hand axe quarterstaff sling/staff sling spear | leather hide wooden shield | ||||||||
![]() Goldheart | CG | club dart flail lasso mace mancatcher net quarterstaff sling short bow | leather chain elven chain Shield | T: -2 | ![]() ![]() ![]() | ||||||
![]() Chronologian | CG | club dagger/knife quarterstaff sling/staff sling | leather elven chain | +2 time save time | know time![]() 13: age ½ rate ![]() | ||||||
![]() Starsinger | CG | bow javelin quarterstaff sickle sling staff sling | O | T | Divination/ Illusion | +2 death +4 death in full moon +0 death in new moon | spells -2 in full moon spells +2 in new moon | ||||
![]() Dhaeraowathila | CG CN | O | O | O | drow Enchantment drow Charm spider venom 13: whip of fangs 13: wand of viscid globs | drow +4 | |||||
![]() Sword Dancer | LG NG CG | O | Magical Drow | T | use sword of dancing | ||||||
![]() Amorphite | LE NE CE | O | O | C | disease 3: poison 3: resist acid 5: acid 7: amorphous monster 10: breath weapon 13: elemental magic | ||||||
![]() Yathrinshee | CE | O | C: +2 | Necromancy | undead special | ||||||
![]() Arachne | CE | O | O | C | spider venom | speak with spiders | |||||
![]() Spidersword | NE CE | No Missile | No Shield spiked buckler | O | CON | spider venom fear morale | speak with spiders | ||||
![]() Darkmask | NE CE | O | padded leather studded drow chain elven chain No Shield | C: -2 | O | 5: light | |||||
![]() Masked Traitor | CE | O | O | C | spider venom light | speak with spiders | |||||
![]() Fastpaw | NG CG | club crossbow dagger/knife hand/throwing axe sling spear short bow | Nonmetal No Shield | T: -4 | O | entangle | |||||
![]() Hoodwinker | NG | club dagger/knife dart hand crossbow lasso short bow short sword sling/staff sling staff | leather studded elven chain | Illusion | Hide | +3 Illusion | |||||
![]() Earthblood | NG N | O | leather studded chain Shield | T: -4 | O | drow magic +2 | 5: drow MR -5%/lvl | ||||
![]() Pyrosmith | NG | Metal | Metal | CON | Fire | ![]() ![]() ![]() | |||||
![]() Sternshield | LG LN | O | O | T: -2 | O | CON | |||||
![]() Glitterbright | LG NG | O | O | T: -2 | Illusion | O | 7: +2 Illusion | 13: displacement | |||
![]() Earthfriend | LG NG | O | O | T: -4 | |||||||
![]() Bloodstalker | CE | Slash Pierce | O | C: -2 | Heal. (R) +1/Wis > 14 | ||||||
![]() Truesword | LG NG LN | O | O | T: -2 | O | Hide Silent | |||||
![]() Misadventurer | NG N CN | club dagger/knife dart hand crossbow lasso sap short sword sling staff | leather padded studded elven chain | O | |||||||
![]() Homesteader | LG | B | O | T: -2 (-0 home) (+2 half.) | +3 fear | ||||||
![]() Greenfoster | CG NG N CG | bow club crossbow dagger/knife dart flail net staff sickle sling/staff sling whip | padded leather hide studded No Shield | T: -2 | know domestic plants Plant +2 10: speak w/ dom. animals 10: speak with plants | ||||||
![]() Grimwarden | LG NG LN N | O | O | T* | save energy drain 7: petrification | ||||||
![]() Horn Guard | LG | O | O Shield req. | T | 7: paralyzation 7: fear | +2/1d4 rock | throw rocks 3/rd. | ||||
![]() | LN N CN | O | O | Water | |||||||
![]() | NG N | dagger net spear trident | sharkskin | ||||||||
![]() | LE | dagger spear trident | |||||||||
![]() | LG NG CG | dagger quarterstaff | T | Prot. -1 lvl | |||||||
![]() Annihilist | LN LE NE CE | O | O | C | death | ||||||
![]() Shadow Stalker | CE | short-handled hand axe blow gun club/kerrie dagger machete scimitar spear/yklwa | leather hide Eshowe scale wooden shield hide shield | C | Hide | sleep charm hold cold normal weapons | spells -4 (darkness) 1% cum./year shadow | ||||
![]() Serphidian | CN CE | O | scale Shield | reptile poison 5: poison | slitted pupils | ||||||
![]() Mazewalker | Any | B | O | T: +3 | maze | never lost (Chult) | |||||
![]() Militar | LG NG CG | No Polearms (except lance) | O | T | O | CON | HP +2/lvl (max 9) | ||||
![]() Earthchildren | N | B footman's pick | Metal | ![]() infravision 60' detect grades/slopes detect stonework | |||||||
![]() Martinet | LN LE | mace staff staff sling flail | Scale Bronze Plate No Shield | T/C | STR | ![]() | |||||
![]() Revered Mother | LG NG CG | club dagger staff flail sling | padded leather studded chain Shield | T | ![]() 7: dispel charm | ||||||
![]() Sunhawk | LG CG | mace staff staff sling khopesh long sword | O | T | O | normal disease +2 save | test of maat prot. from evil 10' rad. use holy sword | ||||
![]() Skyweaver | LG NG CG | B dagger/knife dart lasso/net | multi* | MR 5%/lvl auto magic | |||||||
![]() Goodwife | CG | B net lasso | O | +1 mission | +1/+1 (mission) | know true value 7: Wards x2 10: win gambling | |||||
![]() Divine Arbitrator | LG | flail hammer mace staff sling/staff sling | O | T: +2 | Necromancy | 5: +1 death 10: energy drain | extra Plant spell/lvl resurrect succeed | ||||
![]() Swamplord | NE | mace spear staff sling/staff sling khopesh/scimitar dagger | Scale No Shield | C | speak w/ crocodiles 2: air/water breathing | ||||||
![]() Nighthunter | LE NE | Blumt composite bow dagger/knife dart blowgun khopesh/scimitar spear whip | O | C | Backstab | 3: know alignment 5: poison | prot. from good 10' rad. 7: infravision 60' 15: poison P/S weapon | ||||
![]() Scrivener | LN N | Dagger/knife dart staff | multi* | detect lie![]() ![]() | |||||||
![]() Wyrmkeeper | LE | B long sword | O | 13: choose 1 (fire/cold/acid/elec/pois) | |||||||
![]() Wyrmlaird | CN LE NE CE | B long sword two-handed sword | O | O | +4 fire |
Deity/Class | Align. | Weapons | Armor | Magic Items | Spell Spheres | Proficiencies | Special Abilities | Deity-specific Spells |
![]() Icepriest/Icepriestess | NE | B ice axe | Chain Shield | Cleric | Major (12): all animal combat divination elemental air elemental earth elemental water healing necromantic protection time weather Minor (3): | Groups: Priest Required: Bonus: |
Level 1: Immune to cold (+3 save vs. magic ½/no dmg.) Frost Fingers 1/day Level 3: Frost Whip 1/day Level 5: Ice Blade 1/day Level 8: Ice Storm or Wall of Ice 2/tenday Level 10: Cone of Cold 1/day Level 12: Summon Ice Para-Elemental 1/tenday (+1/add. lvl) |
Level 1: Frost Fingers Snow Boots** Level 2: Frost Breath** Frost Whip Level 3: Ice Spikes** Level 4: Ice Blade Level 5: Cold Hand** Snow Snake** Level 7: Heart of Ice |
![]() Magistrati | LN | B | None | Cleric![]() | Major (15): all astral charm combat creation divination guardian healing law necromantic protection summoning sun thought wards Minor (6): | Groups: Priest Required: |
Level 1:![]() Priest CT reduced by 3 (unless 1 rd.+) Use own school Wizard scrolls w/o Read Magic Level 5: Identify (no penalties, 5 rd., 1 item) 1/day Level 7: Magic Missile 1/day Level 9: Fireball or Lightning Bolt 1/day Level 12: Any Wall spell 1/day |
Level 4: Azuth's Fedensor Level 5: Azuth's Exalted Triad Azuth's Immobility Level 6: Azuth's Alteration Mantle** Azuth's Firing Frenzy** Level 7: Azuth's Spell Shield Destroy Magedoom |
![]() Strifeleader | NE CE | B long sword | Any | Cleric | Major (12): all astral charm combat guardian healing necromantic summoning sun time war weather Minor (7): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() ![]() Level 3: Black Talon 1/day Level 5: Aerial Servant (will fight) 1/month Level 7: Dark Aura or Skull of Secrets 1/day Level 10: Phantasmal Killer 1/tenday Level 15: Instill Madness (no WIS, touch) 1/day |
Level 2: Black Talon Level 4: Dark Aura Skull of Secrets Level 7: Create Direguard |
