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java.lang.Objectcom.brantem.Fighter
com.brantem.init.DefaultFighter
| Constructor Summary | |
DefaultFighter()
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| Method Summary | |
CronchSprite |
doCronch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan jongkok |
BlockSprite |
doCronchBlock(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pemain menahan serangan dalam posisi jongkok |
HitSprite |
doCronchHit(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pemain terkena serangan dalam posis jongkok |
AttackSprite |
doCronchMediumKick(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan tendangan menengah dalam posisi jongkok |
AttackSprite |
doCronchMediumPunch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pukulan menegah dalam posisi jongkok |
SpecialAttackSprite |
doCronchSpecial1(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 1 dalam posisi jongkok |
SpecialAttackSprite |
doCronchSpecial2(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 2 dalam posisi jongkok |
SpecialAttackSprite |
doCronchSpecial3(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 3 dalam posisi jongkok |
SpecialAttackSprite |
doCronchSpecial4(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 4 dalam posisi jongkok |
SpecialAttackSprite |
doCronchSpecial5(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 5 dalam posisi jongkok |
AttackSprite |
doCronchStrongKick(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan tendangan kuat dalam posisi jongkok |
AttackSprite |
doCronchStrongPunch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pukulan kuat dalam posisi jongkok |
AttackSprite |
doCronchWeakKick(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan tendangan lemah dalam posisi jongkok |
AttackSprite |
doCronchWeakPunch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pukulan lemah dalam posisi jongkok |
IntroSprite |
doIntro(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pembukaan |
JumpSprite |
doJump(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan melompat |
JumpDirectionSprite |
doJumpBackWard(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan melompat kebelakang |
JumpDirectionSprite |
doJumpForward(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan melompat kedepan |
HitSprite |
doJumpHit(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pemain terkena serangan dalam posis melompat |
AttackSprite |
doJumpMediumKick(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan tendangan menengah dalam posisi melompat |
AttackSprite |
doJumpMediumPunch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pukulan tenaga menengah dalam posisi melompat |
SpecialAttackSprite |
doJumpSpecial1(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 1 dalam posisi melompat |
SpecialAttackSprite |
doJumpSpecial2(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 2 dalam posisi melompat |
SpecialAttackSprite |
doJumpSpecial3(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 3 dalam posisi melompat |
SpecialAttackSprite |
doJumpSpecial4(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 4 dalam posisi melompat |
SpecialAttackSprite |
doJumpSpecial5(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 5 dalam posisi melompat |
AttackSprite |
doJumpStrongKick(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan tendangan kuat dalam posisi melompat |
AttackSprite |
doJumpStrongPunch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pukulan kuat dalam posisi melompat |
AttackSprite |
doJumpWeakKick(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan tendangan lemah dalam posisi melompat |
AttackSprite |
doJumpWeakPunch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pukulan lemah dalam posisi melompat |
PoseSprite |
doLosePose(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pemain kalah dalam pertarungan |
StandSprite |
doStand(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan berdiri |
BlockSprite |
doStandBlock(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pemain menahan serangan dalam posisi berdiri |
HitSprite |
doStandHit(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pemain terkena serangan dalam posis berdiri |
AttackSprite |
doStandMediumKick(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan tendangan menengah, dalam posisi berdiri |
AttackSprite |
doStandMediumPunch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pukulan menengah, dalam posisi berdiri |
SpecialAttackSprite |
doStandSpecial1(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 1 dalam posisi berdiri |
SpecialAttackSprite |
doStandSpecial2(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 2 dalam posisi berdiri |
SpecialAttackSprite |
doStandSpecial3(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 3 dalam posisi berdiri |
SpecialAttackSprite |
doStandSpecial4(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 4 dalam posisi berdiri |
SpecialAttackSprite |
doStandSpecial5(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan special 5 dalam posisi berdiri |
AttackSprite |
doStandStrongKick(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan tendangan kuat, dalam posisi berdiri |
AttackSprite |
doStandStrongPunch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pukulan kuat, dalam posisi berdiri |
AttackSprite |
doStandWeakKick(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan tendangan lemah, dalam posisi berdiri |
AttackSprite |
doStandWeakPunch(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pukulan lemah, dalam posisi berdiri |
StyleSprite |
doStyle(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan style, yang akan muncul setelah 350x update(long time) dalam posisi berdiri |
WalkSprite |
doWalkBackWard(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan berjalan kebelakang |
WalkSprite |
doWalkForward(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan berjalan kedepan |
PoseSprite |
doWinPose(java.awt.image.BufferedImage[] bufferedImages)
Inisialisasi gerakan pemain menang dalam pertarungan |
java.lang.String |
getName()
Nama karakter |
int |
getYCoordinate()
Mengambil koordinate Y karakter |
AdvanceKeyCapture[] |
initCaptureKeys(com.golden.gamedev.engine.BaseInput baseInput,
KeyBean keyBean)
Inisialisasi gerakan kombinasi seperti ilmu |
SpriteBean[] |
initResource()
Inisialisasi lokasi file sprite untuk para pemain. |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public DefaultFighter()
| Method Detail |
public int getYCoordinate()
Fighter
getYCoordinate in class Fighterpublic java.lang.String getName()
Fighter
getName in class Fighterpublic SpriteBean[] initResource()
Fighter
initResource in class FighterSpriteBeanpublic IntroSprite doIntro(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doIntro in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
IntroSpritepublic StandSprite doStand(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStand in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
StandSpritepublic StyleSprite doStyle(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStyle in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
