com.brantem.engine
Class DuelEngine
java.lang.Object
com.golden.gamedev.object.Background
com.golden.gamedev.object.background.ParallaxBackground
com.brantem.engine.DuelEngine
- All Implemented Interfaces:
- java.io.Serializable
- public class DuelEngine
- extends com.golden.gamedev.object.background.ParallaxBackground
Class yang mengolah latar belakang, memantau arah hadap pemain,
serta tombol kombinasi berdasarkan arah hadap pemain, dan batas gerak pemain antara
pemain dan layar
- Version:
- 1.0
- Author:
- Elvino
- See Also:
- Serialized Form
| Fields inherited from class com.golden.gamedev.object.Background |
screen |
|
Constructor Summary |
DuelEngine(BattleEngine battleEngine,
com.golden.gamedev.object.Background[] backgrounds)
Pembuatan class DuelEngine |
|
Method Summary |
void |
render(java.awt.Graphics2D graphics2D)
Tampilkan perubahan |
void |
restart()
Inisialisasi ulang, untuk ronde selanjutanya |
void |
update(long time)
Update perubahan yang ada |
| Methods inherited from class com.golden.gamedev.object.background.ParallaxBackground |
getParallaxBackground, setLocation, setParallaxBackground |
| Methods inherited from class com.golden.gamedev.object.Background |
getClip, getDefaultBackground, getHeight, getWidth, getX, getY, move, render, setClip, setClip, setSize, setToCenter, setToCenter |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
DuelEngine
public DuelEngine(BattleEngine battleEngine,
com.golden.gamedev.object.Background[] backgrounds)
- Pembuatan class DuelEngine
- Parameters:
battleEngine - Class konfigurasi pertarunganbackgrounds - Array of background- See Also:
Background,
BattleEngine
update
public void update(long time)
- Update perubahan yang ada
- Parameters:
time - Waktu yang berjalan
render
public void render(java.awt.Graphics2D graphics2D)
- Tampilkan perubahan
- Parameters:
graphics2D - Mesin grafik- See Also:
Graphics2D
restart
public void restart()
- Inisialisasi ulang, untuk ronde selanjutanya