Imperial City of Reme, (30) 30-100
take "two" bag;second remove;wear two;enter;dualwpn;put two bag
2s9en2en2e2s
rd in w/ old man,wandering merchant, reman official, adventurer(wanders around reme,whereable,huntable)
J1:N = rd to desert,hills,road ending at mineshaft(mortally wounded legionnare(w/key,but sword cursed), silver mines & D(locked) to mine shaft(blood-crazed rebel(aggro till #78)(bad))
run 4e2n;tall elven bard(#150,pure&gd,I SC R charm magic weapon V poison
MINES
run 4e3n;l legion
n;unl d;open d;run 2d2n;sca;to rebel leader n,etc.
n;unl d;open d;run 2d2n3w;In a natural cave. (rebel grandmaster)
T-intersection : N=mine tunnel,well-lit mine tunnel,Outside large open space(mortally wounded torrid(gd))
n;unl d;open d;run 2d2n5n;large natural cavern,rough campsite underground(rebel grandmaster(evil)(nopush,noaid),champion(evil)(nopush,noaid),
n;unl d;open d;run 2d2n6n;sca roughly made throneroom(rebel leader(evil),champion(evil)(noaid leader))(noaggro))
(e)Rebel Leader's Chamber(tanda "mistres"(aggro)(#105,purevil,I SC V magic(goodeq))(rebel noaid))
W=mine tunnel,natural cave
run 4es;A road leading towards a fortress
(s)A road outside a fortress.
(sLock)Fortress courtyard(see below)
run 6e;Inside the great gates (an official(#50,R charm V iron)(moves)
(legionnaire(aggro,#80,noseeinvis,pure&gd,R SC MAGIC dz V -ve)
(stocky roman centurion(#80,aggro,w/key to fortress,R silver V cold)
run 7e; (E)Entrance to bazaar(shopper(#35,neut))
(e)Square of Bazaar(shopper)
(n)Fahreem's Tent
(s)Invidius Tent
(e)The eastern square of the Bazaar.
(n)Adellia's Fine Foods
(e)A strange part of the Bazaar.
(n)mad alchemist's store(sells portal)
run 10en; (n)Alchemist lab (mad alchemist)(#50,neut,R C V light)
(s)strange store(picture=portal)
run 10es;enter picture;shadow demon is through picture frame(gq34-45)
(en pict)Pit of timeless evil(Shadow demon(#40,purevil,I SC negative holy mental disease R fire cold acid V holy silver)
take "two" bag;second remove;wear two;enter;dualwpn;put two bag
run 6es; (S)Octavian Road(merchant^,reman citizen^,winded recruit^)
(s)Sqaure(pigeon)
run 6e3s; (S)Octavian road
(s)Octavian road
(s)Octavian road
(s)Inside the South gate of Reme.
run 6e2sw; (W)End of Road retired soldier(#60,pure&gd,R MAGIC poison dz V drown^)
(w)Secret Tunnel
(d)Secret Tunnel
(w)Secret Tunnel
(u)Storage Room
(w)Fortress courtyard
run 6e2sw;op w;run wdw;op u;run uw;A fortress courtyard.(burly reman sergeant)
(E)A storage room.
(S)The southern courtyard.
(e)Enlisted Quarters.
(w)Armory.
(W)Officers' Barracks (reman captain(vuln:divine))
run 6e2se; (E)Astra Rd
run 6e2ses; (s)Bard's Guild Hall
(s)Guildmaster's Office
(e)Performance Hall(tall elven bard?^(#150,pure&gd,I C R SC MAGIC WPN V poison iron)
run 6e2s2e; (e)Astra Rd
run 6e2s3e; (e)Astra Rd
run 6e2s3e;op d;d; (d)Sewer Passage(Mortimer the insane guard "insane"(sanc)(#60,excel,I S))
(w)RConsp
run 6e2s4e; (e)Astra Rd (cloaked female slave)
run 6e2s4en; (n)Temple of Claire(Priest of Claire,worshipper) (safe room)
(dDoor)unfinished temple(newt priest)
run 6e2s5e; (e)Outside the Colosseum.
run 6e2s5es; (s)Entrance to Colosseum.
(s)rConsp
run 6e2s6e; (e)Astra road in front of Senate.
(e)Astra road
(e)Corner of Astra and Palace roads.
run 6e2s7en; (n)Palace road in front of Barracks.(below)
(w)Imperial guard barracks.
(n)Palace road (below)
Astra Road w/ cloaked female slave,winded recruit,reman citizen,pigeon,official,merchant,elderly man,harried servant)
take "two" bag;second remove;wear two;enter;dualwpn;put two bag
run 6en; (N)A small and dirty road.
(n)Charity lane (filthy urchin)
(n)Charity Lane
run 6e3ne; (e)Slum building(staggering drunk)
(u)Second Floor of the Slum
run 6e3neu;op e;e;leper(gq66-75)
(eDoor)squalid apartment(leper(#65,excel,I S dz))
(n)Charity lane
run 6e4n;op w;w; (wDoor)Abandoned store(gang member,aggro,#45)
(n)Corner of Charity and Dock roads.
run 6e5ne; (e)Dock road (carthorse^,smuggler)
run 6e5n2e; (e)Dock road (burly dockworker(#70,pure&gd,I S R magic poison disease V drown))
(e)Dock Road in front of Warehouse.
run 6e5n4e; (e)Dock road at Harbourmasters
(N)Merchant Docks(Sailor,Seagull)
run 6e5n4e2n; (n)End of merchants dock (filthy seagull)
(d)exit RConsp (Under the dock-no exit)
run 6e5n4es; (S)Harbourmaster(harbourmaster(gq80-94)(#75,kind,R slash))
(E)Dock road
Dock road w/ sailor,urchin,reman noble,carthorse,barbarian,merchant,retired soldier,city guard,priest,dockworker(noaid,nopush)
w/ noble,ancient mariner,adventurer,priest
take "two" bag;second remove;wear two;enter;dualwpn;put two bag
run 6e5n6e; (e)Corner of Dock and Palace road.
run 6e5n6es;Palace Road(city guard(gq65-74)
run 6e5n6e2s; (s)Palace road in front of Palace.
(s)Palace road
(s)Palace road
(s)Palace road in front of Barracks(abv)
run 6e5n6e2sw; (w)Palace entrance
run 6e5n6e2s2w; (w)Palace gardens("Empress" jehanine(#110,pure&gd,R wpn)(gd eq))
run 6e5n6e2s3w; (w)Waiting Room
run 6e5n6e2s4w; (w)Audience Chamber
run 6e5n6e2s4wn; (n)guard post(tall guard,stout dwarven palace guard)
run 6e5n6e2s4ws; (s)commander's office(guard commander(sanc)(#105,pure&gd,R magic wpn V magic)
run 6e5n6e2s5w; (w)Throne Room(Emperor Octavian,reman noble)
(w)Exit RConsp(Emperor's bathroom)
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--Ruler--
12345678
12 78(tab)
12 78(4sp)
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