![]() Glyphscribe | NG | B | Banded No Shield | Cleric | Major (14): all astral combat creation divination elemental guardian healing protection summoning thought Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() (save granted if no save) Speak any language as needed (max INT) INT checks to identify rune maker, runes Level 3: Glyph of Revealing or Erase 1/day Level 5: Glyph of Warding (CT 5rd, 50' area) 1/day Level 7: Amanuensis or Dispel Magic 1/day Level 10: Speak with Dead or Speak with Plants or Speak with Monsters 4/day Level 15: Symbol 1/day |
Level 2: Glyph of Revealing Level 3: Amanuensis Shift Glyph Level 4: Sanctified Marker** Level 6: Restore Rune** Level 7: Master Rune** |
![]() Peaceman/Peacewoman | NG N | net whip staff club stone sling staff sling | None | Cleric | Major (9): all astral charm divination elemental water healing protection sun wards Minor (4): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() Parry (subtract STR + 1d6 from attack) (STR + 1d10 at 10th level) Pacifist (may not attack) Granted all Enchantment/Charm pr. spells Remove Fear (also dispels pain touch) 1/day Level 3: Sleep 1/day (+1/add. 3 lvls) Level 5: Silence, 15' Radius 1/day (+1/add. 3 lvls) Level 7: Water Walk at will Level 10: Permanent Water Breathing effect Level 12: Laeral's Aqueous Column 1/day Level 15: Permanent Sanctuary effect |
Level 2: Glyph of Revealing Level 3: Amanuensis Shift Glyph Level 4: Sanctified Marker** Level 6: Restore Rune** Level 7: Master Rune** |
![]() Finder | CG CN | Any | Chain No Shield | Cleric![]() | Major (8): all charm divination elemental travelers Minor (2): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() Level 2: Charm Person 1/day Level 3: Ghost Pipes or Dispel Silence 2/day Level 5: Slow Rot 2/day Level 7: Find the Path 1/day Level 10: Melisander's Harp 1/day Level 13: Starharp 1/day |
Level 3: Dispel Silence Ghost Pipes Level 5: Melisander's Harp Level 6: Starharp |
![]() Bloodreaver | CN CE | Any | Any | Cleric | Major (9): all chaos charm combat divination law protection travelers war Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() ![]() ![]() (save -4 vs. philter of love or philter of persuasiveness) Berserker rage 1/day Level 5: Chaotic Combat 1/day Level 7: Blood Mantle 1/day Level 9: Whirlwind of Steel 1/day Level 10: Combat sphere spells do double damage, -2 save Level 15*: Blade Barrier 1/day Level 20*: Automatic double-strength Prayer during combat |
Level 4: Blood Mantle Blood Rage Level 5: Whirlwind of Steel |
![]() Malefactor | LE | Any | Any | Cleric | Major (9): all astral charm combat law necromantic protection thought travelers Minor (6): | Groups: Priest Required: Bonus: |
Level 1:![]() Charm Person or Friends 1/day Level 3: Enthrall or Forget 1/day Level 5: Charm Monsters 1/day Level 7: Natural AC 5 Fiendish physical anomaly Mind Fog 1/day Level 10: Mental Domination 3/tenday Exaction 1/month Level 13: Spiritual Corruption 1/tenday Level 15: Plane Shift 1/day |
Level 3: Astaroth's Augmentation Mask of Gargauth Level 6: Spiritual Corruption Level 7: Call Upon Gargauth |
![]() Gondsman | NG LN N CN | B crossbow firearm | Plate No Shield | Cleric staves wands rods | Major (12): all astral combat divination elemental numbers protection sun wards Minor (5): | Groups: Priest ![]() ![]() Required: Bonus: |
Level 1:![]() Nonweapon profs +2, +1/3 lvls (for arts, crafts, trades only) +2 to proficiencies (in the required list) Tree Steed 1/tenday Level 3: Unseen Servant 1/day Level 5: Stoneskin 1/day Thunder Staff 1/day Level 7: Animate Object 1/day Level 10: Probing Arm 1/day |
Level 2: Wieldskill Level 3: Analyze Contraption*** Divine Purpose** Level 5: Probing Arm Repair** Level 6: Fantastic Machine Fist of Gond** Level 7: Understand Device** |
![]() Watcher | LN | B | full plate Shield | Cleric crystal ball | Major (8): all astral combat divination guardian protection sun wards Minor (7): | Groups: Priest Bonus: |
Level 1:![]() ![]() +2 surprise (+1 with others) Free required full plate armor, medium shield Glyph of Warding (1/day/lvl, any sphere) 1/day Level 3: Sentry of Helm or Wyvern Watch 1/day Level 5: Mace of Odo or Exaltation 1/day Level 7: Seeking Sword 1/day Level 10: Summon Spectator 1/day |
Level 1: Sentry of Helm Level 2: Fist of Faith** Level 3: Exaltation Forceward Mace of Odo Level 4: Seeking Sword Level 5: Faith Armor** Shield of the God** Summon Spectator Level 6: Tenfold Ironguard |
![]() Doombringer | LN | Any | Any | Cleric | Major (9): all charm combat law guardian necromantic summoning travelers weather Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() Rage 1/day Prayer of Revenance Level 3: Shocking Grasp 1/day Level 5: Lightning Bolt 1/day Level 7: Hand of Hoar 1/day Level 10: Thunder Staff 1/day Level 13: ![]() |
Level 2: Scent of Vengeance Level 4: Hand of Hoar Level 6: Revenance |
![]() Painbearer | LG | B scourge | None | Cleric | Major (9): all charm creation guardian healing law necromantic protection travelers Minor (9): | Groups: Priest Required: Bonus: |
Level 1:![]() Survive without food/water 1 tenday/lvl (-1 hit, -1 dmg/tenday) Remove Fear (dispel pain) self + 2 others/day Level 3: Draw Upon Holy Might (no rest) 1/day Level 5: Favor of Ilmater 1/day Level 7: Brew Potions of Healing (and others) Endurance of Ilmater 1/day Level 10: Commune 1/tenday Level 12: Ilmater servant may possess during suffering |
Level 2: Fangs of Retribution** Level 3: Embattlement** Favor of Ilmater Slow Boon** Level 4: Cairn** Endurance of Ilmater Healing Hand** Ilmater's Fist** Whirlchain** Level 5: Blast of Pain |
![]() Authlim | LE | B Non-Missile javelin | Any | Cleric | Major (12): all combat divination elemental guardian necromantic summoning thought war Minor (4): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() +1 hit, +1 dmg. vs. Cyricists, Banites ![]() Use rod of rulership to max. effect Heal self 2 hp/level 1/day Level 3: Mace of Xvim 1/day Level 5: Neutralize Poison or Poison 1/day Aura of Fear (10' rad. 1 rd./lvl) 1/day Level 7: Reaving Blades 1/day Cure Serious Wounds 1/day Level 9: Protection From Good, 10' Radius 1/day Level 10: Cure Critical Wounds 1/day Level 15: Heal 1/tenday Level 17: Gate 1/month Level 20: Binding 2/month |
Level 2: Mace of Xvim Level 3: The Watchful Hand Level 4: The Doom of Bane Reaving Blades Level 5: Battletide Dark Promise Mystic Lash Level 6: Create Baneguard Spirit Annihilation Undeath After Death Level 7: Death Symbol of Bane Moonveil Stone Walk |
![]() Doomscribe | LN LE | B | Any | Cleric | Major (9): all animal divination law necromantic summoning thought time sun Minor (7): | Groups: Priest Required: Bonus: |
Level 1:![]() Law and Time spells x2 ![]() Feign Death (self) or Ray of Enfeeblement 1/day Level 3: Mummy Touch or Skull Watch 1/day Level 5: ![]() Undead Ward (turn as level) 1/day Level 7: Enervation 3/day Level 10: ![]() Animate Dead 1/day Level 13: Age Creature 2/day Level 15: ![]() Level 20: Energy Drain (touch) 1/day |
Level 1: Detect Living Level 3: Determine Final Rest Level 4: Seek Eternal Rest Level 5: Jergal's Mind Probe Level 7: Gate of Doom |
![]() Doomguide | LN | B P sickle scythe | Chain No Shield | Cleric | Major (10): all astral charm combat healing law necromantic summoning time wards Minor (8): | Groups: Priest Bonus: |
Level 1:![]() ![]() Feign Death (self) 1/day Level 5: 2nd attempt to turn undead (after failure) at -2 Chilling Scythe 1/day Level 7: ![]() (success also causes 2d6 damage to drainer) Level 9: Bloodstone's Spectral Steed 1/day Level 10: Summon Minor Death (1 turn) 1/tenday (penalties if fails to kill opponent) Level 16: Raise/Resurrection survival score +10% Resurrection ages caster only 1 year |
Level 2: Chilling Scythe Level 4: Dead March Ghost Knight** Level 5: Deny Death Kelemvor's Grace** Level 6: Death Dragon** Level 7: Undead to Death** |
![]() Morninglord | NG | B | Plate Shield | Cleric | Major (15): all astral charm creation elemental healing necromantic (restorative) plant thought sun wards weather Minor (4): | Groups: Priest Bonus: |
