Atlantis 20-40 - (underwater)
3s2e2s3e2seswse3s2e3sws2esesen2wdene3d;c under; k shell;unlock n;open n;n
A Vortex(shell(#3,pure&gd)(w/ key))
(nDoor)Entrance to Atlantis (Atlantis Guard(1) (x1)(#25,pure&gd,I S))
(n)Atlantis Street (parrot(#10,purevil)(invis))
(E)The Pub (Atlantis Guard(2) (x6,allover)(#24,pure&gd)) (shop)
(W)The Potions Shop (shop)
(N)Atlantis Square
(E)Martinus Street
(N)The edge of the Wood
run 2nene; (e)The edge of the Wood (Samuel the woodcutter(#31,pure&gd,I S))
(s)Cemetery(below)
(E)The Cemetery
run 2n2e;op d;(dDoor,1way)Deep Down
(d)Deep Down (The giant horrifying rat (x3)(#20,purevil)(slowaid) (Bat (x3)(#4,purevil,V light))
(N/S/E/W)Deep Down (Dark Dragon (x1)(#40,purevil))
(nwu,1way)The Cell (Prisoner (#20,purevil)) (noexit w/ (eLockNobash)Entrance to the Jail(key on opp side))
(wsu,1way)Atlantis Square (abv)
(S)A House(1)
run 2nw;(W)Martinus Street
(N)A House(2) (native of Atlantis (x3)(#18,neut))
(S)The Fish Store (shop)
(W)The Temple of Atlantis (saferm) (Martinus(#41,pure&gd))<>
run 3n; (N)Atlantis Street
(W)A House(3)
(N)The Gate of Neptunes Palace (Atlantis guard(2) (see abv))
(E)The Guard Office (General Guard(#32,pure&gd))
(N)The Palace Garden (gardener(#24,pure&gd))
run 6n; (n)The Hall
(N)Neptunes Throne (Mermaid (x2)(#22,pure&gd))(King Neptune(sanc)(#37,pure&gd))
(E)The Hall (Princess Chelly(sanc,moves)(#33,pure&gd,I S))
(E)The Store Room
(S)The Dining Room (Treasurer (#27,blackheart)(w/ key for Treasure Rm))
(NLock)The Treasure Room (w/ 2000 coin)
run 6ned; (D)Entrance to the Jail (Jailor(#26,pure&gd) (w/key))
(WLock)The Cell (Prisoner (#20,purevil))
(W)The Kitchen (Ed the Cook (#25,excel))
(U)Neptunes Bedroom
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--Ruler--
12345678
12 78(tab)
12 78(4sp)
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