I saved this file type for last because there are special circumstances involving the types of files these are and can be. In essence, these are geometry files and contain mesh data. This type of file can be a model/prop, a morph target, or the base geometry of a character file. If your OBJ file is a model or morph target, you may store them anywhere you want but keep in mind you will need to know where you store them when you need to use them again.
Alot of times, this file is the base geometry for a character file and then the location of that file becomes critical and even it's folder location name is case sensitive and requires proper capitalization in order to work properly. When you download a character file, there is usually a text file or a readme file that explains where this file goes. Often enough, a zip file contains folder information in the paths. If you still cannot determine where the file goes because of a lack of a readme file or the person who compressed the zip did not save the folder location paths, there is another way to determine where to put the file. Open up the corresponding CR2 file using a text editor of your choice (ie, wordpad or notepad). Be careful not to make changes to the CR2 and if you accidently DO make a change, do NOT save the file with the changes intact. When you open the CR2 file, somewhere along the top dozen lines or so will be the name of the OBJ file and it's location. This location is where the CR2 will look to find the OBJ file. |