Admiral Armaël Fly'Andril [ar-mha-ell flee-ann-drill] (child name: Lìthaes Fly'Andril)
Elf [Demi-Celestre (blue haired) Demi-high (blonde haired)]
Religion: Corellan Larethian
Alignment: Chaotic Good
Age: World (mental) age 190, true (physical) age 173 (Born in 745 Al's Calender)
Height: 5'5"
Weight 150 lbs
Looks: Sliver eyes (were purple), snow white hair (was blue)
Classes: Fighter 5, Rogue 5, Deepwood Sniper 18, Wizard 1, Arcane Archer 2
Hit Dice Rolls:R6 F6 R4 F10 R5 F9 R4 F7 R6 F9 - DWS 8 3 5 5 6 7 7 8 6 7 7 7 5 7 4 5 3 7 - W2 - AA 6 5
Hit dice: 5d8 + 5d10 + 18d8 + 1d4 + 2d8
Hit points: 372 (182 + 10 (false life) + Constitution x 31)
Fast Healing 4 HP per round.
Armor 39, FlatFooted: 39, Touch: 21 (Base 10, Dex 6 (limited by armor), Buckler 1+5, Armor 2+3, Ring +5, Natural +7)
Fortification 25% (against critical), Ghost Touch
Cannot be flatfooted (uncanny dodge), cannot be flanked (robe of the eyes)
Fortitude Save: 27 (F4 R1 D3 Epic +5, Con +6, Prot +6, Luck +1, Cmpt +1)
Reflex Save: 39 (F1 R4 D7 Epic +5, Dex +14, Prot +6, Luck +1, Cmpt +1)
Will Save: 25 (F1 R1 D3 Epic +5, Wis +7, Prot +6, Luck +1, Cmpt +1)
Special: Elf +2 Versus Enchantment, Immune to sleep
Spell resistance: 25
Special: Evasion
Base Attack: 24 (Rogue +3, Fighter +5, DWS +10, Epic +6)
Unarmed Strike: 36/31/26/21 - 1d3+11 - Crit on 20 x2
Magic Keen Dagger +2: 38/33/28/23 - 1d4+13 - Crit on 17-20 x2
Magic Adamatine Battle Axe +4: 40/35/30/25 - 1d8+15 - Crit on 20 x3
Magic Heavy Mace +8: 44/39/34/29 - 1d8+19 - Crit on 20 x2
Elven Great Bow +7 A.k.a Armaël's Bow (only +2 if not elf) No cover, no concealement, keen, Damaged not limited by Strenght
Attack Bonus: Base +27 (Bow +7, Dex +14, Weapon Focus +1, Epic W.F. +2, Bracers +2, Competance +1)
Attack Bonus @ 30ft: Base +28 (Bow +7, Dex +14, Weapon Focus +1, Epic W.F. +2, Bracers +2, Competance +1, Point Blank Shot +1)
Damaged Bonus: +18 (Bow +7, Str +11)
Damaged Bonus @ 30ft: +25 (Bow +7, Str +11, Weapon Specialization +2, Epic W.S. +4, Bracer +1)
Critical: x7 (Base x3 + Deepwood sniper x4)
Range increment: 345 ft (110ft x 1.5 (farshot) + Deepwood lvl (18) x 10ft = 165+180 ft)
Max range: 3450 ft
Elven Great Bow +7 In Swarm of Arrows: All ennemies within 30ft - 51 - 1d8+25 - Crit on 18-20 x7
Elven Great Bow +7 In Rapid Shot @ 30ft: 50/50/45/40/35 - 1d8+25 - Crit on 18-20 x7
Elven Great Bow +7 In Rapid Shot: 49/49/44/39/34 - 1d8+18 - Crit on 18-20 x7
Elven Great Bow +7 In Multishot @ 30ft: 50/45/40/35/30 - 1d8+25 - Crit on 18-20 x7 * Critical maybe applied only once in manyshot attack
Elven Great Bow +7 In Multishot: 49/44/39/34/29 - 1d8+18 - Crit on 18-20 x7 * Critical maybe applied only once in manyshot attack
Elven Great Bow +7 in Normal mode @ 30ft:52/47/42/37 - 1d8+25 - Crit on 18-20 x7
Elven Great Bow +7 in Normal mode: 51/46/41/36 - 1d8+18 - Crit on 18-20 x7
Armael Crafted Masterwork Mighty +5 Composite Longbow (not magical) (Armael bonus: Concealment -50%, keen)
Mw CLBow In Swarm of Arrows: All ennemies within 30ft - 44 - 1d8+12 - Crit on 18-20 x7
Mw CLBow In Rapid Shot @ 30ft: 43/43/38/33/28 - 1d8+12 - Crit on 18-20 x7
Mw CLBow In Rapid Shot: 42/42/37/32/27 - 1d8+5 - Crit on 18-20 x7
Mw CLBow In Multishot @ 30ft: 43/38/33/28/33 - 1d8+12 - Crit on 18-20 x7 * Critical maybe applied only once in manyshot attack
Mw CLBow In Multishot: 42/37/32/27/22 - 1d8+5 - Crit on 18-20 x7 * Critical maybe applied only once in manyshot attack
Mw CLBow in Normal mode @ 30ft:45/40/35/30 - 1d8+12 - Crit on 18-20 x7
