Spell Name | Sphere | Range | Components | Duration | CT | Area of Effect | Save | Description | Material Component |
Allergy Field | Plant | Touch | V,S,M | 3 rounds + 1 round/level | 4 | 5-foot/level cube | Neg. | Causes outdoor area to cause allergic reactions (save vs. spell or 1d4+1 turns attack -1, ability checks -1) | Pinch of ragweed |
Analyze Balance | Numbers, Divination | 80 yards | V,S,M | 5 rds. + 1 rd./level | 1 rd. | 1 creature, object, or 10' square | Neg. | Detects degree to which alignment is removed from True Neutral, 5%/level chance to know correct direction | 4 iron coins (not consumed) |
Animal Friendship | Animal | 10 yds. | V,S,M | Permanent | 1 hr. | 1 animal | Neg. | Repels nonmagical vermin (less than 1 HD) but does not eject vermin already present | Holy symbol, rodent's whisker |
Anti-Vermin Barrier | Wards | 30 yds. | V,S,M | 1 hr./level | 1 | 10-ft. cube/level | None | Builds friendship with an animal (Int 1-4) (save vs. spell) | Holy symbol, food liked by animal |
Beastmask | Animal | Touch | V,S,M | 12 hours | 4 | 1 creature | Neg. | Affected appears as a certain animal species, only to that animal species | Minature wooden mask, carved to look like animal |
Bless | All | 60 yds. | V,S,M | 6 rds. | 1 rd. | 50-ft. cube or 1 lb./level item | None | +1 attack, +1 save vs. fear | Holy water |
Curse | All | 60 yds. | V,S,M | 6 rds. | 1 rd. | 50-ft. cube or 1 lb./level item | None | -1 attack, -1 save vs. fear | Unholy water |
Calm Animals | Animal | 60 yds. | V,S | 1 turn + 1 rd./level | 4 | Special | Special | Calms 2d4+4 HD normal animals (Int 1-4); magical/unnatural animals save vs. spell | - |
Combine* | All | Touch | V,S | Special | 1 rd. | Circle of priests | None | Highest level priest gains 1 level/priest up to 4 | - |
Create Water | Elemental (Water) | 30 yds. | V,S,M | Permanent | 1 rd. | Up to 27 cu. ft. | None | Creates 4 gallons/level pure water | Drop of water |
Destroy Water | Elemental (Water) | 30 yds. | V,S,M | Permanent | 1 rd. | Up to 27 cu. ft. | None | Obliterates 4 gallons/level water | Pinch of dust |
Cure Light Wounds | Healing | Touch | V,S | Permanent | 5 rd. | Creature touched | None | Cures 1d8 points of damage | - |
Cause Light Wounds | Healing | Touch | V,S | Permanent | 5 rd. | Creature touched | None | Causes 1d8 points of damage (touch attack) | - |
Detect Evil | All | 0 | V,S,M | 1 turn + 5 rds./level | 1 rd. | 10 ft. x 120 yds. | None | Detects evil emanations and degree thereof by concentration; 10%/level detect bent of evil if overwhelming | Holy symbol |
Detect Good | All | 0 | V,S,M | 1 turn + 5 rds./level | 1 rd. | 10 ft. x 120 yds. | None | Detects good emanations and degree thereof by concentration; 10%/level detect bent of good if overwhelming | Holy symbol |
Detect Magic | Divination | 0 | V,S,M | 1 turn | 1 rd. | 10 ft. x 30 yds. | None | Detects magic radiations and degree thereof; 10%/level chance to determine sphere; blocked by 1' stone, 1" metal, or 1 yard wood | Holy symbol |
Detect Poison | Divination | 0 | V,S,M | 1 turn + 1 rd./level | 4 | Special | None | Detects 1 poisonous object (5-foot cube)/round 5%/level chance to detect exact type | Blessed velleum |
Detect Snares & Pits | Divination | 0 | V,S,M | 4 rds./level | 4 | 10 x 40 ft. | None | Detects snares, pits and general nature thereof | Holy symbol |
Entangle | Plant | 80 yds. | V,S,M | 1 turn | 4 | 40-ft. cube | ½ | Prevents movement (save vs. spell to move 10'/round) | Holy symbol |
Faerie Fire | Weather | 80 yds. | V,M | 4 rds./level | 4 | 10 sq. ft/level in 40-ft. radius | None | Outlines creatures/objects in pale light (+2 attack in darkness, +1 attack in twilight) | Holy symbol |
Firelight | Elemental (Fire) | Touch | V,S,M | 4 hrs. + 1 hr./2 levels | 4 | 1 object | None | Changes one fire (up to campfire size) to a cool firelight (30' radius light) resistant to wind/water; causes 1d2/level damage if cast on creatures of living/elemental fire | mix of resins and incense |
