Essential Clan Binds

If you don't have a Autoexec.cfg in your valve folder,create one.

alias's go in there, binds go in your config   just copy and paste.

We suggest long jump and weapons binds

Important team drop bind

Drops currently selected weapon.

bind "z" "drop; say_team *** I Dropped Some Shit For Ya ***"

Long Jump

alias +lj "+duck;wait;+jump"
alias -lj "-duck;wait;-jump"
bind "DEL" "+lj"

JUMP SWITCHER 

 jump switcher (allows you to use 1 key for both long-jump & bunny-hopping)
bind <jump-key> "jumpmode1" 
alias jumpmode1 "bind <switch-key> +lj; bind KP_END jumpmode2" 
alias jumpmode2 "bind ALT +decentjump; bind <switch-key> jumpmode1"


 Quick Gauss & 9mmAR Combo

 gauss & 9mmAR combo 
bind <key> "combo1" 
alias combo1 "weapon_gauss; bind MOUSE1 combo2" 
alias combo2 "weapon_9mmAR; bind MOUSE1 +attack"

WEAPONS

 weapon cycle (quick weapons change without menu pop up)
bind <nextweap-key> "weapnext" 
bind <prevweap-key> "weapprev" 
alias weapnext "invnext;+attack;wait;-attack;normal" 
alias weapprev "invprev;+attack;wait;-attack;normal"

Binding a key to one of these will allow direct access to that weapon.
        bind <key> weapon_crowbar crowbar
                      bind <key> weapon_9mmhandgun 9mm Pistol (Glock)
               bind <key> weapon_357 Magnum (6 shooter)
                         bind <key> weapon_9mmAR 9mm Automatice Rifle (Mp5)
        bind <key> weapon_shotgun Shotgun
          bind <key> weapon_crossbow Crossbow
bind <key> weapon_rpg RPG
        bind <key> weapon_gauss Gauss Gun
      bind <key> weapon_egonGluon Gun
             bind <key> weapon_hornetgun Hornet Gun
                  bind <key> weapon_handgrenade Hand Grenades
                bind <key> weapon_satchel Satchel Charges
     bind <key> weapon_snark Snarks
            bind <key> weapon_tripmine Tripmines


 

 quick-kill X-bow 
  
bind <key> "xbow"
alias +quick "+attack2;+attack;wait2;-attack2" 
alias -quick "-attack;lastinv;lastinv" 
alias xbow "w_crossbow;alias +primary normal;alias +secondary +quick;alias -secondary -quick" 


 BUNNY HOPPING 

 decent jump (bunny hopping - works only in AG)
bind <key> "+decentjump"
alias +decentjump "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait;
 +jump; wait; -jump" 
alias -decentjump "-jump"


 DEMO RECORDING 

 demo record
bind <record-key> "dem1" 
bind <stop-key> "stop"
alias dem1 "record demo01; say_team recording demo; bind F1 dem2" 
alias dem2 "record demo02; say_team recording demo; bind F1 dem3" 
alias dem3 "record demo03; say_team recording demo; bind F1 dem4" 
alias dem4 "record demo04; say_team recording demo; bind F1 dem1"

 

Half-Life Alias
  
An alias is a string of HL commands put together to form one main function. For example rather 
than pressing 2 keys 'duck' & 'jump' to perform a longjump you can write an alias to do this all
 for you in one simple press of a key. Below are well known & used alias codes by top HL players 
to use them yourself simply copy and paste the alias into your autoexec.cfg or into your own 
custom .cfg file and actave it through your autoexec.cfg. Then all you are required to do is to 
bind a key to the alias eg: bind  "" into your config.cfg that's it.

 GAUSS JUMPS 

 weapon to switch to at end of jump... (changes back to your previous weapon)
alias gj_weapon "lastinv" 
alias gs_weapon "lastinv" 

 gauss bits 
alias gprep "weapon_gauss;wait;+attack2" 
alias glnch_fwd "+lj;wait;gausslook;wait;-attack2;wait4;looknorm;-lj" 
alias glnch_bwd "+blj;wait;gausslook;wait;-attack2;wait4;looknorm;-blj" 

 gauss jumping 
bind  "+gj"
alias +gj "gprep" 
alias -gj "
alias gausslook lookgauss;glnch_fwd;gj_weapon" 

 gauss skimming 
bind  "+gs"
alias +gs "gprep" 
alias -gs "alias gausslook lookskim;glnch_fwd;gs_weapon" 

 gauss jump backwards 
bind  "gjback"
alias +gjback "gprep" 
alias -gjback "alias gausslook lookgauss_bwd;glnch_bwd;gj_weapon" 