Mw CLBow +7 in Normal mode: 44/39/34/29 - 1d8+5 - Crit on 18-20 x7
* Note that All arrows fired by Armaël are +1 - The +1 is NOT included above)
Special Damaged: Sneak Attack 3d6
Power Critical: May call an attack that if hits may become a critical if rehit. (once per day)
Attack Rerolls: 6 per day
May take aim for 1 round to give +4
May Cast true strike once per day: (give +20 on next hit)
Feats (3 Ftr, 7 lvls, 1 eDWS, 3 epic = 14): Point Blank Shot, Far Shot, Precise Shot, Rapid Shot, Quick Draw, Weapon Focus (CLBow), Weapon Specialization (CLBow), Improved Critical (CLBow), Power Critical, Leadership, Epic Weapon Focus (CLBow), Epic Weapon Specialization (CLBow), ManyShot, Improved ManyShot, Swarm of Arrows
Leadership Score: 40 (lvl31, cha+4, great prestige +2, fair +1, Special power +1, Stronghold +2, Move a lot -1)
Languages: Common, Elven, Gobelin, Drow (Learned)
Class trait: Simple, Rogue, Martial Weapon Prof. All Armor Prof., Evasion, Uncanny Dodge, Keen Arrows, Concealment -50%, Cast Magic Weapon +1, Keen Edge and True Strike once per day, Projectile improved Critical +4, Take aim +4, Safe poison use, Consistant aim 6 times a day. Summon familiar (not done), Scribe Scroll, Enchant arrow +1, Imbue Arrows.
Race Trait: Medium size, Base Speed 30ft, low light vision, Special 5ft secret door search, +2Dex, -2 Con
White dragon godly curse: Cold Afflition Normal temperature is -5C to 25C, 10Pts of cold resistance, X2 Fire DAmage if save. +1Wis
Appraise 7 (Int +5, Luck +1, Cmpt +1)
Balance 16 (Dex +14, Luck +1, Cmpt +1)
Bluff 11 (Rank 5, Cha +4, Luck +1, Cmpt +1)
Climb +18 (Rank 5, Str +11, Luck +1, Cmpt +1)
Concetration +8 (Con +6, Luck +1, Cmpt +1)
Bowcraft 51 (Rank 34, Int +5, Luck +1, Cmpt +1, Magic +10)
Craft 7 (Int +5, Luck +1, Cmpt +1)
Diplomacy 6 (Cha +4, Luck +1, Cmpt +1)
Disguise (looks) 16 (Cha +4, Luck +1, Cmpt +1, Magic +10)
Disguise (speech) 18 (Cha +4, Luck +1, Cmpt +1, Magic +10, Synergie +2)
Escape Artist 25 (Dex +14, Luck +1, Cmpt +1, Magic +10)
Forgery 7 (Int +5, Luck +1, Cmpt +1)
Gather Information 6 (Cha +4, Luck +1, Cmpt +1)
Heal 9 (wis +7, Luck +1, Cmpt +1)
Hide 45 (Normal Speed 40) (Rank 14, dex +14, Luck +1, Cmpt +1, Magic +15)
Intimidate: 6 (Cha +4, Luck +1, Cmpt +1)
Jump: 23 (Str +11, Luck +1, Cmpt +1, Magic +10)
Listen: 29 (Rank 18, Wis +7, Luck +1, Cmpt +1, Elf +2)
Move Silently 39 (Normal Speed 34) (Rank 13, dex +14, Luck +1, Cmpt +1, Magic +10)
Open Lock 26 (Rank 8, dex +14, Luck +1, Cmpt +1, Mw +2)
PickPocket 26 (Rank8, dex +14, Luck +1, Cmpt +1, Synergie +2)
Ride 16 (Dex +14, Luck +1, Cmpt +1)
Scry 7 (Int+5, Luck +1, Cmpt +1)
Search 42 (Rank 18, Int +5, Luck +1, Cmpt +1, Elf +2, +15 Magic)
Sense Motive 9 (Wis +7, Luck +1, Cmpt +1)
Spellcraft 11 (Rank 4, Int +5, Luck +1, Cmpt +1)
Spot 48 (Rank 22, Wis +7, Luck +1, Cmpt +1, Elf +2, Magic +15)
Swim 23 (Str +11, Luck +1, Cmpt +1, Magic +10)
Tumble 21 (Rank 5, Dex +14, Luck +1, Cmpt +1)
Use Rope 16 (Dex +14, Luck +1, Cmpt +1)
Wilderness Lore 9 (wis +7, Luck +1, Cmpt +1)
Seamanship 53 (Rank 34, Wis +7, Luck +1, Cmpt +1, Magic +10)
Tactics 19 (Rank 12, Int +5, Luck +1, Cmpt +1)
Strenght 33 [+11] (Base 16, Book +5, Magic +12)
Dexterity 38 [+14] (Base 18, Elf +2, Book +5, Levels +7, Magic +6)
Contitution 22 [+6] (Base 18, Elf -2, Book +5, Space -1, Magic +2)
Intelligence 21 [+5] (Base 13, Book +5, Mental Age +1, Magic +2)
Wisdom 25 [+7] (Base 10, White Dragon Curse +1, Book +5, Mental Age +1, Magic +8)
Charisma 18 [+4] (Base 10, Book +5, Mental Age +1, Magic +2)
SpellBook: All Spells level 0, level 1.