Invisibility to Animals | Animal | Touch | S,M | 1 turn + 1 rd./level | 4 | 1 creature/level | None | Affected creatures are invisible to all normal or giant animals (Int 0-5); attacking ends effect | Holly |
Know Age | Time | 0 | V,S,M | Instantaneous | 1 | One object or creature | None | Divines age of any person, creature, or object to the nearest year | Calendar page |
Know Direction | Travelers | 0 | V,S,M | Instantaneous | 1 | Special | None | Caster knows direction of north | Scrap of parchment map at least 100 years old |
Know Time | Time | 0 | V,S | Instantaneous | 1 | The caster | None | Caster knows present time of day (hour, day, month, year) | - |
Light | Sun | 120 yds. | V,S | 1 hr. + 1 turn/level | 4 | 20-ft.-radius globe | Special | Creates light as bright as a torch; blinds if cast on eyes (save vs. spell or -4 attack, -4 save, +4 AC) | - |
Darkness | Sun | 120 yds. | V,S | ½ hr. + ½ turn/level | 4 | 20-ft.-radius globe | Special | Creates pitch darkness | - |
Locate Animals or Plants | Divination, Animal, Plant | 100 yds. + 20 yds./level | V,S,M | 1 rd./level | 1 rd. | 20 yds./level x 20 ft. | None | Caster can find direction and distance of any type of animal/plant | Holy symbol |
Log of Everburning | Elemental (Fire), Plant | Touch | V,S | 1 hr./level | 1 | Special | None | Allows wood to burn without being consumed, with twice the normal heat | - |
Orison | All | 10 yds. | V,S | Special | 4 | Varies | None | Minor spells of various effects, including Alleviate, Calm (save vs. spell -2 to cure fear), Clarity, Courage (+1 attack), Guidance (+1 Wisdom/Intelligence check), Healing (cure 1 hp), Magic Sense (vaguely detect within 10 yards), Memory, Resistance to Magic (save +1), and Resistance to Poison (save +1) (3 + 1/level (up to 9) may be memorized in lieu of a 1st-level spell) | - |
Pass Without Trace | Plant | Touch | V,S,M | 1 turn/level | 1 rd. | 1 creature | None | Recipient leaves no tracks or scent, area passed radiates magic for 1d6 turns | Sprig of pine or evergreen, burned and ashes scattered |
Puffball | Plant | Touch | V,S,M | 2 rounds/level | 4 | 1 mushroom, etc. | Special | Puffball causes 10 foot cloud of spores (throw attack) (save vs. poison or cough and choke, cannot attack, lose Dex bonuses to AC and saves) | Ground puffball |
Purify Food & Drink | All | 30 yds. | V,S | Permanent | 1 rd. | 1 c. ft./level, in 10 sq. ft. | None | Purifies food and water | - |
Putrefy Food & Drink | All | 30 yds. | V,S | Permanent | 1 rd. | 1 c. ft./level, in 10 sq. ft. | None | Spoils food and water (even holy water) | - |
Recover Trail | Plant | Special | V,S | Special | 4 + Special | Special | None | 60% + 2%/level chance to recover lost quarry's trail or negates Pass Without Trace spell | - |
Revitalize Animal | Animal | Touch | V,S | Permanent | 4 | One animal | None | Transfers 1d4 or 2d4 hp to an animal (regained in 1d4 hours; -1 attack during this time) | - |
Shillelagh | Combat, Plant | Touch | V,S,M | 4 rds. + 1 rd./level | 2 | 1 oak club | None | Enchants oak cudgel/staff (+1 attack, 2d4/1d4+1 damage) | Shamrock leaf, holy symbol |
Sunscorch | Sun | 40 yds. | V,S | Instantaneous | 4 | 1 creature | Neg. | Ray of scorching heat from the sun causes 1d6+1/level damage + blindness for 1d4 rounds (undead receive 1d6+2/level damage); sun required to cast | - |
Weighty Chest | Wards | Touch | V,S,M | 1 day/level | 1 | 5-foot cube | None | Apparent weight of object becomes 1d4+1 times the weight of persons touching it (except caster) | Lead ball |
Whisperward | Guardian, Weather | Touch | V,S,M | Permanent until triggered | 4 | 1 item | None | Conditions trigger whispering breeze on caster's face (caster must be within 1 mile/level) | Holy symbol |
Wind Column | Elemental (Air) | 0 | S | 2 rds./level | 1 | The caster | None | Enhances existing wind to soften or negate a fall (or even gain altitude slightly to a maximum of 5 feet/level above original height), but depends on wind conditions | - |