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| Packages that use BattleEngine | |
| com.brantem | |
| com.brantem.bean | |
| com.brantem.collision | |
| com.brantem.engine | |
| com.brantem.sprite | |
| com.brantem.utils | |
| Uses of BattleEngine in com.brantem |
| Methods in com.brantem with parameters of type BattleEngine | |
abstract void |
FighterAI.initAI(BattleEngine battleEngine)
Inisialisasi AI engine |
| Uses of BattleEngine in com.brantem.bean |
| Methods in com.brantem.bean that return BattleEngine | |
BattleEngine |
FighterBean.getBattleEngine()
Mengambil class battleEngine |
| Methods in com.brantem.bean with parameters of type BattleEngine | |
void |
FighterBean.setBattleEngine(BattleEngine battleEngine)
Memasukan class battleEngine |
| Uses of BattleEngine in com.brantem.collision |
| Constructors in com.brantem.collision with parameters of type BattleEngine | |
MagicsCollision(BattleEngine battleEngine)
Pembuatan class FighterMagicCollision |
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FightersCollision(BattleEngine battleEngine)
Pembuatan class FighterMagicCollision |
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FighterMagicCollision(BattleEngine battleEngine)
Pembuatan class FighterMagicCollision |
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| Uses of BattleEngine in com.brantem.engine |
| Constructors in com.brantem.engine with parameters of type BattleEngine | |
SpriteStorage(BattleEngine battleEngine)
Pembuatan class SpriteStorage |
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SpriteEngine(BattleEngine battleEngine)
Pembuatan class SpriteEngine |
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ScoreEngine(BattleEngine battleEngine,
ScoreBean scoreBean,
com.golden.gamedev.object.GameFont gameFont,
MessageBean messageBean)
Pembuatan class ScoreEngine |
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DuelEngine(BattleEngine battleEngine,
com.golden.gamedev.object.Background[] backgrounds)
Pembuatan class DuelEngine |
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| Uses of BattleEngine in com.brantem.sprite |
| Methods in com.brantem.sprite that return BattleEngine | |
BattleEngine |
AdvanceKeyCapture.getGameBattle()
Mengambil Class BattleEngine |
| Methods in com.brantem.sprite with parameters of type BattleEngine | |
void |
AdvanceKeyCapture.setGameBattle(BattleEngine gameBattle)
Memasukan Class BattleEngine |
| Uses of BattleEngine in com.brantem.utils |
| Methods in com.brantem.utils with parameters of type BattleEngine | |
static double |
Utils.getXCoordinate(BattleEngine battleEngine,
boolean isFacingRight)
Mengambil koordinat X berdasarkan arah hadap pemain |
static java.awt.image.BufferedImage[] |
Utils.combine(BattleEngine battleEngine,
SpriteBean[] spriteBeans)
Menggabungakan seluruh BufferedImage yang di dapat dari calss array spriteBeans |
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