VRML LOGO


This page contains some of my works in VRML. From the day when I started my first programming class, that was in 1991, I decided that I will persue my career in Computers. When I wrote my first code for computer graphics using GW Basic I was fascinated by the way I could manipulate geometical shapes to build real-world objects. In those days graphic cards and processors were not powerful enough to produce complex animation. But I did my animations and game programing on Herculus Monocrome Card and CGI. I continued to increase my knowledge on Computer Graphics and I changed the programming language from GW Basic to Borland-C in 1993. From that time I have been using C/C++ for animations. As the quality of graphics cards and microproessor speed improved, my interest shifted from 2D animation to 3D animations. That was when I studied OPEN GL. I knew that there were software like 3D MAX studio to build complicated 3D graphics but those programs were too expensive for a student like me. So I was very happy to know that VRML can comparatively create 3D scenes efficiently. Moreover VRML Scripts can create Dynamic World and it is FREE.

This page is developed in VRML V2.0 and is best viewed in CosmoPlayer or Blaxxun Contact. Other VRML viewers might not render some scenes properly.
Before you choose to continue furthur Please read the following hardware and software recommended:

Recommended Hardware :
-Pentium II Processor.
-A 3D graphics Card (SVGA with OpenGL support)
-Sound Card
Recommended Software : CosmoPlayer.
CosmoPlayer Logo
SGI Logo
  Blaxxun Logo


CHOOSE A LINK BELOW:
        
MY ROOM New Year Greetings
Virtual Map of Texas A&M University-Commerce Earth


-Download CosmoPlayer
-Download Blaxxun Contact

ReturnGo Back

All VRML codes written by : BIJAY KUSLE