Shadar Logoth 90-200 (70)

take "mist mashadar" bag;second remove;wear mashadar;enter;dualwpn;put mashadar bag 2s4w3n2e3nw2n8w3nene6ne2n2e3ne3n3w3nwnws2wn3ws2w3s2w2se3s2e2swsws2w3s2eu take swords bag;second remove;wear swords;enter;dualwpn;put swords bag (Mists of Masadar=100) (Swords=190)
Entrance to Shadar(Frightened Trolloc(?v lightning?,$40k))) (n)On the northen route(Fade(I blunt),Elder haman(v lightning),Liah(v lightning),trolloc,frightened trolloc,frightened fade(aggro,rippurse),sad ghost(aggro,rippurse))) (n)On a ruined plaza (n)Heart of Shadar(bit of Mashadar,trolloc,warrior ghost) N=heading north;dark corner in the road: run 6nN;Sanctified House & The Storeroom & (D)Through the crack & (W door,hidden)The Throne Room(Ghost queen,ghost servant,guarding ghost(shop w/ piece of mashadar=corpse));?maze? run 7nd;op d;d;op w;w Guardian queen(sanc)(#160,kind I S fire lightning R MAGIC WPN energy V -ve light) (6nW)ruined bank(Mordeth(aggro,100+),Warrior ghost)(w/ 10k coins) run 6nE;Onwards to the castle run 6nen;(n)Castle Road(following maiden,warrior ghost,maiden of the spear,ghost citizen(gq126-145) (n)The Castle Steps(Imperial guard ghost(noaid)) (nDoor)Entrance hall(ghost servant) run 6ne2n;open n;run n; Entrance Hall: run 6ne2n;open n;run ne;(E)A Dead End Hall run 6ne2n;open n;run nw;(W)Westward Hallway (w)Falling(oneway D) (d1way)Castle basement(pool of slime) crawling through a dark tunnel dank cellar (N) KERSPLAT!!!(noexit),(W)Dank celler;Clawed out tunnel;sadistic Game room;(N)locked door(can passdoor) sadistic game room:locked door to N(can passdoor),then many questions:at first qn : run wnuuswdn : then to claim reward(need ticket) run 6ne2n;op n;run 2n;(N)A Long Hall run 6ne2n;op n;run 2nw;(W)Western courtyard (w)Ruined cobblestone path (s)Western tower(Ghost servant) (u)Rickety stairs(1) run 6ne2n;op n;run 2ne;(E)Eastern courtyard (e)dirt path (s)eastern tower (u)Looking Out Of The Eastern Tower run 6ne2n;op n;run 3n; (N)Throne Room(Ghost queen,ghost servant,guarding ghost(shop)) Guardian queen(sanc)(#160,kind I S fire lightning R MAGIC WPN energy V -ve light) (nDoor)Sanctuary(SH area) -> maze run 4nw;before the cathedral(ghost priest(=shop) (wNogo)broken down cathedral(no can go)(Mashadar is here) run 4ne;the eastern way(ghost mother);(N)poor person's house(trolloc,fade,ghost child) run 4nese;(E)a dead end(1)(ghost child)(ghost citizen) (S)road to slums(frighten fade,poor ghost);road through southern slums,ruined weapon store(#120 wpn),trashed potion shop(#70-120 potion);strange ledge strange ledge:(W)a dead end(2),(N)a dead end(3, (E)cont=training lodge:(N)Barracks,(E)Graduation Hall,(S)Training grounds(PK)(2x2)(SED)=Hideout hole,Tunnel,crushingly small hole w/ (D(Hidden));(SES)=small alley(PK),trapped!(PK) run 4ne3s3e2n2e;to pk area training grounds run 4ne3s3e2n2esesd2w;open d;d Entrance to Rat City (2en)Rat hole mansion (Solitary rat) (2es)Medium sized rat hole (Solitary rat) Mob o' rats (#115,V blunt) Bunch o' rats (#110,V blunt??,w/ poison)(ez flee) Solitary rat (#105,V blunt) (N)Castle Hall;Rat's Throne(The rat king,Rat Mystic) (E)Gnawing Lane;(2e)Rat City East Side;(2en)Rat Hole Mansion(A solitairy rat);(2es)Medium Size Rat Hole(A solitairy rat) (W)Disease Road


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--Ruler--
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12	78(tab)
12    78(4sp)