|
|||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||
| Packages that use MagicSprite | |
| com.brantem.bean | |
| com.brantem.sprite | |
| Uses of MagicSprite in com.brantem.bean |
| Methods in com.brantem.bean that return MagicSprite | |
MagicSprite |
FighterBean.getMagicSprite()
Mengambil class MagicSprite bila animasi ilmu |
| Methods in com.brantem.bean with parameters of type MagicSprite | |
void |
FighterBean.setMagicSprite(MagicSprite magicSprite)
Memasukan class MagicSprite bila animasi ilmu |
| Uses of MagicSprite in com.brantem.sprite |
| Methods in com.brantem.sprite with parameters of type MagicSprite | |
void |
FighterSprite.setMagicLocation(FighterSprite prevSprite,
MagicSprite magicSprite)
Inisialisai Ilmu koordinat X dan Y berdasarkan animasi sebelumnya |
| Constructors in com.brantem.sprite with parameters of type MagicSprite | |
SpecialAttackSprite(java.awt.image.BufferedImage[] bufferedImages,
com.golden.gamedev.object.Timer timer,
int[] frames,
int hitPoint,
int[] attack,
double[] horizontal,
double[] vertical,
boolean isAttackSprite,
MagicSprite magicSprite,
java.lang.String soundPath)
Pembuatan class SpecialAttackSprite |
|
|
|||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||