Level 1:![]() +2 to proficiencies (in the bonus list) Raise/Resurrection survival score +10% Light 3/day Level 3: Faerie Fire 1/day Level 5: Sunrise 1/day Level 7: Boon of Lathander 1/day Level 9: False Dawn 1/day |
Level 1: Rosemantle Level 2: Rose Touch Rosewater** Level 3: Mirror Vestments** Sunrise Level 4: Awakening** Boon of Lathander Level 5: Chain Creation** Shield of Lathander Ward of Light** Level 6: False Dawn Level 7: Greater Shield of Lathander |
![]() Joydancer | CG | lasso net (B) | Any | Cleric | Major (14): all animal charm creation elemental healing necromantic protection sun travelers weather Minor (5): | Groups: Priest Any Unarmed Combat Specializations Required: Bonus: |
Level 1: Soothing Word (remove fear/emotion 50%+2%/lvl) 1/day Level 3: Bliss or Unseen Servant 1/day Level 5: Hold Person or Sleep 1/day Level 7: Deadly Dance 1/day (+1/add. 4 lvls) Level 10: Candle of Calm 1/day Level 15: Pheromones as Starella's Aphrodisiac 1/day |
Level 2: Bliss Level 4: Deadly Dance Level 5: Candle of Calm |
![]() Pain | LE | B whip scourge | Scale Shield | Cleric | Major (11): all charm combat elemental healing law necromantic sun Minor (6): | Groups: Priest Required: Bonus: |
Level 1: Pain Touch 1/day (+1/add. 3 lvls) Level 3: Whip of Flame 1/day Level 5: Loviatar's Caress 1/day (+1/add. 2 lvls, max 5) Dance of Pain or Whip of Pain 1/day Level 7: Kiss of Torment 1/day Level 10: Eyebyte 1/day Level 15: Symbol 1/day Level 20: Ensnarement 1/month |
Level 2: Body Blades** Loviatar's Caress Whip of Flame Level 3: Dance of Pain Whip of Pain Level 4: Kiss of Torment Sacred Strike** Level 5: Loving Pain** Wailing Whips** |
![]() Silvermaid | CG | Any | Chain Shield | Cleric | Major (8): all animal charm divination healing guardian sun travelers Minor (4): | Groups: Priest Required: Bonus: |
Level 1: Speak with Animals at will ![]() ![]() Level 3: Cure Blindness or Deafness 1/day Level 5: Cure Disease 1/day Level 7: Dance of the Unicorns 1/day Negative Plane Protection 1/day Level 10: Neutralize Poison 1/day Call unicorn mount (pure heart required) Level 13: Neutralize Poison 2/day Level 15: Neutralize Poison 3/day Level 20: Teleport Without Error 1/day |
Level 2: Alicorn Lance Level 3: Favor of Yathaghera Level 5: Dance of the Unicorns Level 6: Silver Tongue and Starry Eyes |
![]() Talon | CE | B (nonmissile) dagger claws of Malar | Any | Cleric | Major (9): all animal combat healing plant summoning sun war weather Minor (7): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() 2 attacks/rd., no penalty w/ claws of Malar Level 3: ![]() Beast Claw 1/day Level 5: ![]() Level 7: ![]() ![]() Level 10: Rage or Animal Transfer 1/day |
Level 2: Beast Claw Blood Lust** Level 3: Chant of Fangs** Level 4: Animal Sight Find Companion Spectral Manticore** Spectral Stag** Level 5: Rage Level 6: Animal Transfer Level 7: Faithful Mount |
![]() Tuneservant | NG | B | Any | Cleric | Major (11): all astral charm creation divination guardian healing necromantic protection summoning thought Minor (7): | Groups: Priest Bonus: |
Level 1:![]() Enthrall (by singing) 1/day (does not work if WIS or HD higher) Level 3: Music of the Spheres 1/day (+1/add. 3 lvls) Unearthly Choir 1/day (+1/add. 3 lvls) Level 5: Dispel Silence 1/day Song of Compulsion 1/day Level 7: Shout 1/day Level 10: Song of Suggestion 1/day Stone Tell (by singing) 1/day Level 15: Harp of War or Melisander's Harp 1/day |
Level 2: Battle Song Level 3: Dispel Silence Song of Compulsion Level 4: Searing Song** Singing Stone Level 5: Forgotten Melody Song of Healing** Level 7: Elsewhere Chant** Harp of War |
![]() Dweomerkeeper | NG LN CN | B | Any | Cleric![]() (no scrolls) | Major (22): all astral chaos charm combat creation divination elemental guardian healing law necromantic numbers protection summoning thought time travelers wards Minor (4): | Groups: Priest Required: Bonus: |
Level 1:![]() Weaveglow (cause flesh to glow) at will ![]() Function normally in dead/wild magic areas ![]() Detect Magic (1 turn, detect school/sphere) 1/day Level 3: Nystul's Magical Aura 1/day Level 5: Dispel Magic 1/day Level 7: CT reduced by 3 (unless 1 rd.+) Level 9: Air Walk (self or mount) 1/day Level 15: ![]() |
Level 3: Starflight* Spell Shield** Level 4: Anyspell Magefire* Mantle of Mystra** Warp and Weave** Level 5: Enchant Phylactery** Might of Mystra** Level 6: Greater Mantle of Mystra** Holy Star** Wondrous Recall Level 7: Spell Ward |
![]() Firemane | LG | B spear Natural | Any | Cleric | Major (10): all animal combat guardian healing law protection summoning war wards Minor (7): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() ![]() All summoned animals feline/part-feline Level 3: Lionheart 1/day Level 5: Immune to magical fear Level 7: Roar of the King 1/day Level 10: Pride of Nobanion 1/day Level 15: Feline Form 1/day |
Level 2: Lionheart Level 4: Roar of the King Pride of Nobanion Level 7: Feline Form |
![]() Lorekeeper | N | B | Banded No Shield | Cleric | Major (15): all astral combat charm divination elemental guardian healing protection summoning thought travelers Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() Additional +1 attack while wrestling Level 3: Identify (in temple of Oghma) 1/day Level 5: Friends 1/day Level 7: Mass Charm 2/tenday Level 10: Legend Lore (in temple of Oghma) 2/tenday |
Level 2: Impart Knowledge Level 3: Handcandle** Level 4: Duplicate Level 5: Word of Binding** Level 7: Missing Word** Spellbind |
![]() Wise One | LN | B | Nonmetal | Cleric knowledge-related | Major (9): all charm creation divination healing protection summoning thought travelers Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() Divination spells as +3 levels Level 3: Comprehend Languages 1/day Level 5: Friends 1/day Level 7: Zone of Truth 1/day Hold Person 1/day Level 10: Blinding Flash (blind 1 target) 1/day Level 12: ![]() |
Level 2: Impart Knowledge Level 3: Handcandle** Level 4: Duplicate Level 5: Word of Binding** Level 7: Missing Word** Spellbind |
![]() Holy Strategist | LN | Any | Any | Cleric | Major (9): all charm combat divination healing law protection travelers war Minor (5): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() Travelers, War spells cast as x2 level ![]() Level 3: Clairaudience or Clairvoyance 1/day Level 5: Divination 1/day Level 7: Consequence 1/day Level 9: Hallucinatory Terrain or Mass Invisibility 1/day Level 10: ![]() Level 13: ![]() |
Level 1: Analyze Opponent Level 3: Knight's Move Level 5: Telepathic Broadcast |
![]() Sibylite | LN | B | None | Cleric divination | Major (10): all astral charm divination healing law numbers sun thought time Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() Augury or Clairvoyance 1/day Level 3: Detect Lie or Cure Blindness 1/day Level 5: True Seeing or Wizard Eye 1/day Level 7: Magic Font or Reflecting Pool 1/day Level 10: ![]() Consequence 1/day Level 13: ![]() Level 15: Auto. knowledge of a being's true form |
Level 1: Foresight Level 3: Haunted Visions Level 6: All-Seeing Crystal Ball |
![]() Silverstar | CG | B | Any | Cleric | Major (13): all animal astral combat divination guardian healing necromantic numbers summoning sun travelers weather Minor (7): | Groups: Priest Bonus: |
Level 1:![]() Infravision 30' +1 attack, +1 damage w/ moon's hand (as magic) True lycanthrope if infected with lycanthropy Starshine 1/day (+1/add. 5 lvls) Level 3: Moonbeam or Lower Water or Raise Water 1/day Level 5: Moonblade 1/day Level 10: Moon Path or True Seeing 1/day Level 15: Shooting Stars 3/tenday |
