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Strategy Page

No stratagies as of yet are hosted by this sight. We are planing to have some soon though just as soon as we can formulate them. For now you'll have to look for stratagies and build orders elsewhere.

Generaly it is a good bet to build your altar before your barracks so that you can get a hero out sooner to defend against possible hero rushes or to creep hunt very early. In the mean time I shall list the stronger unit combos in the game. Though these might not be outright cheese they are quite strong.

Humans:
Mass Footmen + Archmage with Water Elementals
Blizzard + Slow
Knights + Inner fire + slow

Orc:
Mass Shamans with BloodLust.
Bloodlust plus grunts/taurens
Offencive towering the enemy base very early
Bloodlust plus Mass Wyverns

Night Elves:
Keeper of the grove with Entangle against workers early on.
Huntresses
Building most of your base right outside of their base for a constant rush
Mass Hippogryph riders
Invulnerability potion/health potion + starfall <-will be nerfed

Undead:
Necros along with some other tanking unit.
Huge ghoul rush early on with or without dual auras.

All Races:
Early rush is always effective. Its actualy best to rush quickly and keep them off gaurd and in their base while you spend most of your time teching and then suddenly come back to their base with masses of Tier 3 units.

Hero rush if you choose the correct hero and micro really well at killing their workers.