New Ofcol 1-100
4sdnwnwu
take "aard amulet" bag;second remove;wear "aard amulet";enter;dualwpn;put "aard amulet" bag;n
3sw2su;enter wine;via bards
2s3w4ws2wn2wn3wnw2nwnwn2w3nw3n4w3ne2nen2enw3nw3n2e
The Big Intersection (marshall diana)
(W)The small alley
(s)The future training room
(w)Village street
(w)Village street
(s)Village street (the citizen)
(s)Exit The Western High Road
(n)Village square
(n)The Local Inn (shop)
(w)Luxan's mixed shop (shop)
D = Exit sewers
W = Small alley; future training room;village street;village square w/local inn and luxon's shop
E = Raff Way
run 3e;unl e;op e;l guard;Outside the Entrance to the Golden Citadel
(e)Inside the Entrance to the Golden Citadel
(N)A Hallway of the Golden Citadel (Forms ring around Temple of Ofcol)
(S)A Hallway of the Golden Citadel (Forms ring around Temple of Ofcol)
(E)The Anteroom to the Temple of Ofcol
run 3e;unl e;op e;run 3e;
(e)The Temple of Ofcol (Priestess of Ofcol,Captain Derrick)
(n/s/e)The Anteroom to the Temple of Ofcol (leads to hallway ring)
(u)An Upper Chamber of the Golden Citadel(2)(below)
(u)An Upper Chamber of the Golden Citadel
run 3e;unl e;op e;run 3eue;
(e)The Hall of the DragonLords (Chaplain Jerrold,Dragonlord)
(n/s/e)An Upper Chamber of the Golden Citadel (dragonknight)
(u)A Top Chamber of the Golden Citadel
run 3e;unl e;op e;run 3e2ue;
(e)The Dragon Chamber(The ancient gold dragon(invis,sanc),An attendant of the dragon)
(n/s/e)A Top Chamber of the Golden Citadel
(u)Above the Dragon Chamber
(u)In the Shaft from the Dragon Chamber
N & S = hallway forming ring around Anterooms to Temple (w/ Captain Derrick SE corner)
E = Anteroom to temple : U=Upper chamber; E=Temple of Ofcol(Priestess,invis), all exits to anterooms before hallway
W anteroom : Up to Upper chamber, Hall of Dragonlords (dragonknight, dragonlord)
U again : Top Chamber of Golden Citadel x 4, NSEW around Dragon Chamber (chaplain jerrold, ancient gold dragon, dragon attendent)
U yet again : Above the Dragon Chamber, In shaft from dragon chamber (dead end)
N = Impy Way to big houses (@ w/ kitchen, bedroom). 1W=horse,cow; 1E=girl?; T-jn N=citizen, wardrobe=exit to Nrthstar(Shaun the Dungeon Master,John,Bryan(allhide)); W & E =small houses
S = Impy Way : leather shop (arm #10),black smith(wpn #10); meat shop(fd),pawn shop(junk); Farmer's market, Nyles House of Ale;
cont end : E = dirt road;slaughterhouse(Jack); barn(cow,Farmer Sara); chicken coop(hen)
W = fields; shed; 2 x 2 fields (maggot,hen)
Granny's Still Room(Granny Jenkins)
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--Ruler--
12345678
12 78(tab)
12 78(4sp)
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