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| Packages that use FighterSprite | |
| com.brantem | |
| com.brantem.bean | |
| com.brantem.engine | |
| com.brantem.sprite | |
| com.brantem.utils | |
| Uses of FighterSprite in com.brantem |
| Methods in com.brantem with parameters of type FighterSprite | |
abstract void |
FighterAI.updatePlayer(FighterSprite player1,
FighterSprite player2,
long time)
Update AI pemain berdasarkan informasi player1 dan player 2 serta time elapse sehingga programer bisa menggunakan fungsi timer |
| Uses of FighterSprite in com.brantem.bean |
| Methods in com.brantem.bean that return FighterSprite | |
FighterSprite |
FighterBean.getSprite(int direction,
int status)
Mengambil class FighterSprite berdasarkan operan parameter arah dan status |
| Uses of FighterSprite in com.brantem.engine |
| Methods in com.brantem.engine that return FighterSprite | |
FighterSprite |
SpriteStorage.getSprite(boolean player1,
int direction,
int status)
Mengambil animasi dari media penyimpanan |
| Methods in com.brantem.engine with parameters of type FighterSprite | |
void |
ScoreEngine.populateScore(FighterSprite attacker,
FighterSprite victim)
Melakukan pehitungan skor, karena telah terjadi tubrukan |
| Uses of FighterSprite in com.brantem.sprite |
| Subclasses of FighterSprite in com.brantem.sprite | |
class |
AttackSprite
Class Animasi Serangan |
class |
BlockSprite
Class Animasi Memblokir serangan |
class |
CronchSprite
Class Animasi Jongkok |
class |
HitSprite
Class Animasi Terkana serangan |
class |
IntroSprite
Class Animasi Pembukaan |
class |
JumpDirectionSprite
Class Animasi Lompat depan atau Lompat belakang |
class |
JumpSprite
Class Animasi Lompat |
class |
MagicDestroy
Class Animasi Ilmu hilang |
class |
MagicSprite
Class Animasi Ilmu |
class |
PoseSprite
Class Animasi Pose |
class |
SpecialAttackSprite
Class Animasi Ilmu |
class |
StandSprite
Class Animasi Berdiri |
class |
StyleSprite
Class Animasi Style |
class |
WalkSprite
Class Animasi Berjalan |
| Methods in com.brantem.sprite that return FighterSprite | |
FighterSprite |
FighterSprite.duplicate()
Menduplikasi class FighterSprite |
| Methods in com.brantem.sprite with parameters of type FighterSprite | |
void |
FighterSprite.setLocation(FighterSprite prevSprite)
Inisialisai koordinat X dan Y berdasarkan animasi sebelumnya |
void |
FighterSprite.setMagicLocation(FighterSprite prevSprite,
MagicSprite magicSprite)
Inisialisai Ilmu koordinat X dan Y berdasarkan animasi sebelumnya |
| Uses of FighterSprite in com.brantem.utils |
| Methods in com.brantem.utils that return FighterSprite | |
static FighterSprite |
Utils.makeIntruptSprite(FighterSprite sprite,
FighterSprite intruptor,
int index)
Pembuatan animasi selaan, ini terjadi bila arah atau status pemain atas atau lompat |
| Methods in com.brantem.utils with parameters of type FighterSprite | |
static int |
Utils.getAttackFrame(FighterSprite sprite)
Mengambil index animasi serangan |
static FighterSprite |
Utils.makeIntruptSprite(FighterSprite sprite,
FighterSprite intruptor,
int index)
Pembuatan animasi selaan, ini terjadi bila arah atau status pemain atas atau lompat |
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