Level 2: Moon Shield** Level 3: Moon Blade Level 4: Moon Rising** Wall of Moonlight Level 5: Moon Path Moonfire** Moonweb |
![]() Guide | LG | B net lasso No Harm | Any | Cleric | Major (10): all astral charm divination healing necromantic protection plant sun travelers Minor (7): | Groups: Priest Required: |
Level 1:![]() +3 to Direction Sense checks ![]() Protection from Evil 1/day (+1/add. 3 lvls) Level 3: Locate Object 1/day Level 5: Locate Creature or Moonblade 1/day Level 10: Moon Path or True Seeing 1/day Level 10: Find the Path 1/day |
Level 2: Moon Shield** Level 3: Moon Blade Level 4: Moon Rising** Wall of Moonlight Level 5: Moon Path Moonfire** Moonweb |
![]() Nightcloak | NE | B | Chain Shield | Cleric | Major (11): all astral charm combat divination guardian necromantic protection sun (darkness) time thought Minor (6): | Groups: Priest Required: Bonus: |
Level 1:![]() See in darkness +1 hit, +1 dmg., +1 save in darkness -1 hit, -1 dmg., -1 save in full moonlight Darkness 1/day (+1/add. 2 lvls) Level 3: Blindness 1/day Level 5: Continual Darkness 1/day (+1/add. 5 lvls) Level 7: Forget 1/day Level 9: Nightmare 1/day Level 13: Shadow Door or Eyebite or Veil 1/day |
Level 3: Armor of Darkness Whip of Shar Level 4: Creature of Darkness Darkbolt Level 6: Crawling Darkness** Dark Road** Greater Creature of Darkness** |
![]() Sensate | CG CN | club dagger knife khopesh net sling scimitar whip | Any | Cleric | Major (7): all chaos charm combat healing guardian protection Minor (9): | Groups: Priest Required: Bonus: |
Level 1:![]() +4 attack, +2 damage vs. serpents Fascinate (noncombat) 3/day Level 3: ![]() Level 5: Charm Person or Alter Self 1/day Level 7: Speak with Felines at will Summon Great Cat 3/tenday Level 10: Charm Monster or Intensify Sensation 1/day Level 13: Memory Wrack 1/day Level 15: Undo Girdle of Femininity/Masculinity curse |
Level 1: Excessive Indulgence Level 3: Intensify Sensation (Deaden Sensation) Level 5: Kiss of Sharess |
![]() Windwalker | CG CN | Any | Chain Med. Shield | Cleric![]() | Major (8): all astral combat elemental air healing protection travelers weather Minor (9): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() Helping Hand or Whispering Wind or Unseen Servant 1/day Level 3: Gust of Wind or Wind Wall 1/day Level 5: Shield or Wraithform 1/day Level 7: Find the Path 1/day Level 10: Never lost on Abeir-Toril (except by magic) Level 15: Wind Walk 1/day |
Level 2: Favor of Shaundakul Level 3: Shadow Sword Level 4: Gauntlet of Winds Level 5: Dead Magic Shield |
![]() Woodwife | NG | cudgel dagger dart net shears sling staff | padded wooden shield | Cleric![]() | Major (14): all animal charm elemental healing necromantic (no reverse) plant summoning sun wards weather Minor (7): | Groups: Priest Required: Bonus: |
Level 1:![]() Weave korred rope 1/day (+1/add. 3 lvls) Speak with Animals at will Entangle 1/day Level 3: Goodberry 1/day Level 5: Speak with Plants 1/day Animal Summoning I or Call Woodland Beings or Plant Growth 1/day Level 7: Animal Summoning II or Commune with Nature 1/day Level 10: Animal Summoning III or Conjure Animals 1/day Level 13: Fire Seeds or Heal 1/day |
Level 3: Ease Labor (Inflict Labor) Level 4: Fertility Level 6: Endless Dance |
![]() Heartwarder | CG | B dart | Any | Cleric | Major (11): all astral charm creation divination guardian healing protection sun time thought Minor (7): | Groups: Priest Required: Bonus: |
Level 1:![]() Cast out of faith if CHA < 16 Charm same race, opp. sex (save -1/CHA > 16) 1/day Level 3: Love Bite 1/day Level 5: Rapture or Charm Person 1/day Level 7: Flame Strike 1/day Level 9: ![]() Emotion 1/day Level 12: Arouse feelings of love (as philter of love) 1/tenday Mass Charm 1/tenday |
Level 1: Handfire** Level 2: Love Bite Level 3: Lure** Rapture Level 4: Veil of Djalice Level 6: Permanent Lure** |
![]() Stormlord | NE CE | B | Any | Cleric | Major (15): all animal astral chaos combat elemental healing necromantic summoning sun war weather Minor (4): | Groups: Priest Required: |
Level 1:![]() ![]() ![]() Shocking Grasp 1/day Level 3: Call Lightning or Ride the Wind 1/day Level 5: Water Walk at will Control Winds 1/day Level 7: Lightning Bolt 1/day (+1/add. 3 lvls) Level 10: Control Weather (worsen) 1/day Level 15: Earthquake 1/tenday |
Level 2: Tumblethorns** Wind Lash Level 3: Storm Shield Level 4: Lightning Lance** Level 5: Scouring Wind** Storm Cone Level 6: Stormrage** |
![]() Wyrmlaird | LN LE NE CE | B long sword two-handed sword | Any | Cleric | Major (13): all astral charm combat creation divination guardian healing necromantic protection time travelers wards Minor (5): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() Level 3: Hold Person 1/day Level 5: Suggestion 1/day Level 10: Breathe fire as Potion of Fire Breath 1/day Level 21: Summon young adult red dragon to serve as mount (until it becomes adult) 1/decade |
Level 1: Treasure Scent Level 4: Dragon Scales Level 6: Sleep of Dragons Spawn of Tiamat |
![]() Battleguard | CG CN CE | B Any one | Any | Cleric Chosen weapon | Major (14): all animal chaos combat divination elemental healing necromantic protection war weather Minor (4): | Groups: Priest Bonus: |
Level 1:![]() ![]() ![]() Berserker Rage 1/day (1 person/lvl) +1 hit, +1 dmg with chosen (specific) weapon Appraise weapons of proficiency Level 3: Create Food and Water 1/day Level 5: Prayer (CT 1) 1/day Level 7: Create Campsite or Break Campsite 1/day Level 10: Heroes' Feast 1/3 days |
Level 3: Holy Flail Level 4: Reveal (Conceal) Level 6: Dance of the Fallen Level 7: Bladebless Sacred Link |
![]() Wyrmkeeper | LE | B long sword | Any | Cleric | Major (12): all animal charm combat divination guardian law necromantic protection time wards weather Minor (6): | Groups: Priest Required: Bonus: |
Level 1: Cause Fear 1/dayLevel 3: Feather Fall 1/day Level 5: Fear or Fly 1/day Level 7: Dragon Scales 1/day Level 10: Breathe fire as Potion of Fire Breath 1/day Level 13: ![]() Level 16: Summon young adult dragon to serve as mount (until it becomes adult) 1/decade |
Level 1: Treasure Scent Level 4: Dragon Scales Level 6: Sleep of Dragons Spawn of Tiamat |
![]() Holy Champion | LG | B | Any | Cleric | Major (10): all astral combat divination guardian healing law protection summoning sun Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() (Multiple Turning if successful) ![]() ![]() ![]() ![]() ![]() ![]() Treated as CHA 18 to Tormtar henchmen Divination, Protection duration x2 Command 1/dayLevel 3: Hold Portal or Mount 1/day Level 5: Compel 1/day Level 7: Detect Lie 1/day Level 10: Dispel Evil or Flame Strike 1/day Level 15: Power Word, Stun or Power Word, Blind 1/day Level 20: Holy Word 1/day |
Level 1: Alert Vigil** Level 3: Compel Level 4: Hand of Torm Level 6: Bolt of Glory Swordward Wrath of Torm** |
![]() Luckbringer | CG | B | Any | Cleric | Major (10): all chaos charm creation divination healing necromantic protection summoning travelers Minor (4): | Groups: Priest Bonus: |
Level 1:![]() Raise one die roll (before rolling) 1/day Level 3: Moment 1/day Level 5: Favor of Tymora 1/day Level 7: Feat or Probability Control or Lower Resistance 1/day Level 10: Luckbolt 1/day Level 15: Automatically succeed saving throw 1/day (or gain save of 15) Level 20: Divine Inspiration 1/tenday |
Level 2: Favor of Tymora Level 3: Boon of Fortune** Level 4: Feat Level 5: Threefold Boon** Level 6: Luckbolt Level 7: Fortunate Fate** |
![]() Holy Justice | LG | B long sword bastard sword | Any | Cleric | Major (15): all astral charm combat creation divination guardian healing law necromantic protection summoning sun wards Minor (1): | Groups: Priest Required: Bonus: |