Arcane Spell DC Level 0: 15, 1: 16
Arcane Spell per day Level 0: 3, 1: 3 (1+2)
Usually Prepared:
Lvl0 - Detect Magic - as Lvl 1 Wiz, DC 15
Lvl0 - Light - as Lvl 1 Wiz, DC 15
Lvl0 - Disrupt Undead (1d6) - as Lvl 1 Wiz, DC 15 - (may be placed on an arrow)
Lvl1 - Mount (2h) - as Lvl 1 Wiz, DC 16
Lvl1 - Shocking Grasp (1d6) - as Lvl 1 Wiz, DC 16 - (may be placed on an arrow)
Lvl1 - True Stirke (self) (Hit +20) - as Lvl 1 Wiz, DC 16
Cast as Divine Spellcaster:
Magic Weapon (on 50 arrows only) (+1) - as LVl 18 cleric, DC 18 - Once per day
Keen Edge (on 50 arrows only) - as Lvl 20 cleric, DC 20 - Once per day
True Strike (self) (Hit +20) - as Lvl 18 cleric, DC 18 - Once per day
In Skin:
Captain Lateras Fly'Andril (my father) bacterial space armor (50 life form)
- Natural Armor +3, +1 per 2 months, upto +6 -> now at +6
- Fast healing 1 per round, +1 per 3 months, upto +4 -> now at +4
- Spell Resistance 10, +1 per 2 weeks, upto 25 -> now at 25
- -1 Constitution (the bacterial life form use blood to live)
- The 50 bacterial organism "melt" into the owner skin and match blood chemistry, once attached to a being it need similar blood to stay alive (family)
- 1 new bacterial organism is born each day, the life for 1 week, 50 is needed to feel the effect, 55 give a -2 constitution modifer 60 give a -3 constitution and the owner is dying from blood drain (use suffocation rules)
- Removing 1 bacterial organism give 1d4 damage an is a full round action.
Weapons worn:
Elven Great Bow +7 A.k.a Armaël's Bow (only +2 if not elf) (Unerring Accuracy [No cover, no concealement] Arrows are keen, Damaged not limited by Strenght
Magic (+3) Oathbow, Might Composite Longbow (+5str) *Becomes +5 (and x4 critical) if sworm to kill 1 ennemy within 24h.
