com.brantem.collision
Class MagicsCollision
java.lang.Object
com.golden.gamedev.object.CollisionManager
com.golden.gamedev.object.collision.BasicCollisionGroup
com.golden.gamedev.object.collision.CollisionGroup
com.brantem.collision.MagicsCollision
- public class MagicsCollision
- extends com.golden.gamedev.object.collision.CollisionGroup
Class yang memantau terjadi tubrukan antar ilmu, merupakan turunan dari class CollisionGroup,
dan menggunakan fungsi { pixelPerfectCollision = true }
- Version:
- 1.0
- Author:
- Elvino
| Fields inherited from class com.golden.gamedev.object.collision.CollisionGroup |
BOTTOM_TOP_COLLISION, LEFT_RIGHT_COLLISION, RIGHT_LEFT_COLLISION, TOP_BOTTOM_COLLISION |
| Fields inherited from class com.golden.gamedev.object.collision.BasicCollisionGroup |
pixelPerfectCollision |
|
Method Summary |
void |
collided(com.golden.gamedev.object.Sprite magic1,
com.golden.gamedev.object.Sprite magic2)
Pengecekan tubrukan antar animasi ilmu |
| Methods inherited from class com.golden.gamedev.object.collision.CollisionGroup |
getCollisionSide, getSprite1, getSprite2, isCollide, printCollisionSide, revertPosition1, revertPosition2 |
| Methods inherited from class com.golden.gamedev.object.collision.BasicCollisionGroup |
checkCollision, getCollisionShape1, getCollisionShape2 |
| Methods inherited from class com.golden.gamedev.object.CollisionManager |
getGroup1, getGroup2, getIntersectionRect, isActive, isPixelCollide, setActive, setCollisionGroup |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
MagicsCollision
public MagicsCollision(BattleEngine battleEngine)
- Pembuatan class FighterMagicCollision
- Parameters:
battleEngine - Class konfigurasi pertarungan- See Also:
BattleEngine
collided
public void collided(com.golden.gamedev.object.Sprite magic1,
com.golden.gamedev.object.Sprite magic2)
- Pengecekan tubrukan antar animasi ilmu
- Parameters:
magic1 - Animasi ilmu pemain 1magic2 - Animasi ilmu pemain 2- See Also:
Sprite