Level 1:![]() Law spells saved at -2 ![]() Hold Person 1/day Level 3: Strength of One 1/day Level 5: Memory Read 1/3 days Impeding Permission 1/tenday Level 7: Detect Lie at will Level 10: Legal Thoughts 1/day Holy Word 1/day Level 12: Detect Invisibility at will |
Level 2: Message Mote** Wolfjaws Level 4: Boon of the God** Multiple Message Mote** Level 5: Fire of Justice** Hammer of Justice Level 6: Sword and Hammer Level 7: Make Real** Resplendence of Renewed Youth |
![]() Nakurit | LG LN LE | short bow (and ekaa, trukaa) dagger/knife gaff garnok (and dart) harpoon iuak net ritiik spear trident | Leather hide No Shield | Cleric | Major (10): all animal charm elemental water guardian law summoning protectiontravelers wards Minor (4): | Groups: Priest ![]() Required: Bonus: |
Level 1: +1 hit vs. non-Nakulutiuns High WIS bonus spells x2 Immune to cold Lay on Hands (dmg., save ½) 2 hp /lvl. Level 3: +3 save vs. wizard spells Level 5: Commune 1/week Level 7: Command at will (up to 1/turn) Prayer 1/day Level 10: +2 cold dmg. vs. non-Nakalutiuns Level 12: +4 cold dmg. vs. non-Nakalutiuns Level 14: +6 cold dmg. vs. non-Nakalutiuns |
Level 2: Magical Tether Ice Walk Level 3: Protection from Cold |
![]() Waveservant | CE | B trident harpoon Umberlant dueling knife | Leather Shield | Cleric | Major (9): all chaos combat creation elemental water healing necromantic summoning sun Minor (8): | Groups: Priest Bonus: |
Level 1:![]() Permanent Water Breathing effect Level 3: Watery Double 1/day Level 5: Water Walk at will Level 7: Striking Wave 1/day Level 10: Move in water as Ring of Free Action at will Control Weather (worsen, at sea only) 1/day Level 12: Call 1d4 sharks (arrive 1d6 rds.) 1/day |
Level 1: Speeding Trident** Level 3: Speak with the Drowned Dead Water Wyvern** Level 4: Battle Trident** Striking Wave Oars to Snakes (Snakes to Oars) Stormcloak Whirlwave** Level 5: Water Serpent** Level 6: Waterspout Level 7: Maelstrom |
![]() Necrophant | LE NE CE | B | None | Cleric![]() | Major (8): all creation healing necromantic protection summoning time wards Minor (9): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() Chill Touch 1/day Level 2: Speak with Dead 1/day Level 3: Spectral Hand (any spell through) 1/day Level 5: Animate Dead 1/day Level 7: Wraithform 1/day Level 10: Gaseous Form 1/day Level 15: Energy Drain 1/day |
Level 1: Claws of Velsharoon Level 4: Assume Undead Form Level 5: Gaseous Form Level 7: Velsharoon's Death Pact |
![]() Goldeye | N | B | Any | Cleric | Major (11): all astral charm creation divination guardian healing necromantic protection travelers weather Minor (7): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() Discern true metal from false at will Never harmed by lock lurkers Maximum starting money (180 gp) 3 free magical items (containers, conveniences, miscellaneous) Brooch of Number Numbing 1/day Level 3: Detect Metals or Minerals (2 turns) 1/day Shocking Grasp 1/day Level 5: Know Customs 1/day Rod of Splendor 1/tenday Level 7: Probability Control or Addition or Fire Purge 1/day Create fancy clothes 1/tenday Level 10: Cloud of Purification or Grounding or Shrieking Walls 1/day Create palatial tent (1 day) 1/tenday Level 15: Waukeen's Curse to offenders of church |
Level 1: Truemetal Level 3: Summon Lock Lurker Level 5: Doublecoin Minor Wealthtwist Level 7: Wealthtwist Wealthword |
![]() Airwalker | CG N CN CE | Missile 1 melee | Chain Shield | Cleric no earth | Major (7): all astral elemental air healing protection travelers weather Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() +2 save vs. air/wind feather fall 10 ft/lvl Level 5: Wraithform 1/day Summon 8-HD Air Elemental 1/day Level 7: Fly 1/day Level 9: Cloudkill 1/day Summon 12-HD Air Elemental 1/day Level 13: Summon 16-HD Air Elemental 1/day Level 15: ![]() |
Level 3: Windbearer Level 4: Calm Winds Clean Air Winds of Akadi Level 7: Akadi's Vortex Conjure Air Elemental (Dismiss Air Elemental) Whirlwind |
![]() Waterwalker | CG CN N | B net harpoon trident | Chain Shield | Cleric no fire | Major (7): all animal creation elemental water healing protection weather Minor (6): | Groups: Priest Required: Bonus: |
Level 1:![]() +2 save vs. water/cold/acid As Ring of Free Movement under waterLevel 3: Permanent Water Breathing effect Water Walk at will Level 5: Summon 8-HD Water Elemental 1/day Melf's Acid Arrow Level 7: Ice Storm or Wall of Ice 1/day Level 9: Otiluke's Freezing Sphere or Acid Storm 1/day Summon 12-HD Water Elemental 1/day Level 13: Summon 16-HD Water Elemental 1/day Level 15: ![]() |
Level 1: Precipitation Level 3: Cloudburst Rites of Istishia Level 4: Waterwall Level 6: Conjure Water Elemental (Dismiss Water Elemental) Level 7: Istishia's Port Tsunami |
![]() Firewalker | LN N LE | B | Chain Shield | Cleric no water | Major (6): all elemental fire combat healing summoning sun Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() +2 save vs. fire Level 3: Immune to normal fire (up to 5 rds.) Burning Hands 1/day Level 5: Summon 8-HD Fire Elemental 1/day Level 7: -1 dmg/die by fire magic/breath Fireball 1/day Level 9: Fire Charm 1/day Summon 12-HD Fire Elemental 1/day Level 13: Summon 16-HD Fire Elemental 1/day Level 15: ![]() |
Level 1: Banish Flame |
![]() Aetharnar | LE NE CE | club dagger dart hand crossbow knife lasso short bow sling broad sword long sword short sword staff | Any | Cleric![]() | Major (7): all charm combat divination guardian summoning wards Minor (6): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() Detect Metals and Minerals 1/day Level 3: Maskstone 1/day Level 5: Darkness, 15' Radius 1/day Level 7: Detect Illusions (10' x 60') at will Level 10: Conceal Riches 1/day Level 13: Von Gasik's Refusal 1/day Knock 1/day Level 15: Steal Enchantment or Gunther's Kaleidoscopic Strike 1/day Level 20: Glorious Transformation (w/ phil. stone) 1/mo. |
Level 1: Detect Metals and Minerals Level 2: Maskstone (Reveal Stone) Level 3: Abbathor's Greed Level 4: Conceal Riches |
![]() Noroghar | CN CE | B | Any | Cleric | Major (7): all animal combat guardian protection summoning wards Minor (7): | Groups: Priest Required: Bonus: |
Level 3: Immune to young adult dragon fear Level 5: Immune to adult dragon fear Efficacious Monster Ward 1/day Level 7: Immune to mature dragon fear Detect Illusions (10' x 60') at will Shapechange (1 turn) 3/day Level 9: Immune to old dragon fear Level 10: Polymorph Other (willing, +25% shock) 1/day Level 11: Immune to very old dragon fear Level 13: Immune to venerable dragon fear Immune to one type of dragon breath Level 15: Immune to wyrm dragon fear Age Dragon (willing) or Flame Strike 1/day Level 17: Immune to great wyrm dragon fear |
Level 1: Detect Metals and Minerals Level 2: Maskstone (Reveal Stone) Level 3: Abbathor's Greed Level 4: Conceal Riches |
![]() Faernar | LG | battle axe club crossbow flail hand axe mace morning star | Any | Cleric | Major (12): all charm combat creation divination guardian healing law plant protection sun wards Minor (4): | Groups: Priest Required: Bonus: |
Level 1: Protection spells cast as 4 levels higher Cure Light Wounds or Cantrip 1/day Level 3: ![]() Aid or Spiritual Hammer 1/day Level 5: Cure Disease or Detect Lie 1/day Level 7: Cure Serious Wounds or Neutralize Poison or Fortify 1/day Level 10: Cure Critical Wounds or Succor of Berronar 1/day Level 13: Wall of Force or Wall of Iron or Wall of Stone 1/dayLevel 15: Gate 2/tenday |
Level 4: Guardian Hammer Level 5: Berronar's Favor Succor of Berronar |
![]() Alaghar | LG LN | Any | Any | Cleric | Major (7): all combat guardian law protection sun war Minor (8): | Groups: Priest ![]() ![]() Required: Bonus: |
