| Criteria |
4 |
3 |
2 |
1 |
| Correspondence to original text (Plot, Characterization, Setting, Tone, etc.) |
Clearly parallels the sequence of events; obvious similarity between characters; excellent scene depiction. |
Closely parallels the sequence of events; some similarity between characters; good scene depiction. |
Somewhat parallels the sequence of events; little similarity between characters; adequate scene depiction.out the game. |
No obvious parallel to the original sequence of events; no real similarity between characters; poor scene depiction. |
| Thematic Representation |
Excellent portrayal/communication of original theme. |
Good portrayal/communication of original theme. |
Adequate but somewhat unclearportrayal/communication of original theme. |
Poor or unclear portrayal/communication of original theme. |
| Creativity/originality |
Interpreted in a highly unique way; audience's thought is provoked; elements added/omitted appropriately. |
Creative interpretation; audience can follow scene without losing sight of what is going on; elements added/omitted appropriately. |
Adequate interpretation; audience has some idea of what is going on, but becomes somewhat confused; text is followed too closely. |
No originality/creativity involved in interpretation |
| Performance |
All group members are involved, audience can see and hear everything easily; where applicable, props are used. |
Most group members are involved; audience can see and hear everything with little difficulty; where applicable, props are used. |
Only a small percentage of group members are involved; audience has some trouble seeing and hearing everything. |
Only one or two group members are involved; the audience cannot hear or see the action very well. |