Armael Crafted Masterwork Mighty (+5str) Composite Longbow (not magical)
Magic Heavy Mace +8
Magic Adamantine Battle Axe +4
Magic Keen Dagger +2
Arrows:
Quiver of Infinit Arrows +1 (x infinit)
Magic Arrows +1 of Slaying, orc Dc:25 (x10)
Magic Arrows +10 (40)
Magic Arrows +8 (25)
Magic Arrows +6 (38)
MW Arrows (x60)
Objetcs Worn:
Robe of the Eyes (Darkvision 120ft, see invisible 120ft, see Ethereal 120ft, Spot +15, Search +15, cannot be flanked, dex to Ac when flatfooted, cannot close eyes for gaze attack, light and continual flame blinds for 1d3 minutes, daylight blinds dor 2d4 minutes)
Magic Leather Armor +3 Slick (+10 escape artist, +10 Move Silently), Ghost touch, Light fortificaton (25%)
Bucler +5
Stone of Good luck (+1 skills,ability,saves)
Cloak of Resistance +6 (+6 saves)
Amulette of Epic Natural Armor +7 (+7 AC)
Periath of Wisdow +8
Gloves of Dexterity +6
Belt of epic Strenght +12
Boot of Striding and springing
Helm of teleportation (3x per day, 450lbs)
Vest of false life (+10 HP)
Bracers of Achery (+2 att, +1 dam@30ft)
Ring of Protection +5 (+5 AC)
Ring of Camaleon Power (+15 Hide, disguise self)
Ioun Stone of Alertness
Ioun Stone of Air
Ioun Stone of food ans water
Ioun Stone of Intelligence +2
Ioun Stone of Constitution +2
Ioun Stone of Charisma +2
Ioun Stone of Competance +1 (Attack, saves, check +1)
Captain Karpanza's magic hat (pirate, black and white) (+10 seamanship)
Magic bowcrafting knife (+10 bowcraft)
Medaillon de la lune de glace
Pouch, belt (3 Copper)
Travelers outfit
Waterskin
Belt:
Potion of Flying 2h
Potion of Heal 150HP
Potion of Cure Critical 3d8+15 (x3)
Potion of Cure Critical 1d8+5 (x2)
Potion of neutralize poison
In necklace:
Ring of Fire Resistance 30
Ring of invisibility 30 min per day
Ring of Animal Friendship 12HD DC:13
Ring of Waterwalking
Ring of Swimming (+10 swim)
Backpack:
Figurine of wonderous power, marble elephant (4x per month up to 24h)
Golden Criclet of Blasting lvl6 3d8 (6d8 undead, 3d6 construct) 160ft
Helm of telepathie
Winged boot (2h of fly)
Slippers of Spider Climb
Ioun Stone of wisdom +2
Everburning rock
MW thieftools
Grapling hook
Silk rope 50ft
Ink and Feathers, Notebook
Trail ration (x10)
Flint and Steel
Whetstone
In tresure room:
Ring Gates
Cloak of Resistance +5 (+5 saves)
Dalcia Map 70 years old
Rich Outfit
MW bowmakers tools
Magic buckler +2
Magic Morningstar +1
Rigus Officer Bastard Magic Sword +1
Loyal Friends:
Wyllamabelle, elf female, ranger 17, LG, 2nd wife and Cohort
Adwenna, elf female, fighter 14, friend and adventurer
Lobryll, elf male, cleric 15 of Corellon Larethian, friend and adventurer
Caléwiel, elf male, wizard 15, friend and adventurer
Fher'ille, elf female, druid 15, friend and adventurer
Meviel, elf male, wizard 13, friend and adventurer
Asperi, (flying horse MM2), friend by a cold bound.
Parents:
Lateras Fly'andril, Elf male, Armaël's Father, Captain of a flying ship under Admiral Efel Valaliantis, Grave found in Sanid's palace.
Elhonae Zaethiel, Elf female, Armaël's Mother, Died in human attack of Meneldil in 801.
Family:
Ver'nalia, Elf female, Armaël's 1st wife, sorcereress, CG, gone in exile to the sacred land of elfs...
Glorzaë Fly'Andril, Armaël's 1st son, Suffer from the Red Dragon Curse, born in 919
Lufinyël Fly'Andril, Armaël's 2nd son, Suffer from the Red Dragon Curse, born in 923
Wyllamabelle, elf female, ranger 17, LG, Armaël's 2nd wife and Cohort
Elzaehonae Fly'Andril, Armaël's 3rd child (and 1st daughter), Suffer from the Red Dragon Curse, born in 927
Piël Fly'Andril, Armaël's 4th child (and 3rd son), Suffer from the Red Dragon Curse, born in 931
Jacques "BlackJack" Larivière:
Personnage d'aNoid dans le monde de Tech3000 de raven.
Un monde futuriste qui commença sur Mars, dans une cité Dôme. La guerre civile éclata, BlackJack réussi a s'alier au "Predator" qui controllait le Dome... Il établit un nouveau cartel de la drogue sur la Terre,
malgré la très grande sécurité... A la mort du Predator, BlackJack devient le nouveau chef de la Mafia, mais une rivalité avec Gérard, qui était le bras droit du Predator commença... Ensuite la guerre contre une race d'ExtraTerrestre éclata... Nul ne sait se que BlackJack est devenu...
Zaknafein Do' Kunfam'il:
Personnage de Zirk dans le monde Drow d'aNoid (AD&D).
Guerrier de grands talents qui fut engagé par la Famille Zo'Kar de la ville KiN'Do-äuR (cité drow). Il monta en grade en se lier d'amitié avec RaNaghar, le 3ieme fils de la Matronne Zo'Kar (amitié drow qui consiste à se servir de l'autre)pour une fin quelqu'onque...) Il fit 3 ou 4 expéditions à la surface qui changea sa perception du monde. Il fonda le Clan Do' Kunfam'il qui déstabilisa les puissances de plusieurs familles Drow de Kin'Do-äuR...
Dans ces quêtes, il vit plusieurs de ses compagnons mourrir, ce qui lui endura le coeur comem une pierre. Ne pensant qu'à lui, il profita de tous pour avoir se qu'il voulait le plus: du respect.