Level 1:![]() Command (combat) 2/day Level 3: Spiritual Hammer or Rockburst 1/day Level 5: Strength (self) or Strength of One 1/day Level 7: Axe Storm of Clangeddin or Defensive Harmony 1/day Level 10: Detect Magic at will Level 13: Triple-damage battle axe blow 1/day Level 15: Blade Barrier 1/day |
Level 1: Silverbeard Level 2: Rockburst Level 4: Axe Storm of Clangeddin |
![]() Norothar | LN LE | Any | chain mail dwarven plate | Cleric![]() ![]() | Major (9): all combat divination elemental earth guardian healing law thought war Minor (6): | Groups: Priest ![]() ![]() Required: Bonus: |
Level 1: No psionics penalty in metal armor (no helms) Morale or Thought Capture 1/day Level 3: Detect Psionics at will Augment Psionics or Spiritual Axe (no concen.) 1/day Level 5: Deflect Psionics or Rigid Thinking 1/day Level 7: Augment Psionics or Cure Critical Wounds 1/day Level 10: Mind Blank 1/day Level 13: Lower Resistance 2/day Level 15: Mindshatter 1/day |
Level 1: Steal Psionic Strength Level 2: Augment Psionics Level 4: Deflect Psionics |
![]() Xothar | NG CG | Any | Chain No Shield | Any | Major (10): all astral charm divination guardian numbers protection thought travelers wards Minor (3): | Groups: Priest ![]() Required: Engineering Bonus: |
Level 1: Use scrolls normally unusable (5%/lvl correct) Free language/2 lvls (up to 20) Mending or Brightmantle 1/day Level 3: Augury or Idea 1/day Level 5: Alimir's Fundamental Breakdown or Tongues 1/day Level 7: Divination 1/day Level 10: Commune or Magic Missile 1/day Level 13: Legend Lore 1/day Level 15: Teleport Without Error 1/day |
Level 1: Mending Level 2: Brightmantle Level 7: Guardian Mantle |
![]() Delvesonn | LG LN N | Any | Any | Cleric | Major (9): all creation combat elemental earth elemental fire healing necromancy protection wards Minor (3): | Groups: Priest ![]() Required: Bonus: |
Level 1: Immune to ESP, Detect Lie, and Know Alignment (Immune to similar psionics as well) Detect Metals and Minerals or Fist of Stone 1/day Level 5: Meld Into Stone or Stone Shape 1/day Level 7: Identify at will Level 10: Stoneskin 1/day Level 13: Passwall 1/day Level 15: Speak with Stones 3/day |
Level 1: Detect Metals and Minerals Level 2: Dumathoin's Rest Level 4: Crypt Ward Stonefall Level 5: Stone Seeing |
![]() Barakar | LG LN | Any | Any | Cleric | Major (10): all combat divination guardian healing law protection sun war wards Minor (6): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() Never surprised, always win initiative on guard Interpret phenomena on guard 10%/lvl +5 hit with missiles on guard (60') Sentry of Gorm or Blessed Watchfulness 1/day Level 3: Immune to sleep magic, psionics Iron Vigil or Sacred Guardian 1/day Level 5: ![]() Spike Stones or Shield 1/day Level 7: Fire Eyes 1/day Level 10: Only require half normal sleep Unceasing Vigilance of the Holy Sentinel or Wall of Stone 1/day Level 13: Know Alignment (unerring) at will Level 15: True Seeing 2/day |
Level 1: Blessed Watchfulness Sentry of Gorm Level 2: Alert Allies Iron Vigil Level 4: Fire Eyes of Gorm |
![]() Thuldar | LN LE | Any | Any | Cleric | Major (12): all combat divination elemental earth guardian healing law protection sun (reversed) thought war wards Minor (3): | Groups: Priest ![]() Required: Bonus: |
Level 1: -1 AC Darkness or Strength of Stone 1/day Level 3: Meld Into Stone or Slow Poison 1/day Level 5: Stone Shape 1/day Level 7: +1 to all saving throws Find Traps at will Level 10: Stoneskin 1/day Level 13: Wall of Stone or Stone Tell 1/day Level 15: Turn Pebble to Boulder or Turn Boulder to Pebble 2/day |
Level 1: Stoneblend Strength of Stone Level 3: Blessed Craftmanship Enchanted Hammer |
![]() Trailblazer | NG | B | Any | Cleric | Major (11): all astral combat creation divination guardian healing protection sun travelers weather Minor (6): | Groups: Priest Warrior (listed) Required: Bonus: |
Level 1: Immune to electricity, lightning Free Action or Pass Without Trace 1/day Level 3: Spiritual Hammer or Call Lightning 1/day Level 5: Lightning Bolt 1/day Level 7: Haste (self, no aging) 1/day Level 10: Find the Path at will Lightning Bolt 2/day Level 13: Clear Path 1/day Level 15: Hovering Road 1/day |
Level 2: Marthammor's Intuition Level 3: Marthammor's Thunderbolts Glowglory |
![]() Sonnlinar | LG LN | Any | Any | Cleric | Major (14): all combat creation divination elemental guardian healing law protection sun war Minor (3): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() Animate Weapon or Command or Strength of Stone 1/day Level 3: Protection from Paralysis or Spiritual Hammer 1/day Level 5: Dispel Magic or Stone SHape 1/day Level 7: Stonefire 1/day Level 10: True Seeing at will Flame Strike 1/day Level 13: Defensive Harmony or Soul Forge 1/day Level 15: Elemental Aura 5/tenday |
Level 1: Strength of Stone Level 4: Stonefire Level 5: Soul Forge Level 7: Stone Storm |
![]() Thalornar | CG | B knife | Any | Cleric | Major (9): all animal charm creation healing necromantic plant sun time Minor (6): | Groups: Priest Required: Bonus: |
Level 1: Cure Light Wounds 1/day Level 3: Detect Dwarves at will Aid 1/day Level 5: Merciful Touch 1/day Level 7: Cure Serious Wounds 1/day Level 10: Cure Critical Wounds 1/day Level 13: Heal 1/day Level 15: Flowstone 1/day |
Level 1: Detect Dwarves Level 3: Ease Labor (Cause Labor) Merciful Touch Level 4: Fertility Level 5: Flowstone |
![]() Vuddar | NG CG | Any | Any | Cleric | Major (12): all animal combat elemental guardian healing plant protection weather Minor (7): | Groups: Priest Required: Bonus: |
Level 1: Entangle or Invisibility to Animals or Pass Without Trace 1/day Level 3: Barkskin or Goodberry or Snake Charm 1/day Level 5: Hold Animal or Snare or Summon Insects 1/day Level 7: Detect Snares and Pits at will Call Woodland Beings or Repel Insects 1/day Level 10: Commune With Nature or Animal Summoning II 1/day Level 13: Wall of Thorns or Anti-Animal Shell or Animal Summoning III 1/day Level 15: Creeping Doom or Changestaff 1/day |
Level 1: Claws of Thard Harr Level 2: Disentangle Level 3: Lesser Guardian Hammer |
![]() Hurndar | N CN | club dagger dart hand crossbow knife lasso short bow sling broad sword long sword short sword staff | leather chain | Cleric | Major (11): all astral charm creation divination guardian healing numbers travelers wards weather Minor (5): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() +2 CHA with other dwarves Cure Light Wounds or Weighty Chest 1/day Level 3: Frisky Chest or Wyvern's Watch or Fool's Gold 1/day Level 5: Friends or Invisibility 1/day Level 7: Detect Enemies at will Taunt (on lawful) or Free Action 1/day Level 10: Appraise within 5% value Know Customs at will Level 13: Detect Lie or Undetectable Lie 2/day Level 15: Confusion 2/day |
Level 2: Detect Enemies Merchant's Glamer Level 4: Stone Trap |
![]() Halcyon | CG CN | blowgun bow flight arrows dagger dart javelin horseman's mace quarterstaff spear staff-sling | leather elven chain | Cleric | Major (11): all animal chaos creation divination elemental air elemental water protection sun travelers weather Minor (4): | Groups: Priest Required: Bonus: |
Level 1:![]() +2 reaction with avians/semiavians Feather Fall or Murdock's Feathery Flyer 1/day Level 3: Ride the Wind or Whispering Wind 1/day Level 5: Fly or Gust of Wind or Protection from Normal Missiles 1/day Level 7: ![]() Level 10: Air Walk or Control Winds or Flight of Remnis 1/day Level 13: Control Weather or Wind Walk 1/day Level 15: Summon 16-HD Air Elemental 1/tenday |
Level 1: Speak with Avians Level 3: Wind Blast Level 4: Calm Winds Flight of Remnis Level 7: Conjure Air Elemental (Dismiss Air Elemental) Whirlwind |