StyleSpritepublic CronchSprite doCronch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronch in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
CronchSpritepublic JumpSprite doJump(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJump in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
JumpSpritepublic WalkSprite doWalkForward(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doWalkForward in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
WalkSpritepublic WalkSprite doWalkBackWard(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doWalkBackWard in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
WalkSpritepublic JumpDirectionSprite doJumpForward(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpForward in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
JumpDirectionSpritepublic JumpDirectionSprite doJumpBackWard(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpBackWard in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
JumpDirectionSpritepublic AttackSprite doStandWeakPunch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandWeakPunch in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doStandMediumPunch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandMediumPunch in class FighterbufferedImages - gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doStandStrongPunch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandStrongPunch in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doStandWeakKick(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandWeakKick in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doStandMediumKick(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandMediumKick in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doStandStrongKick(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandStrongKick in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doCronchWeakPunch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchWeakPunch in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doCronchMediumPunch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchMediumPunch in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doCronchStrongPunch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchStrongPunch in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doCronchWeakKick(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchWeakKick in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doCronchMediumKick(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchMediumKick in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doCronchStrongKick(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchStrongKick in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doJumpWeakPunch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpWeakPunch in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doJumpMediumPunch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpMediumPunch in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doJumpStrongPunch(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpStrongPunch in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doJumpWeakKick(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpWeakKick in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doJumpMediumKick(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpMediumKick in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic AttackSprite doJumpStrongKick(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpStrongKick in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
AttackSpritepublic HitSprite doStandHit(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandHit in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
HitSpritepublic HitSprite doCronchHit(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchHit in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
HitSpritepublic HitSprite doJumpHit(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpHit in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
HitSpritepublic BlockSprite doStandBlock(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandBlock in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
BlockSpritepublic BlockSprite doCronchBlock(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchBlock in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
BlockSpritepublic SpecialAttackSprite doStandSpecial1(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandSpecial1 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doStandSpecial2(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandSpecial2 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doStandSpecial3(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandSpecial3 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doStandSpecial4(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandSpecial4 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doStandSpecial5(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doStandSpecial5 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doCronchSpecial1(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchSpecial1 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doCronchSpecial2(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchSpecial2 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doCronchSpecial3(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchSpecial3 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doCronchSpecial4(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchSpecial4 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doCronchSpecial5(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doCronchSpecial5 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doJumpSpecial1(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpSpecial1 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doJumpSpecial2(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpSpecial2 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doJumpSpecial3(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpSpecial3 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doJumpSpecial4(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpSpecial4 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic SpecialAttackSprite doJumpSpecial5(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doJumpSpecial5 in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
SpecialAttackSpritepublic PoseSprite doWinPose(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doWinPose in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
PoseSpritepublic PoseSprite doLosePose(java.awt.image.BufferedImage[] bufferedImages)
Fighter
doLosePose in class FighterbufferedImages - Gambar yang sudah di olah dari initResource();
BufferedImage,
PoseSprite
public AdvanceKeyCapture[] initCaptureKeys(com.golden.gamedev.engine.BaseInput baseInput,
KeyBean keyBean)
Fighter
initCaptureKeys in class FighterbaseInput - Keyboard listener dari GTGEkeyBean - Tombol navigasi pemain
BufferedImage,
AdvanceKeyCapture
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||