| Spell Name | School | Range | Components | Duration | CT | Area of Effect | Save | Description | Material Component |
| Armor | Conjuration | Touch | V,S,M | Special | 1 rd. | 1 creature | None | Magical field of force provides AC 6 until wearer is damaged for 8 + 1/hp level (does not affect armored people or creatures with AC 6 or better; not cumulative with shield spell, but cumulative with Dexterity) | Piece of finely cured leather blessed by priest |
| Burning Hands | Alteration | 0 | V,S | Instantaneous | 1 | The caster | ½ | Jet of searing flame 5' long, 120° arc for 1d3+2/level damage (up to 1d3+20); flammable objects burn as well | - |
| Comprehend Languages | Alteration | Touch | V,S,M | 5 rds./level | 1 rd. | 1 speaking creature or written text | None | Understand spoken words or written text with a touch (1 page/round) | Pinch of soot and few grains of salt |
| Confuse Languages | Alteration | Touch | V,S,M | 5 rds./level | 1 rd. | 1 speaking creature or written text | None | Renders spoken words or written text incomprehensible with a touch (1 page/round) | Pinch of soot and few grains of salt |
| Detect Magic | Divination | 0 | V,S | 2 rds./level | 1 | 10 x 60 ft. | None | Detects magical radiations and intensity thereof; 10% chance/level to determine school of magic; blocked by 1' stone, 1" metal, or 1 yard wood | - |
| Mount | Conjuration/Summoning | 10 yds. | V,S,M | 2 hrs. + 1 hr./level | 1 turn | 1 mount | None | Conjures normal mount that serves willingly (level 1-3: mule/light horse, 4-7: draft horse/war horse, 8-12: camel, 13-14: elephant, 15+: griffon, 18+); saddle/howdah gained if lower animal is conjured | Hair of animal to conjure |
| Read Magic | Divination | 0 | V,S,M | 2 rds./level | 1 rd. | Special | None | Can read magical inscriptions (will not invoke scrolls, but will invoke cursed items), 1 page/round | Clear crystal or mineral prism (not expended) |
| Sleep | Enchantment/Charm | 30 yds. | V,S,M | 5 rds./level | 1 | Special | None | Causes deep sleep (attacks automatically succeed) to 2d4 HD monsters (monsters with 4+3 HD unaffected), least HD first; awakening requires 1 round (slapping, wounding) | Punch of fine sand, rose petals, or live cricket |
| Spider Climb | Alteration | Touch | V,S,M | 3 rds. + 1 rd./level | 1 | Creature touched | Neg. | Recipient's hands and feet stick to vertical surfaces or even ceilings (Mv 6 (3 if at all encumbered)); objects less than 1 lb. stick to hands (cannot cast S,M spells) | Drop of bitumen and live spider (eaten by caster) |