![]() Feywarden | CG | Any | Any | Cleric | Major (13): all astral charm combat creation divination guardian healing necromantic protection sun war wards Minor (5): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() +2 CHA with respect to elves Immune to paralyzing touch of ghasts/ghouls +1 save vs. paralysis +2 graft items, create songs/poems, create magic items Sixth Sense 1/day Level 3: Faerie Fire or Idea 1/day Level 5: +2 save vs. poison Automatic save vs. spider venom Strength or Dexterity 1/day Level 7: Abjure or Minor Creation 1/day Level 10: Goblinkin save at -2 vs. spells Enchanted Weapon or Major Creation 1/day Level 13: Banishment or Prismatic Spray 1/day Level 15: Holy Word or Sunray 1/day |
Level 1: Augment Artistry Sixth Sense Level 4: Sylvan Creature Form Level 5: Crystallomancy |
![]() Aquarian | CG | net trident spear dagger knife underwater crossbow | sea elven scale sea elven shell | Cleric | Major (12): all animal chaos creation divination elemental water guardian healing necromantic protection wards weather Minor (5): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() +1 hit, +1 dmg vs. sahuagin, malenti Can speak/understand Dolphin language Surface Sojourn 1/day Level 3: Charm Person 1/day Level 5: Summon Cetacean 1/day (+1/add. 3 lvls) Level 10: Divination 1/day Level 13: Conure Water Elemental 2/tenday Level 15: Cetacean Form 2/day |
Level 1: Surface Sojourn Level 2: Shark Charm Level 3: Summon Cetacean Level 6: Conjure Water Elemental (Dismiss Water Elemental) Level 7: Cetacean Form |
![]() Mischiefmaker | CN | Any | leather padded studded silenced elven chain | Cleric![]() | Major (8): all chaos charm creation guardian healing protection travelers Minor (4): | Groups: Priest ![]() Bonus: |
Level 1:![]() ![]() +2 save vs. Law spells +2 save vs. spells cast by lawful creatures Pick 1 higher/lower random effect magic items Faerie Fire or Reduce (self) 1/day Level 3: Change Self or Knock 1/day Level 5: Alter Self or Tree 1/day Level 7: Chaos or Invisibility 1/day Level 10: Misdirection or Nondetection 2/day Level 13: Polymorph Any Object 1/day Level 15: Shapechange 1/day |
Level 3: Sprite Venom Level 5: Pixie Dust (Revealing Dust) Level 7: Faerie Form |
![]() Goldheart | CG | club dart flail lasso mace mancatcher net quarterstaff sling short bow | leather chain mail elven chain shield | Cleric | Major (11): all animal chaos charm creation guardian healing necromantic plant protection sun Minor (3): | Groups: Priest Required: Bonus: |
Level 1: Friends 1/day Level 3: Charm Person (save -1/CHA > 16) 1/day ![]() Level 5: Enthrall 1/day Level 7: ![]() Otiluke's Resilient Sphere or Rainbow Pattern 1/day Level 10: Charm Monster or Magic Font 1/day Level 13: Create Philter of Love 1/tenday Level 15: ![]() Prismatic Spray or Heal 1/tenday Level 20: ![]() |
Level 1: Divine Romantic Interest Level 5: Hamatree Level 7: Nymph's Beauty |
![]() Chronologian | CG | club dagger knife quarterstaff sling staff-sling | leather elven chain | Cleric | Major (12): all animal astral charm divination necromantic numbers plant protection sun thought time Minor (2): | Groups: Priest ![]() Required: Bonus: |
Level 1: +2 save vs. time, aging (gain save if none) Know Time 1/day Know Age 1/dayLevel 3: Choose Future or Nap 1/day Level 5: Haste or Slow 1/day (no aging self) Level 7: Age Plant or Body Clock 1/day Level 10: ![]() Age Object or Time Pool 1/day Level 13: Age at half rate (natural/magical) Age Creature or Legend Lore 1/day Level 15: Temporal Stasis or Time Stop 1/day Level 20: ![]() |
Level 2: Protection from Aging Level 3: Renewed Youth (Weight of Years) Level 5: Speak with Ancient Dead Level 7: Temporal Anomaly |
![]() Starsinger | CG | bow javelin quarterstaff sickle sling staff-sling | Any | Cleric | Major (11): all astral charm divination guardian healing necromantic protection summoning sun travelers Minor (3): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() +2 save vs. death magic (+4 full moon, 0 new moon) Spells saved at -2 during full moon (+2 new moon)Motes of Moonlight or Sleep 1/day Level 3: Mirror Image or Infravision 1/day Level 5: Detect Spirits or Starshine 1/day Level 7: Commune or Moonbeam 1/day Level 10: Dream or True Seeing 1/day Level 13: Greater Spelldream or Presper's Moonbow or Vision 1/day Level 15: Heal or Gate or Holy Word 1/day |
Level 1: Motes of Moonlight Sleep Level 2: Eilistraee's Moonfire Moon Shield Level 3: Detect Spirits Moon Blade Level 4: Moonbow Moonbridge |
![]() Dhaeraowathila | CG CN | Any | Any | Cleric | Major (12): all chaos combat elemental earth guardian healing necromantic protection summoning sun travelers war Minor (4): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() Immune to spider venom Light or Spider Climb 2/day Level 3: Change Self or Misdirection or Undetectable Alignment 1/day Level 5: Dispel Magic or Obscurement 1/day Level 7: Fly 1/day Feather Fall 1/day Level 10: Free Action or Lower Resistance 1/day Level 13: Immune to Whip of Fangs and Wand of Viscid Globs Level 15: Create Arrow of Slaying, Drow 1/month |
Level 2: Infra-Invisible Level 3: Shevarash's Infravision Depress Resistance |
![]() Sword Dancer | LG NG CG | Any | Magic Drow | Cleric | Major (13): all combat creation elemental guardian healing necromantic protection sun wards Minor (6): | Groups: Priest Required: Bonus: |
Level 1:![]() Use Sword of Dancing to maximum effect Eilistraee's Moonfire 1/day/lvl Level 5: Magic Missile (4 missiles) or Enchant Slashing Weapon (+3 hit, 1 rd.) 2/day Level 7: Enchanted Weapon (+2 hit/dmg, silver glow, 7 rds.) 3/day Level 10: Spell Turning 1/day Level 13: Commune or True Seeing 1/day Level 15: Stone Tell or Plane Shift 1/day |
Level 2: Stalk Level 2: Eilistraee's Moonfire Level 3: Bladedance Lesser Spellsong Level 6: Spellsong |
![]() Amorphite | LE NE CE | Any | Any | Cleric | Major (12): all animal chaos (unless LE) combat elemental guardian healing necromantic sun (reversed) Minor (7): | Groups: Priest Required: Bonus: |
Level 1:![]() Immune to diseases (even magical) Level 3: Immune to all poisons Resist acid (1 round/lvl, save +3, reduced dmg.) 1/day Level 5: Immune to acid Mists of Ghaunadaur or Evard's Black Tentacles 1/day Level 7: Protected from amorphous monsters Level 10: Immune to breath weapons Level 13: Immune to Elemental magic Amorphous Form or Elder Eye 1/day Level 15: Wall of Tentacles or Acid Storm 1/day |
Level 3: Mists of Ghaunadaur Level 5: Amorphous Form Elder Eye Level 7: Wall of Tentacles |
![]() Fastpaw | NG CG | club crossbow dagger hand/throwing axe knife sling spear short bow | Nonmetal No Shield | Cleric | Major (10): all animal charm elemental earth elemental water healing plant sun travelers weather Minor (3): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() Immune to Entangle ![]() Locate Animals or Plants or Pass Without Trace 1/day Level 3: Barkskin (-2 AC, +2 save) or Warp Wood 1/day Level 5: ![]() Messenger or Tree 1/day Level 7: Call Woodland Beings or Plant Door 1/day Level 10: Speak w/ Plants 1/day Level 13: Animal Summoning III or Speak w/ Monsters 1/day Level 15: Changestaff or Transport via Plants 1/day |
Level 2: Arboreal Scamper Whisperleaf Level 4: Tree Nap |
![]() Hoodwinker | NG | club dagger dart hand crossbow knife lasso short bow short sword sling staff staff-sling | leather studded elven chain | Cleric![]() | Major (9): all chaos charm creation guardian healing protection thought wards Minor (4): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() Audible Glamer or Phantasmal Force 1/day Level 3: +2 save vs. Illusion/Phantasm Mirror Image or Rope Trick 1/day Level 5: Improved Phantasmal Force or Invisibility 1/day Level 7: Dimension Door or Suggestion 1/day Level 10: Phantasmal Killer or Spectral Force 1/day Level 13: Mislead 1/day Level 15: Prismatic Spray 2/tenday |
