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D

DIRECTION - Static variable in class com.brantem.constant.Controls
Tanda arah (1)
DIRECTION_DOWN - Static variable in class com.brantem.constant.Controls
Tanda tombol bawah atau jongkok yang di tekan (22)
DIRECTION_LEFT - Static variable in class com.brantem.constant.Controls
Tanda tombol kiri atau jalan mundur yang di tekan (23)
DIRECTION_NONE - Static variable in class com.brantem.constant.Controls
Tanda tidak ada tombol arah yang di tekan (20)
DIRECTION_RIGHT - Static variable in class com.brantem.constant.Controls
Tanda tombol kanan atau jalan maju yang di tekan (24)
DIRECTION_UP - Static variable in class com.brantem.constant.Controls
Tanda tombol atas atau loncat yang di tekan (21)
DefaultArena - class com.brantem.init.DefaultArena.
 
DefaultArena() - Constructor for class com.brantem.init.DefaultArena
 
DefaultConfigBean - class com.brantem.init.DefaultConfigBean.
 
DefaultConfigBean() - Constructor for class com.brantem.init.DefaultConfigBean
 
DefaultDuel - class com.brantem.init.DefaultDuel.
 
DefaultDuel() - Constructor for class com.brantem.init.DefaultDuel
 
DefaultFighter - class com.brantem.init.DefaultFighter.
 
DefaultFighter() - Constructor for class com.brantem.init.DefaultFighter
 
DefaultScoreBean - class com.brantem.init.DefaultScoreBean.
 
DefaultScoreBean() - Constructor for class com.brantem.init.DefaultScoreBean
 
DefaultSoundBean - class com.brantem.init.DefaultSoundBean.
 
DefaultSoundBean() - Constructor for class com.brantem.init.DefaultSoundBean
 
DefaultSpriteBean - class com.brantem.init.DefaultSpriteBean.
 
DefaultSpriteBean() - Constructor for class com.brantem.init.DefaultSpriteBean
 
DefaultSpriteFontBean - class com.brantem.init.DefaultSpriteFontBean.
 
DefaultSpriteFontBean() - Constructor for class com.brantem.init.DefaultSpriteFontBean
 
Duel - class com.brantem.Duel.
Inisialisasi para pemain, teks pesan serta tombol navigasi pemain
Duel() - Constructor for class com.brantem.Duel
 
