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Feuds/Angles/Storylines I decided to teach you guys a few things about feuds, well here we go: Make Your Feuds As If They Were Movies People tend to rip off wrestling all the time. A big feud is not neccesarily the Wrestler A vs. Wrestler B format. A good feud consists of Wrestler A hates Wrestler B. A good example in ECWF would be President Paul Vincent vs. Big Dawg Jarred Irons. The feud was forced such that one hated the other. You have to find out all the possibilities. A movie is a perfect feud. Many movies you'll say completely sucked, but there is not one movie that goes to theatres that doesn't provide some kind of entertainment. Every movie out there is some shape or form provides a form of entertainment. The entertainment value decides exactly how good a feud is. If other wrestlers in the federation can follow along with the story line than it is a good feud. Try to make the story line big. Face it the best movies have story lines that go over months if not years. Start your feud from one story line and bop from one to the other. Make them about one person to the other. In one life time a person might have been a gangster while he looks like a rich man. Your opponent might have been a street bum. Use these two things in making feuds. The thing is, it needs to be like a movie. Someone wins, someone loses. You personally have to decide when it has to end. The feud may never end but the main story line will. You have to decide when it's gone on long enough. This is called the climax of the feud. If you hold it on any longer it becomes a declining climax and eventually no one cares. Plan Your Feuds Many people in ECWF come up with amazing story lines. Many of you wonder exactly why you can't make these while they can. The reason is, the two people in the feud have planned feuds. Story lines take off in different directions because these people agree on a path for this feud to go. There are two types of feuds, cold starts, and hot starts. A cold start is when two people start feuding on the role-play board leading up to one match. A hot start occurs on cards. Hot starts are the best ways to start feuds. Attacking people is a good way to start a feud. The most successful feuds occur in tag teams. Tag team members can disagree and start a feud, or can double cross. They can blame each other, there are so many opportunities. Make sure your partner knows what's going to happen. Some people say it takes the excitement out of it, but it doesn't. You're getting what you want in creation. You get to interact with people and discuss what to do. AIM, MSN IM, ICQ, mIRC, and E-Mail are perfect for doing this. If the two of you can come up with one solid feud that has a point. There must be a point in feuding. Simply ask yourself, why does Wrestler A Hate Wrestler B, and if you say he doesn't have a reason, you and your feudee make up one. Job For Fun Usually presidents don't tell people this but job for the fun of the angle. If a president jobs you for an angle he is a bad president, but you can job to furlow the feud. Let's face it, it is damn near boring if one person always wins. In fact the resultant is so boring that no one wants to do it anymore. For a feud like that to exist the story line would have to be so personal that matches don't matter. But in any other feud if you have several wins over your feudee, just lower your role-playing quality so they can win. It's not the most honorable thing to do, but if you want to make a stable feud that isn't going anywhere because you're too good for them, just job to them Watch Where You Steal Your Lines From The promo is very important in feuding. The one thing you should make sure of is where you steal your lines. If you can make up your own stuff but many are known to steal their lines from wrestling. If you are going to steal a line from somewhere that you found usable in e-wrestling make sure it's from another source other than wrestling. The XFL usually has a few good lines, as does Celebrity Deathmatch. Feud With Someone At Your RP Level One of the secrets to a good feud is that the person you are feuding with is relatively at your level of e-wrestling. Let's face it, if I do three line role-plays there is no chance in hell I'm going to contend with the world champion (unless he's a three line role-player as well). Make sure the person is about your level. You can't judge a person's role-playing level in numbers, there are four levels, terrible, bad, good, and great. Notice there is no in between RP level. Don't think you're being arrogant when you say, I'm great and he's good. Make sure that the two of you are at the same level. This is one of the keys to a good feud as it's harder to work off of something that isn't at your level. Make It Personal It's a fact the best feuds are the ones that have gone personal. Look at Foley vs. McMahon. That feud involved the wife of Foley as well as one of his children. In character involve your wrestlers life. I'm tired of seeing the same role-plays where a person visits the house of a person to find out they are slums of some sort. How about at the event, his parents are there? You can do a lot to them. Bring it to that kind of level. Female/Tag Feuds These types of feuds follow a different category. Women are so complex in the male mind. The majority of wrestling fans are men. The way a woman may push a feud as opposed to how a man may push a feud work some what differently. It's the point where men fight in cage matches and women fight in hair clipping matches. Women really can't be accepted in this world feuding for the same reasons men do. Women are only accepted feuding for concepts, looks vs. muscle, the children vs. not caring. Women are stereotyped as either evil or over loving. Tag feuds or group feuds work a lot differently. In order for them to work, the tag teams must fight other tag teams as well as each other in singles. Tag teams can work with a few other forms of feuds but usually don't. Few tag team feuds go to personal levels. Build Correctly The final and most important step. Build your feud up, don't start your feud from the top. Make sure that the "intensity" in the feud slowly builds up. You people are smart, find a way such that the build is good and the build has a purpose. In the legendary Vincent/Irons feud it was built up first by Paul Vincent telling Big Dawg he will allow him to apologize. This helped build because Irons said no. From here went an upward build. Make sure you build. For every feud there will be a different kind of build. Some may build it as a friendship and than double cross. Others may build it as hateful enemies who have to join forces against someone else. Building a feud correctly for a pay-per-view event is important. Make sure your build climax lasts longer than one pay-per-view. Let's face it the greatest feuds lasted longer than a month. The legendary Andre the Giant/Hulk Hogan feud went on for 6 months. The Ric Flair/Sting feud went on for some 7 years. Make sure the build you give allows continuation. |