com.brantem.sprite
Class MagicDestroy

java.lang.Object
  extended bycom.golden.gamedev.object.Sprite
      extended bycom.golden.gamedev.object.AnimatedSprite
          extended bycom.brantem.sprite.FighterAdvanceSprite
              extended bycom.brantem.bean.FighterBean
                  extended bycom.brantem.sprite.FighterSprite
                      extended bycom.brantem.sprite.MagicDestroy
All Implemented Interfaces:
java.lang.Cloneable, java.io.Serializable

public class MagicDestroy
extends FighterSprite

Class Animasi Ilmu hilang

Version:
1.0
Author:
Elvino
See Also:
Serialized Form

Constructor Summary
MagicDestroy(java.awt.image.BufferedImage[] bufferedImages, com.golden.gamedev.object.Timer timer, int[] frames, java.lang.String soundPath)
          Pembuatan class MagicDestroy
 
Methods inherited from class com.brantem.sprite.FighterSprite
animationChanged, doFinih, duplicate, resetFacingFrame, resetFighterX, setLocation, setMagicLocation, setNextSprite, update
 
Methods inherited from class com.brantem.bean.FighterBean
getAttack, getBattleEngine, getBorder, getBorderFrame, getFacing, getFighterId, getFighterX, getFighterY, getHitPoint, getHorizontalSpeed, getHorizontalSpeeds, getIntrupts, getMagicSprite, getMovement, getOrgFinish, getOrgStart, getPlayerGroup, getScoreEngine, getSoundPath, getSprite, getSpriteEngine, getStandFighterId, getVerticalCoordinate, getVerticalCoordinates, getYCoordinate, hasIntrupts, isAttackSprite, isDirection, isFacingRight, isFinish, isInState, isPlayer1, isStatus, keyDown, keyPressed, resetState, setAttack, setAttackSprite, setBattleEngine, setBorder, setFacing, setFighterId, setFighterX, setFighterY, setHitPoint, setHorizontalSpeeds, setIntrupts, setMagicSprite, setMovement, setOrgFinish, setOrgStart, setPlayer1, setSoundPath, setVerticalCoordinate, setVerticalCoordinates
 
Methods inherited from class com.brantem.sprite.FighterAdvanceSprite
getAnimationFrame, getDirection, getImage, getStatus, initAnimation, render, resetState, setAnimation, setAnimationFrame, setDirection, setImages, setInitDirection, setInitStatus, setStatus
 
Methods inherited from class com.golden.gamedev.object.AnimatedSprite
getAnimationTimer, getFinishAnimationFrame, getFrame, getImage, getImages, getStartAnimationFrame, isAnimate, isLoopAnim, setAnimate, setAnimationFrame, setAnimationTimer, setFrame, setImage, setLoopAnim
 
Methods inherited from class com.golden.gamedev.object.Sprite
addHorizontalSpeed, addVerticalSpeed, forceX, forceY, getBackground, getDataID, getDistance, getHeight, getHorizontalSpeed, getID, getLayer, getOldX, getOldY, getScreenX, getScreenY, getVerticalSpeed, getWidth, getX, getY, isActive, isImmutable, isOnScreen, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setBackground, setDataID, setHorizontalSpeed, setID, setImmutable, setLayer, setLocation, setMovement, setSpeed, setVerticalSpeed, setX, setY
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

MagicDestroy

public MagicDestroy(java.awt.image.BufferedImage[] bufferedImages,
                    com.golden.gamedev.object.Timer timer,
                    int[] frames,
                    java.lang.String soundPath)
Pembuatan class MagicDestroy

Parameters:
bufferedImages - Kumpulan gambar karakter
timer - Waktu animasi karakter
frames - Nomor array yang di pilih
soundPath - Lokasi file suara
See Also:
BufferedImage, Timer