Level 1: Mistake Level 2: Gull Level 5: Mantle of Baravar |
![]() Earthblood | NG N | Any | leather studded chain Shield | Cleric | Major (10): all charm combat creation elemental earth guardian healing protection summoning wards Minor (6): | Groups: Priest Required: Bonus: |
Level 1: +2 save vs. drow spells Strength of Stone 1/day Level 3: Summon Earth Elemental (5%; 25% deep gnomes) 1/day Level 5: ![]() Spells are drow MR -5%/level (max 50%) Meld Into Stone or Stone Shape 1/day Level 6: Summon Earth Elemental (15%; 65% deep gnomes) 1/day Level 7: Dig or Stoneskin 1/day Level 10: Lower Resistance or Wall of Stone 1/day Level 13: Move Earth or Stone Tell 1/day Level 15: Animate Rock or Earthquake 1/day |
Level 1: Animate Stalactite Level 3: Ruby Axe Level 4: Stone Form |
![]() Glitterbright | LG NG | Any | Any | Cleric | Major (12): all astral animal charm combat creation elemental earth guardian healing necromantic protection wards Minor (3): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() Taunt or Messenger or Ventriloquism 1/day Level 3: ![]() Fool's Gold or Glitterdust 1/day Level 5: Phantasmal Force or Tasha's Uncontrollable Hideous Laughter 1/day Level 7: Improved Invisibility or Mirror Image 1/day Level 10: +2 save vs. Illusion/Phantasm Level 13: function as if wearing Cloak of Displacement Level 15: Gate 1/tenday |
Level 3: Gembomb Level 5: Summon Aurumvorax Edge of Arumdina |
![]() Pyrosmith | NG | Metal | Metal | Cleric | Major (10): all combat creation divination elemental earth elemental fire guardian protection sun time Minor (4): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() Resist Fire 2/day Level 3: Heat Metal 1/day Level 5: ![]() Protection from Fire 1/day Level 7: Minor Creation or Shades of Rhondang 1/day Level 10: ![]() Major Creation 1/day Level 13: Fireball or Malec-Keth's Flame Fist 1/day Level 20: ![]() |
Level 1: Detect Metals and Minerals Steelskin Level 3: Metal Shape Level 4: Shades of Rhondang |
![]() Earthfriend | LG NG | Any | Any | Cleric | Major (9): all animal creation elemental earth guardian healing plant protection summoning Minor (6): | Groups: Priest Required: Bonus: |
Level 1: Animal Friendship or Meld Into Stone 1/day Level 3: Maximilian's Earthen Grasp or Messenger 1/day Level 5: ![]() Animal Summoning I or Stone Shape 1/day Level 7: ![]() Animal Summoning II or Conjure Earth Elemental (8 HD) 1/dayLevel 10: Animal Summoning III or Stone Tell 1/day Level 13: Summon 8-HD Earth Elemental 3/tenday Level 15: Sink 1/tenday |
Level 1: Segojan's Armor Level 2: Burrow Level 7: Call Stone Guardian |
![]() Truesword | LG NG LN | Any | Any | Cleric![]() | Major (10): all combat divination guardian healing law protection sun war wards Minor (3): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() Blessed Watchfulness or Detect Evil 1/day Level 3: Strength or Weapon Shift 1/day ![]() Level 5: ![]() Invoke Courage 1/day/lvl. Level 7: Glyph of Warding or Strength of One 1/day Level 10: Easy March or Unceasing Vigilance of the Holy Sentinel 1/day Level 13: Champion's Strength or Haste (self) 1/day |
Level 1: Blessed Watchfulness Warning Shout Level 2: Weapon Shift Level 3: Humansize Sparkling Sword Level 4: Blazing Sword Level 5: Giantsize |
![]() Misadventurer | NG N CN | club dagger dart hand crossbow knife lasso sap short sword sling staff | leather padded studded elven chain No Shield | Cleric![]() | Major (9): all charm chaos creation divination healing protection sun travelers Minor (4): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() ![]() Feather Fall or Spider Climb 1/day Level 3: Create illusionary calling card 1/day (+1/add. 3 lvls) Find Traps or Silence, 15' Radius 1/day Level 5: Invisibility or Knock 1/day Level 7: Deeppockets 1/day Level 10: Fumble or Undecetable Lie 1/day Level 13: Legend Lore 1/tenday Level 15: Invisibility or Knock 2/day |
Level 1: Daydream Level 2: Charm of Brandobaris Level 3: Stealth of Brandobaris |
![]() Greenfoster | CG NG N CN | bow club crossbow dagger dart flail knife net staff sickle sling staff-sling whip | padded leather hide studded No Shield | Cleric![]() | Major (11): all animal creation elemental air elemental earth elemental water healing plant sun travelers weather Minor (5): | Groups: Priest Required: Bonus: |
Level 1: Analyze/identify domestic grains/plants Plant spells cast as +2 lvls Speak with Domestic Animals or Speak with Plants 3/day Level 3: ![]() Entangle or Reed Staff 1/day Level 5: Sheela's Entangle or Plant Growth 1/day/lvl. Level 7: Hold Plant or Plant Door 1/day Level 10: Speak with Domestic Animals or Speak with Plants at will Anti-Plant Shell or Anti-Animal Shell 3/tendayLevel 13: Charm Plant or Sunray (self) 1/tenday |
Level 1: Reed Staff Level 2: Sheela's Entangle Level 5: Royalberry |
![]() Horn Guard | LG | Any | Any Shield Req. | Cleric | Major (18): all animal astral combat creation divination elemental air elemental earth elemental water guardian healing law necromantic plant protection summoning sun wards Minor (1): | Groups: Priest Required: Bonus: |
Level 1:![]() +2 hit, 1d4 dmg. with selected rocks (ROF: 3/1) Protection From Evil or Shield (no metal armor) or Magical Stone 1/day Level 3: Bless (dur. x2) or Wyvern Watch 1/day Level 5: Create Food and Water or Plant Growth 1/day/lvl. Level 7: Immune to paralyzation, fear Animal Growth or Plant Growth 1/day Level 10: Heroes' Feast or Restoration 1/month Level 13: ![]() |
Level 1: Reed Staff Level 4: Badger Form Horn of Plenty Level 5: A Day in the Life Level 7: Curse of Yondalla |
![]() Annihilist | LN LE NE CE | Any | Any | Cleric![]() ![]() | Major (13): all astral combat divination elemental law necromantic protection summoning sun Minor (8): | Groups: Priest Required: Bonus: |
Age Category 1:![]() Immune to death magic Double spell slots/day Enervation or Shadow Monsters 1/day Age Category 2: Shadow Magic or Summon Shadow 1/day Age Category 3: Enervation or Shadow Monsters 2/day Death Spell or Demishadow Magic 1/day Age Category 4: Shadow Magic or Summon Shadow 2/day Shadow Walk or Shades 1/day Age Category 5: Enervation or Shadow Monsters 3/day Death Spell or Demishadow Magic 2/day Finger of Death or Shadow Dragon 1/day Age Category 6: Shadow Magic or Summon Shadow 3/day Shadow Walk or Shades 2/day Energy Drain 1/day |
Level 1: Eternal Sleep Level 2: Ecdysis Level 3: Dire Chant |
![]() Sunhawk | LG CG | mace staff staff sling khopesh long sword | Any | Cleric | Major (10): all astral charm combat elemental air elemental fire law sun summoning war Minor (11): | Groups: Priest Required: Bonus: |
Level 1:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() (Detect Evil outside of Mulhorand) Must tithe 25% of income to church Shoot tiny flame to ignite (10' range) 3/day Light 1/day Level 5: Continual Light 1/day Level 10: ![]() Level 15: Sunray 1/day Level 20: Chariot of Sustarre 1/tenday |
Level 1: Test of Maat Level 2: Stormvoice Level 3: Eye of Fire Sunstroke Level 4: Mirage Level 6: Dying Curse Level 7: Bane (Reverse Bane) |
![]() Skyweaver | LG NG CG | B | None | Cleric Wizards | Major (19): all astral animal charm combat creation divination elemental guardian healing numbers plant protection necromantic sun weather Minor (1): | Groups: Priest ![]() Required: Bonus: |
Level 1:![]() (Begin with 3 weapon, 8 nonweapon profs) (Receive HD as priests only) MR 5%/lvl (up to 50%) Begin with Read Southern Magic spell Level 3: Charm Person 1/tenday Level 5: Dispel Magic 1/day Level 7: Air Walk or Magical Vestment (self) 1/day Level 9: Regenerate 1/tenday Level 10: Control Weather 1/day Level 13: Always succeed saves vs. magic |
Level 3: Charm of Isis Level 4: Weapon Immunity Level 5: Seedstorm |