DuelEngine - class com.brantem.engine.DuelEngine.
Class yang mengolah latar belakang, memantau arah hadap pemain, serta tombol kombinasi berdasarkan arah hadap pemain, dan batas gerak pemain antara pemain dan layar
DuelEngine(BattleEngine, Background[]) - Constructor for class com.brantem.engine.DuelEngine
Pembuatan class DuelEngine
doCronch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan jongkok
doCronch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchBlock(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pemain menahan serangan dalam posisi jongkok
doCronchBlock(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchHit(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pemain terkena serangan dalam posis jongkok
doCronchHit(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchMediumKick(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan tendangan menengah dalam posisi jongkok
doCronchMediumKick(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchMediumPunch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pukulan menegah dalam posisi jongkok
doCronchMediumPunch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchSpecial1(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 1 dalam posisi jongkok
doCronchSpecial1(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchSpecial2(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 2 dalam posisi jongkok
doCronchSpecial2(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchSpecial3(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 3 dalam posisi jongkok
doCronchSpecial3(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchSpecial4(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 4 dalam posisi jongkok
doCronchSpecial4(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchSpecial5(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 5 dalam posisi jongkok
doCronchSpecial5(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchStrongKick(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan tendangan kuat dalam posisi jongkok
doCronchStrongKick(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchStrongPunch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pukulan kuat dalam posisi jongkok
doCronchStrongPunch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchWeakKick(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan tendangan lemah dalam posisi jongkok
doCronchWeakKick(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doCronchWeakPunch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pukulan lemah dalam posisi jongkok
doCronchWeakPunch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doFinih() - Method in class com.brantem.sprite.AttackSprite
Dipanggil setelah animasi berakhir
doFinih() - Method in class com.brantem.sprite.FighterSprite
Dipanggil setelah animasi berakhir
doFinih() - Method in class com.brantem.sprite.HitSprite
Dipanggil setelah animasi berakhir
doFinih() - Method in class com.brantem.sprite.IntroSprite
Dipanggil setelah animasi berakhir
doFinih() - Method in class com.brantem.sprite.JumpDirectionSprite
Dipanggil setelah animasi berakhir
doFinih() - Method in class com.brantem.sprite.JumpSprite
Dipanggil setelah animasi berakhir
doFinih() - Method in class com.brantem.sprite.PoseSprite
Dipanggil setelah animasi berakhir
doFinih() - Method in class com.brantem.sprite.SpecialAttackSprite
Dipanggil setelah animasi berakhir
doFinih() - Method in class com.brantem.sprite.StyleSprite
Dipanggil setelah animasi berakhir
doIntro(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pembukaan
doIntro(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJump(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan melompat
doJump(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpBackWard(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan melompat kebelakang
doJumpBackWard(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpForward(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan melompat kedepan
doJumpForward(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpHit(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pemain terkena serangan dalam posis melompat
doJumpHit(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpMediumKick(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan tendangan menengah dalam posisi melompat
doJumpMediumKick(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpMediumPunch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pukulan tenaga menengah dalam posisi melompat
doJumpMediumPunch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpSpecial1(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 1 dalam posisi melompat
doJumpSpecial1(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpSpecial2(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 2 dalam posisi melompat
doJumpSpecial2(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpSpecial3(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 3 dalam posisi melompat
doJumpSpecial3(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpSpecial4(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 4 dalam posisi melompat
doJumpSpecial4(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpSpecial5(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 5 dalam posisi melompat
doJumpSpecial5(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpStrongKick(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan tendangan kuat dalam posisi melompat
doJumpStrongKick(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpStrongPunch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pukulan kuat dalam posisi melompat
doJumpStrongPunch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpWeakKick(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan tendangan lemah dalam posisi melompat
doJumpWeakKick(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doJumpWeakPunch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pukulan lemah dalam posisi melompat
doJumpWeakPunch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doLosePose(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pemain kalah dalam pertarungan
doLosePose(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStand(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan berdiri
doStand(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandBlock(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pemain menahan serangan dalam posisi berdiri
doStandBlock(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandHit(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pemain terkena serangan dalam posis berdiri
doStandHit(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandMediumKick(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan tendangan menengah, dalam posisi berdiri
doStandMediumKick(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandMediumPunch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pukulan menengah, dalam posisi berdiri
doStandMediumPunch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandSpecial1(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 1 dalam posisi berdiri
doStandSpecial1(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandSpecial2(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 2 dalam posisi berdiri
doStandSpecial2(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandSpecial3(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 3 dalam posisi berdiri
doStandSpecial3(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandSpecial4(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 4 dalam posisi berdiri
doStandSpecial4(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandSpecial5(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan special 5 dalam posisi berdiri
doStandSpecial5(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandStrongKick(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan tendangan kuat, dalam posisi berdiri
doStandStrongKick(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandStrongPunch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pukulan kuat, dalam posisi berdiri
doStandStrongPunch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandWeakKick(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan tendangan lemah, dalam posisi berdiri
doStandWeakKick(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStandWeakPunch(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pukulan lemah, dalam posisi berdiri
doStandWeakPunch(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doStyle(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan style, yang akan muncul setelah 350x update(long time) dalam posisi berdiri
doStyle(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doWalkBackWard(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan berjalan kebelakang
doWalkBackWard(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doWalkForward(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan berjalan kedepan
doWalkForward(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
doWinPose(BufferedImage[]) - Method in class com.brantem.Fighter
Inisialisasi gerakan pemain menang dalam pertarungan
doWinPose(BufferedImage[]) - Method in class com.brantem.init.DefaultFighter
 
duplicate() - Method in class com.brantem.sprite.FighterSprite
Menduplikasi class FighterSprite

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