This is a pretty impressive card. It _may_ be a force to be reckoned
with in MMF... erm... Modified ;x It can heal its self damage O_O.
And... 90HP is HUGE for a Stage 1 :D. VERY Nice :)
OK OK. Let's look at the attack cost now. @_@... *dies*
That's the only problem with this Pokemon. Really. It takes too long to
power up this guy. AND when (and, if) you DO manage to power it up, and
do that 80 damage, you need to... skip a turn :( That's like, BAD. If
you think about it, it's like doing 40 damage every turn. For that
cost, it's not good. Actually, "il est tres horrible" :( OMG... it also
does 30 damage to itself??? *resigns*
Erm... it _is definitely NOT_ a force to be reckoned with in Modified.
:(
All things considered, let's look at the ratings now. ^_^
Standard Rating: 4/10
Hmm. What a pity. Although it's a Fighting Pokemon, which is good in
this format (there are so many Pokemon that are weak to Fighting), it
gets SERed, Slashed (Scyther =/), Beaten Up, and its basic FTKOed :(.
But... resistance to Lightning is nice :) However, unless you plan to
play lots of trainer disruption cards, don't bother with this "pile o'
swine" =D
Modified Rating: 4/10
Here it can fare better, but unfortunately, DCE is absent :(. Thus, it
needs 4 turns to power up. That's too much. Plus, grass pokemon in this
format are quite common. Neo 2 Caterpie can OHKO the Swinub too :(.
That's... bad =/
Booster Draft Rating: 8/10
Drafting this is anything but difficult, as it is Uncommon, and its
Basic is common. You can build a mighty impressive deck with this card.
Dealing 80 damage in Draft is almost unheard of. So if you're drafting
Neo Relevation... this huge Piloswine will surely be one your foremost
choices.
Late Sidenote: The worst thing about this guy is the "you can't use
this attack during the next turn" thingy. If that weren't there, this
guy could be actually usable. But oh well. We're left ruing what might
have been. ROFL.