ST:TNG [STTNG]

take "transporter lock" bag;second remove;wear "transporter lock";enter;dualwpn;put "transporter lock" bag run e2swe2ne out;run w2sws
A Dressing Room [**> PK <**] On 'The Bridge' [**> PK <**] Behind the Scenes [**> PK <**] A Dark Room [**> PK <**] Intruding "Scene 12" [**> PK <**] Entering a TV Studio [**> PK <**] (hiddendoor)The Holodeck Behind the Set [**> PK <**] A Dressing Room [**> PK <**](2) Standing in Line [**> PK <**] Entering a TV Studio [**> PK <**] On a Tribune [**> PK <**] Behind the Set [**> PK <**] Intruding "Scene 12" [**> PK <**] Standing in Line [**> PK <**] A Dressing Room [**> PK <**] Whoopi goldberg(#205,pure&gd,I strangle balor SC R magic weapon blunt piercing slashing fire cold lightning energy mental disease iron Brian Bonsall (#205,purevil,I strangle balor SC R magic weapon blunt piercing slashing fire cold lightning energy mental disease iron V -ve light U slash)(sanc) Michael Dorn(#205,pure&gd I SC strangle balor R magic weapon blunt piercing slashing fire cold lightning energy mental disease iron V slash U punch) Gene Rodenberry(#205,kind,U acid I SC sr Balor R magic weapon blunt piercing slashing fire cold lightning poison energy mental disease iron V cold acid) Will wheaton(sanc)()(I balor U pierce) - avoid leonard nimoy,
Borg balls quest kill Borg Queen to get to planet - get 4 balls (prisoners, wormhole, and one from each engineer)-(energy, prisoner, and black, and plasma) - stop her from healing) up then north thru the wacky-length corridor then east then down, roughly. Warp room Engineer: Plasma Ball (in plasma machine after killing engineer) run ene;open n;n;open w;w; w;take all;unl plasma;open plasma;take all plasma Worm hole Worm Hole : Heavy-matter Black Ball (take after killing worm hole)(stupid thing keeps reappearing - twice?) run euw;open n;n;open d;d;con worm take all;run usedw Impulse room : Pulsating energy ball (in fuel tank) run euwuN10n10n;d;op d;d ensure 2nd tank with key, then kill borg engineer else he turns aggro and destroys your key;nopush,use blunt/pierce open 2.tank;take all 2.tank kill engineer unl tank;open tank;take all tank run 2u10s10s;run dedw The Borg Prison : Group of Prisoners run eneUeu;op S beckon prisoners (must have key to prison) all way to start run endsdwsw
Q&A courtesy of Domen! Q: What is the key for the vault in the PK room? (Normal Enterprise) A: The brown keycard. You can get it from the nanites on the Battle Enterprise. Q: How do I kill the nanites?(??nitrium metal parasites) A: Since they are in a safe room, you will need to find an indirect way of killing them. Get the potion of plague and potion of cure plague from the room north of the nanites. Go back to the nanites and quaff the potion of plague. Wait until the plague spreads to a nanite and kills it. (the nanites only have 1 hp) Q: What can I do with the niche in the linking area? A: The keyword for this container is "r". You can get a healing ray from the container. Q: How do I open the cabinet in Sickbay? (Normal Enterprise) A: Look at the note on the cabinet for a clue. Go to the bridge and find the seats. Open Riker's seat and get the keycard from the seat. This is the key. Q: How do I open Deanna's room? (Battle Enterprise) A: You need the from the room east of the disruptor overload. Q: Where do I find the portal to the transporter room? (Transporter lock) A: You will need to get the emotions chip from New Vertigo. Give it to Lore on the Battle Enterprise. Q: What about the south wall in the Holodeck? (Normal Enterprise) A: The keyword for the container here is "hole". You can get a tricorder and a red keycard from the hole. Q: How do I open Picard's desk? (both Enterprises) A: Use the red keycard from the hole outside the Holodeck. Q: Why can't I get into the Holodeck? (Normal Enterprise) A: This part is nasty. The rooms behind the secret door in the north wall are flagged as private, so there can only be one mob/player inside. The walking wall inside the Holodeck moves, so you will have to wait for it to leave a room before you can enter. I highly suggest that you do not get trapped in there. (takes 15mins for wall to move) Q: How do I open the vault in the Holodeck? (Normal Enterprise) A: Use the silver keycard from another room in the Holodeck. (lying on floor) Q: What other interesting items can I find? - a flute, found in Picard's desk, has 6 charges of level 100 holy aura - a tricorder, found in the hole in the Holodeck, has 8 charges of level 60 identify - a Varon-T disruptor, found in the vault in the Holodeck, stats are: glow hum magic anti-good anti-evil anti-neutral noremove, weighs 100, value is 10000, level is 100, weapon type is exotic, damage is 20d19 (average 200), has vorpal flag, +10 dr, -10 int, -10 wis, -10 con - a healing ray (level 90 mass healing potion, from the container at the niche in the linking area - a medical kit, from the cabinet in Sickbay, has 5 charges of level 90 mass healing - a chocolate ice-cream, from Deanna on the Normal Enterprise, level 60, has 10 charges of level 20 blur The Klingon Ship/Council ------------------------- Q: How do I get to the Klingon Ship? A: At the Normal Enterprise, go to the Transporter Room. "enter f". If you go north a couple of times, you should get to some cages and traders. "enter k" here and you will be at the guest room of the Klingon Ship. Q: Where do I get a portal to the High Council? A: In New Vertigo, get the emotion chip. Give it to Data on the Battle Enterprise and you will get Sasha's Hologram, the portal to the Klingon High Council. The Borg Ship ------------------------- New Vertigo ------------------- Q: How do I get here? A: Kill the Borg Queen. Q: How can I kill the rabbit? A: Get the carrot from a hole nearby. You should be able to attack now. Q: Where can I get the emotion chip? A: You will find a trap door in one of the rooms around the Companion. Open it, go into the cave and walk through it until you get to the flowing water. Kill the water, then open the door it was guarding. Go in and you'll find Dr. Soong. Kill him. S from "west of companion" to "south of companion" where you see "ring on the floor", then N, must kill waterfall (use umbrella from bar (#105) to stop it repopping) Q: Where is the key for the ICBM silo? A: You get it from Armus the Oil Slick that should have attacked you when you tried to get near the silo. Q: How do I help Zephram Cochrane? A: You will need to find the missing components for his ship. You will need an energy cell, a bypass element, a flux capacitor, a dilithium crystal and a warp coil. Q: Where is the energy cell? A: You can buy it in the shop in town. Q: Where is the bypass element? A: Buy another energy cell. In the shop, open the trapdoor leading down. Go down and give the cell to the stomach. The bypass element will appear on the ground. Q: Where is the flux capacitor? A: Open the bushes east (or was that southeast?) of the Companion. Go through the bushes, through the rooms, up the tree and to the raven's nest. Open the nest. The raven might attack you. Get the egg from the nest and give it to the raven. Make sure you give it to the mother, not the baby raven. Q: Where is the dilithium crystal? A: Go to the Museum. Open the case. The guard will attack you. This is a tough fight and you can't flee, so be careful. The crystal is in the case. Q: Where is the warp coil? A: Kill the rabbit and get the coil from the corpse. Q: How can I leave New Vertigo? A: Go back to the Companion and climb to the top. Go east and you will find some portals leading back. Also, if you get the emotion chip from Soong in New Vertigo and give it to Data on the battle-mode portion of ST:TNG, Data will give you Sasha's Hologram, a portal to the Klingon Homeworld area of ST:TNG. Also for transporter lock (Give to Lore)


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