Monastery, The 90-120
4sds4eu9w3sue2s
take "aard amulet" bag;second remove;wear "aard amulet";enter;dualwpn;put "aard amulet" bag;run 6es3e2s;take stone bag;unl s;open s
Gateway to the Monastery
(e)Inside Sentry Reprive (Robed sentry(#85+,hide,aggro,w/ key)
(s)Entrance of Monastery(locked,key abv,can passdoor)(Robed monk),Wagon Master
run se;(E)Among the flowers(Silent monk,Wagon master)
run s2e; (e)Potter's Store(Potter(#90,kind,I -ve R mental V drown))
run ses; (s)Among the flowers(Training monk),
(E)Small Path
run ses2e; (e)Entrance to Training ground
(E)(2x3,W end)Training ground(training monk,martial master,bald monk)
run ses2e; (e)Centre of training ground(PK)
run ses3es; (se)Shower Room
run ses3esd; (d)Hot Tub(Whirlpool(#90,aggro,purevil,I S drown R WPN V fire cold))
(S)Turn in the Path(1)
run se2se; (e)The Cafeteria
run se2s2e; (e)Kitchen(chef(#102,kind,I energy R poison V charm light))
run se2sw; (w)Meeting grounds(see below)
run sw;(W)Before the Barnyard
run s2w; (w)Stable grounds(old mule(aggro),little chicken,draft horse)
run s3e; (w)Livery(tanner(#95,excel,I S)))
(s)Before the Smithy
run swsw; (W)Smithy(Blacksmith)
(S)Turn in path:
run sw2sw; (W)General store(shop)(sleeping monk(hide))
run se2sw; Meeting grounds w/ S=locked door
S from meeting grounds=locked door(key w/ martial master(the one w/ invis coral necklace),canpick)
run se3sw;pick s;op s;s
Entrance to the Foyer(samurai guard)
The Great Foyer(samurai)
A Junction in the Foyer
(E)A Small Hallway (The silent monk,samurai);Sleeping Quarters(studying monk,?sleeping monk(hide));Sleeping Quarters(studying monk)
(W)A Small Hallway (The silent monk,samurai);Sleeping Quarters(studying monk);Sleeping Quarters(studying monk)
(S)The Grand Foyer
(s)The Grand Hall(elite samurai)
(E)In the Grand Hall(elite samurai)
(W)In the Grand Hall(elite samurai)
(S)The Meditation Throne(The elite samurai, master of zen(#115,purevil,I S -ve)
Robed monk x4 (#95,excellent,Imm wood R mental,specproc)
Silent monk x4 (#98,excel,I poison,holy wood, R fire cold, V drown,specprod)
Wagon master x2 (Training ground?) (#100,kind,imm summ wood,R wpn blunt dz)
Bald monk x 3(#100,excel I wood R blunt pois mental dz V drown)
Training monk x4 (Training ground)(#100,excel,I summ wood, R mental V lightning)
Martial master x3 (Training ground)(#105,blackheart,I wood R mental V lightning) - one w/ coral necklace=w/ key to door
Sleeping monk x4 (general store w/ 2)(hide)(#93,excel, I charm)
Samurai guard(#110,kind,R mental light V drown)
Samurai (#105,aggro,excellent,R mental light V drown)
Elite samurai (#113,purevil,R mental light V drown)
Studying monk (#100,black heart,I energy)
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--Ruler--
12345678
12 78(tab)
12 78(4sp)
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