 PITCH 

 pitch-view control 
alias lookroof "cl_pitchup 90 ;cl_pitchdown -90" 
alias lookback "cl_pitchup -180;cl_pitchdown 180" 
alias lookfeet "cl_pitchup -90 ;cl_pitchdown 90" 
alias lookface "cl_pitchup 0 ;cl_pitchdown 0" 
alias looknorm "cl_pitchup 89 ;cl_pitchdown 89;force_centerview" 
alias lookgauss "cl_pitchup -120;cl_pitchdown 120" 
alias lookskim "cl_pitchup -171;cl_pitchdown 171" 
alias lookgauss_bwd "cl_pitchup -85 ;cl_pitchdown 85" 
alias lookskim_bwd "cl_pitchup -26 ;cl_pitchdown 26" looknorm 

 yaw-view control 
alias lt "+left ;wait;-left" 
alias rt "+right;wait;-right" 
alias turn_end "fps_max 60;cl_yawspeed 210" 
alias turn_side "fps_max 20;cl_yawspeed 3550;wait" 
alias turn_back "fps_max 20;cl_yawspeed 7100;force_centerview;wait" 


 WAIT 

 waits
alias wait2 "wait;wait" 
alias wait4 "wait2;wait2" 
alias wait8 "wait4;wait4" 
alias wait16 "wait8;wait8" 
alias wait32 "wait16;wait16" 
alias wait64 "wait32;wait32" 
alias wait128 "wait64;wait64"
 GAUSS JUMPS 

 weapon to switch to at end of jump... (changes back to your previous weapon)
alias gj_weapon "lastinv" 
alias gs_weapon "lastinv" 

 gauss bits 
alias gprep "weapon_gauss;wait;+attack2" 
alias glnch_fwd "+lj;wait;gausslook;wait;-attack2;wait4;looknorm;-lj" 
alias glnch_bwd "+blj;wait;gausslook;wait;-attack2;wait4;looknorm;-blj" 

 gauss jumping 
bind <key> "+gj"
alias +gj "gprep" 
alias -gj "
alias gausslook lookgauss;glnch_fwd;gj_weapon" 

 gauss skimming 
bind <key> "+gs"
alias +gs "gprep" 
alias -gs "alias gausslook lookskim;glnch_fwd;gs_weapon" 

 gauss jump backwards 
bind <key> "gjback"
alias +gjback "gprep" 
alias -gjback "alias gausslook lookgauss_bwd;glnch_bwd;gj_weapon" 


 PITCH 

 pitch-view control 
alias lookroof "cl_pitchup 90 ;cl_pitchdown -90" 
alias lookback "cl_pitchup -180;cl_pitchdown 180" 
alias lookfeet "cl_pitchup -90 ;cl_pitchdown 90" 
alias lookface "cl_pitchup 0 ;cl_pitchdown 0" 
alias looknorm "cl_pitchup 89 ;cl_pitchdown 89;force_centerview" 
alias lookgauss "cl_pitchup -120;cl_pitchdown 120" 
alias lookskim "cl_pitchup -171;cl_pitchdown 171" 
alias lookgauss_bwd "cl_pitchup -85 ;cl_pitchdown 85" 
alias lookskim_bwd "cl_pitchup -26 ;cl_pitchdown 26" looknorm 

 yaw-view control 
alias lt "+left ;wait;-left" 
alias rt "+right;wait;-right" 
alias turn_end "fps_max 60;cl_yawspeed 210" 
alias turn_side "fps_max 20;cl_yawspeed 3550;wait" 
alias turn_back "fps_max 20;cl_yawspeed 7100;force_centerview;wait" 


 WAIT 

 waits
alias wait2 "wait;wait" 
alias wait4 "wait2;wait2" 
alias wait8 "wait4;wait4" 
alias wait16 "wait8;wait8" 
alias wait32 "wait16;wait16" 
alias wait64 "wait32;wait32" 
alias wait128 "wait64;wait64"
 
Any questions just icq
DownwardSpiral or
Rath